Abomasnow (M) @ Choice Band
Trait: Snow Warning
EVs: 168 HP / 252 Atk / 88 Spe
Adamant Nature (+Atk, -SpA)
- Focus Punch
- Wood Hammer
- Ice Shard
- Earthquake
Focus Punch hits incoming Air Balloon Heatran, hits Chansey hard, plus some steel types like Skarmory.
Wood Hammer OHKOes Politoed and specially defensive Tyranitar, gets rid of any Quagsire or Gastrodon as well. It's also a powerful STAB in general.
Ice Shard is nice because priority is important, and finishes off that pesky Dnite even if it has Extreme speed as long as Abomasnow is at a decent amount of health.
Earthquake takes out Heatran, Magnezone, and max HP Ninetales.
Kyurem-Black @ Life Orb
Trait: Teravolt
EVs: 152 Atk / 208 SpA / 148 Spe
Hasty Nature (+Spe, -Def)
- Blizzard
- Outrage
- Hidden Power Fire
- Roost
Blizzard hits Dragonite, Gliscor, Breloom, and pretty much anything if I want to attack instead of Outrage or just some extra damage before Outrage so Kyurem can KO it.
Outrage is extremely powerful, and 2HKOes 252/252+ Eviolite Chansey which should tell you something of how powerful Kyurem Black is.
Hidden Power Fire takes out Forretress and Ferrothorn, but I'm considering maybe using Earth Power to get past Heatran, but then again, other team members should be able to take care of that pretty well.
Also Hidden Power Fire OHKOes Forretress through Sturdy because of Teravolt, so that's really nice.
Roost is actually nice, because it heals Kyurem from SR, Spikes plus attacks and crap.
The speed EVs are to outspeed max speed Gyarados with a speed bosting nature and anything below, like adamant Lucario and jolly max speed Dragonite.
Magnezone @ Choice Specs
Trait: Magnet Pull
EVs: 148 HP / 252 SpA / 108 Spe
Modest Nature (+SpA, -Atk)
- Volt Switch
- Hidden Power Fire
- Thunderbolt
- Flash Cannon
My favorite Magnezone: Choice specs.
Helps damaging the opponents powerful attacks. Volt Switch gives me switch advantage as well as doing nice damage.
Hidden Power Fire OHKOes Ferrothorn.
Thunderbolt is for when I want to stay in, or want more powerful attack.
Flash Cannon hits Tyranitar and Latios.
Speed EVs to outspeed Skarmory, SpA is maximzed for maximum damage output, and the HP EVs for extra bulk of course.
Starmie @ Leftovers
Trait: Natural Cure
EVs: 4 HP / 252 SpA / 252 Spe
Timid Nature (+Spe, -Atk)
- Hydro Pump
- Thunderbolt
- Rapid Spin
- Recover
Starmie is a reliable spinner with some nice resistances.
Hydro Pump is good STAB, Thunderbolt hits most water types, Rapid Spin gets rid of hazards, which are annoying for the team.
Starmie is also pretty good at beating spinblockers.
Recover helps after switching to a politoed scald etc.
Terrakion @ Choice Scarf
Trait: Justified
EVs: 4 HP / 252 Atk / 252 Spe
Jolly Nature (+Spe, -SpA)
- Close Combat
- Stone Edge
- X-Scissor
- Earthquake
Terrakion is a nice scarfer.
Close Combat and Stone edge are both nice STABs, and work well with each other.
X-Scissor helps against psychics such as Celebi and Reuniclus.
Earthquake hits Jirachi harder.
Chandelure (F) @ Leftovers
Trait: Flash Fire
EVs: 252 SAtk / SpD / 252 Spe
Modest Nature (+SpA, -Atk)
- Shadow Ball
- Fire Blast
- Substitute
- Pain Split
Shadow Ball is STAB, and is powerful with modest max SpA.
Fire Blast is even stronger, and compliments Shadow ball nicely taking out steel types and hitting Dark types.
Substitute helps draining more HP from the target when pain splitting, and is a form of protection.
Pain split is healing, and damages in the process.
I am thinking of adding in Bronzong or Deoxys Defense because of Scarfed Terrakion, plus I don't have any hazard layer yet.