Abomasnow @ Choice Scarf
Trait: Snow Warning
EVs: 252 Atk / 4 SpA / 252 Spe
Naive Nature (+Spe, -SpD)
- Blizzard
- Wood Hammer
- Ice Shard
- Earthquake
Obv since this is a Hail team, the snowman has to be here.
Blizzard is for some solid STAB that hits most Dragons in Uber hard plus some other stuff like ground types.
Wood Hammer is STAB as well, hitting Kyogre, Groudon and Tyranitar hard plus some other crap.
Ice Shard is nice priority for setup sweepers and crap like that, for example Rayquaza.
Earthquake is here for Steel types pretty much.
Thinking about it now, maybe I should put more SpA EVs.
Naive is here because of Pursuit (instead of Hasty).
Kyurem-W @ Choice Scarf
Trait: Turboblaze
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature (+Spe, -Atk)
- Blizzard
- Draco Meteor
- Fusion Flare
- Focus Blast
After some hazards are layed up and Steel types removed, chances are a late game sweep is coming with Scarfed Blizzard, which is excellent STAB.
Draco Meteor is STAB as well, and hits Dragon+other things hard. Obv coming off of an 170 Base SpA.
Fusion Flare is great for getting Steel types like Ferrothorn, Forretress, Excadrill out of the way.
Focus Blast is for normal types like EKilla Arceus and Dialga.
I remember trachy mentioned EPower being better, so I will probs try that out.
Timid to take advantage of that 95 base speed.
Unfortunately, Kyurem Black isn't as good it appears because of lack of viable physical moves :(
Forretress @ Leftovers
Trait: Sturdy
EVs: 252 HP / 4 Def / 252 SpD
Calm Nature (+SpD, -Atk)
- Spikes
- Rapid Spin
- Stealth Rock
- Volt Switch
Spikes makes it easier to land KOs overall, and helps Kyurem late game sweep.
Rapid spin helps Kyurem and Rayquaza and Abomasnow a lot, and the team overall.
Stealth Rock gives some extra damage on everything that switches in.
Volt Switch is especially nice for giving things a free switch, but also nice after a Pokemon using Outrage has gotten confused and stuff like that.
Specially defensive EV spread for taking crap like Draco meteors.
Palkia @ Lustrous Orb
Trait: Pressure
EVs: 4 HP / 252 SpA / 252 Spe
Timid Nature (+Spe, -Atk)
- Spacial Rend
- Thunder
- Hydro Pump
- Fire Blast
Palkia is generally a big threat.
Spacial Rend is STAB, and hits stuff for good damage with STAB and Lustrous Orb.
Thunder hits Kyogre and Water types.
Hydro Pump is not playing any games. STAB Lustrous Orb in the rain hits extremely hard. This isn't a rain team, but still.
Fire Blast is a nasty surprise for Ferrothorns and Forretresses staying in after taking a Spacial Rend.
Lustrous Orb is actually quite a nice Choice bluffer and in addition giving its STABs a boost, making it the item of Choice.
Terrakion @ Choice Band
Trait: Justified
EVs: 4 HP / 252 Atk / 252 Spd
Adamant Nature (+Atk, -SAtk)
- Close Combat
- Stone Edge
- X-Scissor
- Earthquake
Though I don't outrun the occosional Lustrous Orb Palkia, Rayquaza and non Scarfed Kyurem, the extra power of adamant is preffered.
Close Combat hits extremely hard and so does Stone Edge. They compliment each other well also.
X-Scissor hits Psychic types like Mewtwo.
Earthquake kind of sucks on this Terrakion, but hits Jirachi and Arceus Poison plus the rare Metagross a bit harder.
Rayquaza @ Choice Band
Trait: Air Lock
EVs: 252 Atk / 4 Def / 252 Spd
Adamant Nature (+Atk, -SAtk)
- Outrage
- Dragon Claw
- V-create
- ExtremeSpeed
Rayquaza hits hard as well.
Outrage hits very hard, and takes out crap like Chansey after a bit of prior damage and other stuff and just doing massive damage in general.
Dragon Claw is for when I don't want to be revenged by something, and just want to throw out a random Dragon Claw.
V-Create actually hits as hard as Outrage if both are neutral, and takes care of Steel types.
ExtremeSpeed is excellent priority which finishes off stuff and can even late game sweep.
Got any suggestions? please leave em!