So far am still making change and I haven’t played in awhile so I don’t k know the meta very well
Archaludon @ Leftovers
Ability: Stamina
Level: 50
Tera Type: Grass
EVs: 204 HP / 12 Def / 252 SpA / 28 SpD / 12 Spe
Modest Nature
IVs: 0 Atk
- Electro Shot
- Body Press
- Flash Cannon
- Draco Meteor
Am thinking of pairing this with pelipper for fast tailwind and dealing big damage but also being able to take a few hits.
Pelipper @ Focus Sash
Ability: Drizzle
Level: 50
Tera Type: Ghost
EVs: 4 HP / 252 SpA / 252 Spe
Timid Nature
IVs: 0 Atk
- Hurricane
- Weather Ball
- Tailwind
- Protect
Just the normal pelipper build able to deal damage and support.
Primarina @ Mystic Water
Ability: Liquid Voice
Level: 50
Tera Type: Water
EVs: 252 HP / 52 Def / 196 SpA / 4 SpD / 4 Spe
Modest Nature
IVs: 0 Atk
- Hyper Voice
- Haze
- Moonblast
- Protect
I want to deal massive damage as soon as it’s comes in and also take a hit or two.
Gholdengo @ Choice Specs
Ability: Good as Gold
Level: 50
Tera Type: Steel
EVs: 4 HP / 252 SpA / 252 Spe
Timid Nature
IVs: 0 Atk
- Make It Rain
- Shadow Ball
- Trick
- Power Gem
Just there to deal damage with choice and tera steel can also be paired with prim for haze.
Rillaboom @ Assault Vest
Ability: Grassy Surge
Level: 50
Tera Type: Fire
EVs: 252 HP / 116 Atk / 4 Def / 60 SpD / 76 Spe
Adamant Nature
- Fake Out
- Grassy Glide
- U-turn
- High Horsepower
Pivot Pokémon I might change this with in incin but I don’t know yet.
Ursaluna-Bloodmoon @ Life Orb
Ability: Mind's Eye
Level: 50
Tera Type: Normal
EVs: 4 HP / 252 SpA / 252 Spe
Modest Nature
IVs: 0 Atk
- Blood Moon
- Earth Power
- Hyper Voice
- Protect
- Max speed with tailwind to deal massive damage.