Pokémon Rate My Team
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This is my first time making a real competitive team. I usually play competitive for fun, but I think I'll exit my comfort zone and try to play to win. I've never done this before, so I know this team probably isn't all that great. Keep in mind, I don't know what pokemon commonly appear in OU, so please inform me if my team could is seriously threatened.

Dragapult @ Heavy-Duty Boots
Ability: Infiltrator
Tera Type: Dragon
EVs: 252 Atk / 4 SpD / 252 Spe
Adamant Nature
- Dragon Darts
- Dragon Dance
- U-turn
- Phantom Force

Dragapult is the lead attacker, and can block rapid spin as a bonus. His job is to simply do some direct damage for as long as he can. He'll be rather dependent on Dragon Dance, so U-Turn is for switching out with a little damage to the side when he doesn't have an opening to set up.

Glimmora @ Focus Sash
Ability: Toxic Debris
Tera Type: Rock
EVs: 252 HP / 4 Atk / 252 Spe
Jolly Nature
- Mortal Spin
- Spikes
- Toxic Spikes
- Stealth Rock

Glimmora is, obviously, a hazard setter + spinner. Not much to say here aside from the fact that 2 ghost types on my team prevents other spinners from making Glim useless. Taunt is scary though... not sure how to go about that, considering Deoxys, my only pokemon carrying Taunt, might not always be a safe switch-in.

Gholdengo @ Expert Belt
Ability: Good as Gold
Tera Type: Fairy
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
IVs: 0 Atk
- Make It Rain
- Nasty Plot
- Shadow Ball
- Dazzling Gleam

Gholdengo, my offensive special attacker and he completely prevents hazard removal. Seriously, Rapid Spin just isn't gonna happen, Mortal Spin also doesn't work, and Defog fails. Anyways, say hi to the fundamental Gholdengo set, who hits hard and somewhat fast? Not really, but fortunately, Deo-Speed carries Thunder Wave. Knock Off is terrifying, or dark types in general. But mostly knock off. So behold, he has Fairy tera just in case.

Garganacl @ Leftovers
Ability: Purifying Salt
Shiny: Yes
Tera Type: Fighting
EVs: 252 HP / 4 Def / 252 SpD
Careful Nature
- Salt Cure
- Iron Defense
- Recover
- Body Press

I'm using the Tank set I recommended on Garganacl's Moveset thread. I'll probably tera him most of the time. So, Garganacl uses Salt Cure for passive damage, and Iron Defense is his version of setup. He's an amazing wall, isn't he. Recover + Leftovers is generous recovery. Body Press is a pretty hard hitting move, especially after Iron Defense, and tera Fighting goes very well with that.

Deoxys-Speed @ Rocky Helmet
Ability: Pressure
Tera Type: Dark
EVs: 248 HP / 8 Def / 252 Spe
Timid Nature
- Psychic Noise
- Taunt
- Thunder Wave
- Knock Off

In Ubers, I was used to seeing Deo carry Spikes. Not me. I have a Glimmora. Psychic Noise is my move of choice to block off healing, in addition to Taunt being a move I desperately need. Thunder wave helps my other pokemon by slowing the opponent down, especially Gholdengo, who isn't the fastest guy out there. Knock Off is for item removal, I don't really care about the damage output. He has a tera that resists his weaknesses. I wasn't sure what item to put on him, so Rocky Helmet is sort of filler. Any suggestions?

Alomomola @ Mental Herb
Ability: Regenerator
Shiny: Yes
Tera Type: Grass
EVs: 252 HP / 252 Def / 4 SpD
Impish Nature
- Wish
- Flip Turn
- Protect
- Healing Wish

My team's healer, though this set is very Taunt-vulnerable and relies on Deo-Speed's Taunt a lot. A very basic set, passing on large amounts of HP and switching upon being set up on or when in a bad matchup. I may actually never use tera for this one.

Thank you for reading. Please help be with this, I'm very much new to actual competing on Showdown!

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