moves like Splash. If they have a chance to, I mean it can actually hit and do nothing, even of the Pokemon is not resistant to that type.
Splash Celebrate Hold Hands Helping Hands(if used in a single battle) Protect (if Feint is used or if user goes last) Detect(if Feint is used or if user goes last) Spiky Shield (if Feint is used or if user goes last) Kings Shield (if Feint is used or if user go last) Sucker Punch (if opponent moves first or uses a non-damaging move) Any recovery move(if user has full hp) Substitue(if user does not have enough HP) Bide(if user took no damage) Counter(if user did not take physical damage) Mirror Coat(if user did not take special damage) Snatch(if opponent did not use a stat altering move)
>Belly Drum does nothing if user's HP is below 50% Nature Gift does nothing if no berry is held. Same for Belch. Ally Switch fails in singles Aromatherapy/Heal Bell do nothing if nobody in the team has status Baton Pass fails if user cannot switch out/has no partners left to switch out to Trick/Switcheroo fails if neither Pokemon hold an item. Bestow fails if opposing Pokemon already holds an item Psyche Up does nothing if target and user have the same boosts Disable fails if one if the target's moves is already disabled Follow Me does nothing in singles Focus Punch does nothing user is hit while preparing it Haze does nothing if no stats are changed Imprison does nothing if the user and the target share no moves Light Screen/Reflect/Safeguard etc fail if they are already up Pain Split does nothing if both Pokemon have the same amount of HP Destiny Bond does nothing if user doesn't faint to the attacker's move that turn Heal Pulse fails if target has max HP Recycle fails if user's item wasn't lost Reflect Type does nothing if user and target have same type Roar/Whirlwind do nothing if target cannot be switched out to a partner Sleep Talk fails if user is not asleep Spit Up/Swallow fail if no Stockpile boosts were accumulated Synchronoise fails if the user and target don't share a type Teleport fails in Trainer battles Topsy Turvy does nothing if target has no stat boosts. Same for Punishment Venom Drench fails if target is not poisoned Last Resort fails if all other moves by the user have not been used once Status inducing moves fail if target already has a status problem OHKO moves fail if user is of lower level than the target Weather setting moves fail if that weather is already up Stat boosting moves do nothing if the stats they boost are already fully boosted Similarly stat lowering moves do nothing if the stat they lower is already fully lowered ~ Qwerty_Zoom