Damage = ((((2 Level / 5 + 2) AttackStat AttackPower / DefenseStat) / 50) + 2) STAB Weakness/Resistance RandomNumber(85-100) / 100
If we substitute the numbers in, we get
((((2 x Level / 5 + 2) x AttackStat(including EV, IV and nature) x 40 / DefenseStat) / 50) + 2) x STAB x Weakness/Resistance x RandomNumber(85-100) / 100
I cant get the exact damage since it is also depended by your level, opponent's defense, and your exact attack stat, weakness
If you are lv100, with 100 atk stat, neutral, and you opponent has 50def,
((((42) x 100 x 40 / 50) / 50) + 2) x 1.5 x RandomNumber(85-100) / 100
103.8 x RandomNumber(85-100) / 100
=88-103 damage
http://www.serebii.net/games/damage.shtml