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I'm on vacation just chillin n stuff and just making many teams that just do well and post them on here to see if you fellas have any suggestions on it. My last hail team was 6-5 btw...

Abomasnow@ Leftovers
Trait: Snow Warning
Evs: 4 Hp/ 252 Atk./ 252 Speed
Adamant Nature
- Swords Dance
- Ice Shard
- Leech Seed
- Protect

Kyurem@ Choice Scarf
Trait: Pressure
Evs: 4 Hp/ 252 Spatk/ 252 Speed
Timid Nature
- Blizzard
- Dragon Pulse
- Focus Blast
- Shadow Ball

Infernape@ Life Orb
Trait: Iron Fist
Evs: 4 Hp/ 252 Atk/ 252 Speed
Jolly Nature
- Close Combat
- Mach Punch
- U- Turn
- Thunder Punch

Starmie@ Leftovers
Trait: Natural Cure
Evs: 252 Hp/ 252 SpD/ 4 Speed
Calm Nature
- Scald
- Blizzard
- Recover
- Rapid Spin

Gliscor@ Toxic Orb
Trait: Poison Heal
Evs: 4 Hp/ 252 Def/ 252 Speed
Impish Nature
- EQ
- Substitute
- Protect
- Toxic

Articuno@ Life Orb
Trait: Pressure
Evs: 228 Hp/ 240 Def/ 40 SpD
Bold Nature
- Avalanche
- Aerial Ace
- Protect
- Roost

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edited by
I don't like to rate teams too much, but I can definitely say drop Rotom and Articuno.
Give starmie Blizzard instead of ice beam because you're in hail
Rotom-W will haunt this team until you find a way to counter it :3
Why a bold nature on a physical articuno? More importantly, why physical articuno?

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