Pokémon Rate My Team
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I made this team a while ago and made it to Top 500 (Rank 405 when I reached top ladder) on my main account (KingMagikarp3rd) and 1455 on my alt (PrinceMagikarp3rd) after an hour or so of playing.

Calyrex-Shadow @ Choice Scarf
Ability: As One (Spectrier)
Tera Type: Ghost
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
IVs: 0 Atk
- Dark Pulse
- Astral Barrage
- Psyshock
- Energy Ball

Main attacker and primary threat. Tera Ghost Astral Barrage shreds through anything and 2HKOs max SpDef max HP Ho-Oh at +1. Energy Ball, Pulse and Shock are just coverage, Pulse is an answer to a possible Tera Normal Caly-S, Energy Ball for Scarf Water Spout Kyogre and Psyshock for any Special Walls.

Eternatus @ Power Herb
Ability: Pressure
Tera Type: Fire
EVs: 4 HP / 252 SpA / 252 Spe
Timid Nature
IVs: 0 Atk
- Meteor Beam
- Sludge Wave
- Flamethrower
- Dynamax Cannon

Another heavy hitter. Power Herb Meteor Beam is an Electro Shot in rain. Sludge Wave And D-Cannon are main attacks with Flamethrower coverage.

Miraidon @ Choice Scarf
Ability: Hadron Engine
Tera Type: Fairy
EVs: 252 SpA / 4 SpD / 252 Spe
Modest Nature
- Electro Drift
- Draco Meteor
- Overheat
- U-turn

I faced Chien-Pao quite often, so I decided to go against the traditional Specs Miraidon by using Modest Scarf Miraidon to outspeed common Chien-Pao sets. Tera Fairy hard counters Scarf Koraidon.

Ting-Lu @ Leftovers
Ability: Vessel of Ruin
Tera Type: Steel
EVs: 252 HP / 4 Atk / 252 SpD
Careful Nature
- Payback
- Heavy Slam
- Fissure
- Protect

Ultimate Caly-S counter imo. Eats its STABs for breakfast and hits hard with Payback. Doesn't even need to get hit to KO Calyrex. Heavy Slam for Fairies and Fissure to get rid of tanky non-flying types. Based around this Ting-Lu set I posted a long while ago: https://pokemondb.net/pokebase/413396/what-is-a-good-moveset-for-ting-lu

Ho-Oh @ Heavy-Duty Boots
Ability: Regenerator
Shiny: Yes
Tera Type: Grass
EVs: 252 HP / 4 Atk / 252 SpD
Adamant Nature
- Sacred Fire
- Earthquake
- Brave Bird
- Recover

Tanky and hits hard. Walls Caly-S without SpA buffs and hits hard in return. Sacred Fire shuts down Koraidon with burn. Bird kills off Urshifu and Koraidon. EQ is coverage. Recover is reliable healing.

Clodsire @ Leftovers
Ability: Unaware
Tera Type: Dark
EVs: 252 HP / 4 Atk / 252 Def
Impish Nature
- Haze
- Stone Edge
- Protect
- Recover

My answer to minimize gimmicks if I'm too slow to stop them with any of the others. Haze kills off stat buffs. Stone Edge lets me hit Ho-Oh nicely. Protect and Recover for healing paired with Lefties. Tera Dark prevents Clod from dying to Stored Power.

I'm aware I need to get hazards on here, but I'm not sure on what to swap out to get hazards, since I have an answer to nearly everything with this team.

by
my brother in christ we're asking just questions and we want answers
Putting my hat in the ring:
Doesn’t Miraidon counter Ho-oh, or am I js dumb
Alright, I'll answer some questions as you all wanted.
Double Scarf: Scarf Calyrex is my primary attacker, but it's quite frail and is easily countered by Tera Normal Calyrex, so Scarf Miraidon helps out with that, as well as winning Speed ties vs Chien-Pao. I gave it a Modest Nature to help with a loss of firepower with a lack of Specs.
Fissure: Lack of Attack and how tanky other Ubers are, Fissure secures an OHKO, disregarding the Attack.
Dark Pulse: As I've mentioned in Double Scarf, Tera Normal Calyrex-Shadow is an issue for me, so Dark Pulse is a backup to kill it off incase it does Tera. Doesn't Tera? Kill unless Sash. Tera? Good damage or OHKO, depending on buffs/debuffs/crit.
Adamant Ho-Oh: Respectable damage while maintaining tanking capabilities.
Teammates: The Pokemon used are there to counter common threats, threats which others cannot deal with. For example, Scarf Koraidon squashes Ting-Lu, but Tera Fairy Miraidon walls it. Calyrex also walls it if its locked into CC.

Arceus over Clod is something I'm experimenting with at the moment.

Sorry about how I reacted. Dealing with some stress and I just read the comments in an aggressive way.
I could be wrong, but wouldn't STAB Psyshock always deal more damage to Tera Normal Calyrex Shadow in comparison to Dark Pulse, especially because of it working off its weaker defensive stat?
I said it's there incase they Tera to Normal, so if they don't then it's an OHKO. Only there as a safe option if I don't want to risk losing Calyrex to Tera Normal

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