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Extreme Killer (Arceus) @ Life Orb
Ability: Multitype
Tera Type: Ghost
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Extreme Speed
- Swords Dance
- Shadow Claw
- Earthquake

A pretty self explanatory pokemon based off of the name. Extreme Speed is the main STAB with +2 priority. Swords Dance is for doubling their damage. Shadow Claw can hit the ghost types that Extreme Speed cannot. Earthquake is more coverage.

Rocky (Deoxys-Attack) @ Focus Sash
Ability: Pressure
Shiny: Yes
Tera Type: Psychic
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
IVs: 0 Atk
- Psychic
- Stealth Rock
- Dark Pulse
- Thunderbolt

The lead. Psychic is the main stab. The point of stealth rocks is to set up stealth rocks, Dark Pulse is coverage against Ghost types and other Psychic types, and Thunderbolt is so I don’t get walled by dark types. Focus Sash is for putting up the rocks.

SLASH! SLASH! (Zacian-Crowned) @ Rusted Sword
Ability: Intrepid Sword
Tera Type: Fairy
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Behemoth Blade
- Play Rough
- Crunch
- Sacred Sword

Even. More. DAMAGE! Behemoth Blade is the steel STAB. Play Rough is the only physical fairy move it gets, so that’s why it is the fairy STAB. Crunch is coverage for just in case I run into a Gholdengo. Sacred Sword is coverage for steel types.

Metal Bird (Iron Bundle) @ Booster Energy
Ability: Quark Drive
Tera Type: Ice
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
- Freeze-Dry
- Hydro Pump
- Flip Turn
- Protect

Freeze Dry is both the ice STAB and coverage against water types. Hydro Pump is the water stab. Flip Turn is for exiting the field and doing a little damage. Protect is for protecting. Booster Energy is for becoming faster.

Teeth Freeze (Chien-Pao) @ Ability Shield
Ability: Sword of Ruin
Tera Type: Ice
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Ice Spinner
- Sacred Sword
- Crunch
- Psychic Fangs

Yet another fast attacker. Ice spinner is the ice STAB. Sacred Sword is coverage against steel types. Crunch is the dark STAB. Psychic Fangs is coverage for fighting types. The Ability Shield has saved me a few times.

Cannon (Eternatus) @ Power Herb
Ability: Pressure
Tera Type: Poison
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
IVs: 0 Atk
- Dynamax Cannon
- Sludge Wave
- Flamethrower
- Meteor Beam

This thing is meant to be fast and strong. Dynamax Cannon is the dragon STAB. Sludge Wave the poison STAB. Flamethrower is coverage for steel types. Meteor beam is for damage and the boosting of the special attack. The Power Herb is so Meteor beam is one turn. I’m not sure if Eternatus should be bulky or not, though it being fast is the only reason I won a few matches.

This team single-handedly brought Ubers to being my highest elo.

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Hi. I’ll give some advice I guess

Arceus
Set looks fine. I don’t think Tera Ghost is that useful though. Tera Fire to avoid burns is good. You could also replace Earthquake with Double Edge if you wanted and make Arceus Tera Normal. I think an Adamant nature is better wall-breaking + Extreme Speed boost. Zacian-C already provides great Speed control.

Deoxys-Attack
Change Psychic to Pyscho Boost, Taunt or Spikes. You won’t be alive for long so the damage increase from Psycho Boost outweighs the Special Attack drop. Taunt is good for opposing leads like Glimmora or Ribombee and also prevents stuff like Zacian-C from setting up on you for free. Spikes are just more hazards. Talking about Spikes though, I think your team would benefit from using Spikes over Stealth Rock so I would change that slot if you run something else besides Spikes in slot 1. Thunderbolt should be replaced with Icy Wind so you don’t completely lose to Deoxys-S leads and also to prevent stuff from setting up easily thanks to the Speed drop. Tera Psychic isn’t really that useful. I would change that to either Ghost or Steel. Ghost blocks Extreme Speed. If you pick Ghost, change Dark Pulse to Shadow Ball to get the STAB boost. Tera Steel is to block Mortal Spin from Glimmora.

A set like this is probably best:
Deoxys-Attack @ Focus Sash
Ability: Pressure
EVs: 4 Def / 252 SpA / 252 Spe
IVs: 0 Atk
Tera Type: Ghost / Steel
Timid Nature
- Psycho Boost / Spikes / Taunt
- Spikes / Stealth Rock
- Icy Wind
- Shadow Ball

Zacian-Crowned
Four attack Zacian-C isn’t very good because if you’re forced to swap out you do no damage without a boost. Also, Swords Dance is a broken move. Replace Play Rough with Swords Dance. Wild Charge is also mandatory since Kyogre is all over the tier. I would replace either Crunch or Sacred Sword with it. If you keep Crunch, make Zacian-C Tera Dark. If you keep Sacred Sword, replace it with the more powerful Close Combat and make Zacian-C Tera Fighting.

Iron Bundle
Iron Bundle doesn’t have the breaking power needed in this tier and can’t really take advantage of the hazards well. Also, this set specifically looks like threats like Lunala can easily set up on it. This is a pretty boring suggestion, but Koraidon is by far the strongest Mon in this tier and your team does not have Koraidon so you know… putting Koraidon over Bundle will greatly improve your team. The typical Swords Dance Scale Shot set is pretty broken.

Koraidon @ Loaded Dice
Ability: Orichalcum Pulse
Shiny: Yes
Tera Type: Fire
EVs: 252 Atk / 4 Def / 252 Spe
Jolly Nature
- Swords Dance
- Flare Blitz
- Scale Shot
- Taunt / Close Combat

Chien-Pao
I guess Chien Pao is more usable than Bundle, but your team doesn’t have a very solid defensive backbone. Chien Pao also has a Stealth Rock weakness. I’m not exactly for sure what Ability Shield does here. I know this is HO, but you want to have some answers to stuff like Agility Lunala and Dragon Dance / Trick Room Necrozma-DM. Adding Kingambit patches this up and provides better firepower than Chien-Pao.

Kingambit @ Dread Plate
Ability: Supreme Overlord
Tera Type: Dark
EVs: 56 HP / 252 Atk / 200 Spe
Adamant Nature
- Swords Dance
- Kowtow Cleave
- Iron Head
- Sucker Punch

This set also does well into stall if positioned well.

Eternatus

This is fine, although Tera Fairy is the preferred Tera to beat opposing Eternatus, block Scale Shot Koraidon, and catch Scarf Koraidon off guard. Also, Fire Blast is typically better than Flamethrower. You could also use Agility Meteor Beam Lunala in this slot to have a better answer for Scarf Koraidon, at the cost of a Toxic Spikes absorber.

Hope this helps!

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