Pokémon Rate My Team
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I'd called it a Balanced/Bulky Offense team, but idk what this mess actually is lmao

Weavile @ Heavy-Duty Boots
Ability: Pressure
Tera Type: Ice
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Triple Axel
- Knock Off
- Ice Shard
- Swords Dance
Basic Swords Dance Weavile, nothing much to say about it. Should I replace Ice Shard with Low Kick for Gambit?

Pecharunt @ Heavy-Duty Boots
Ability: Poison Puppeteer
Tera Type: Ghost
EVs: 252 HP / 4 Def / 252 Spe
Timid Nature
IVs: 0 Atk
- Malignant Chain
- Hex
- Parting Shot
- Recover
Max Speed Pecharunt for efensive utility. I'm thinking of replacing Hex with Shadow Ball for the immediate power boost and maybe item to Air Balloon for a secondary ground immunity, but idk.

Zapdos @ Heavy-Duty Boots
Ability: Static
Tera Type: Fairy
EVs: 248 HP / 244 Def / 16 Spe
Bold Nature
- Hurricane
- U-turn
- Discharge
- Roost
Physically defensive Zapdos checks things like Great Tusk and Kingambit. Idk if Volt is better than U-turn, so I used U-turn to pivot out if the opponent has an immunity. I could change the item to Rocky Helmet because I have Tusk to remove hazards. Discharge can also be replaced with TWave, but I kind of like it.

Great Tusk @ Heavy-Duty Boots
Ability: Protosynthesis
Tera Type: Steel
EVs: 252 Atk / 4 Def / 252 Spe
Jolly Nature
- Headlong Rush
- Ice Spinner
- Rapid Spin
- Knock Off
Offensive Tusk and my spinner. I debated whether CC was worth it or not and eventually went with Headlong instead. Please help me fix my Tusk, idk the best three moves for it in this specific team.

Primarina @ Assault Vest
Ability: Torrent
Tera Type: Steel
EVs: 80 HP / 252 SpA / 176 Spe
Modest Nature
- Surf
- Moonblast
- Flip Turn
- Psychic Noise

AV Primarina. Idk if I want to use psynoise or Psychic, so I went with psynoise because I thought it was funnier.

Ogerpon-Wellspring @ Wellspring Mask
Ability: Water Absorb
Tera Type: Water
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Ivy Cudgel
- U-turn
- Knock Off
- Power Whip

Overpon-W to provide a water immunity to the team. Grass move idk what to go for so went with Power Whip. Should I replace knock with encore/taunt or turn it into a sd sweeper? I think the team lacks a powerful special sweeper.

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