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In-game or competitive? If competitive, which format? What's the rest of the team?
Like Sumwun says, I think it depends very much on what your team is
Ive answered it for you boys :))
Bless you kindheart Cynthia :3
The names are "sumwun" and "Cythia", not "Sumwun" and "Cynthia". Can you read?
No hes right you need to stop being rude my name is Cynthia. It was a damn typo so please be nice

1 Answer

2 votes

I'd have to say Pom-Pom Style Oricorio purely because of how many resistances and weaknesses it has compared to the other forms. Pom-Pom Oricorio has an added electric type which can give a large amount of coverage to the Pokemon. Not only does its weakness of electric types go away but because its mainly a flying type so you are no longer weak to ground type attacks being electric types only weakness. Pom-Pom Oricorio has only 2 weaknesses being the ice typing and rock typing having only a 2x effectiveness. It also resists a lot of typings including Fighting, Flying, Bug, Steel, and Grass. Not as many as some of the other Oricorio but Pom-Pom Oricorio makes up for it by only having two weaknesses. They all have the same movesets as each other so that wont matter at all.

Hope this helped!

~Cynthia :)

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Oricorio can be used offensively, where type coverage matters more than weaknesses do. If this is the case, then the best Oricorio form is Sensu because the ghost flying attack combination is only resisted by 6 type combinations. The question of whether type coverage is more important than weaknesses can only be answered by, "depends on the rest of the team and format."
If you wanted to so bad why not put your own post with your own answer >:( And also you DONT HAVE DIFFERENT MOVESETS for each oricorio so i am therefore still right
The whole point of the comment was that I don't know the answer. >:( And also Pom-Pom Oricorio can't learn any good ghost attacks, and Sensu Oricorio can't learn any good electric attacks, so they effectively have different movepools.
Actually, Fire/Flying has 6 resistances (2 doubles to Grass and Bug, and 4 singles to Fire, Fighting, Steel, and Fairy), Electric/Flying has 5 (Grass, Fighting, Flying, Bug, and Steel), and both Psychic/Flying and Ghost/Flying have 3 resistances (a double to Fighting and 2 singles to Grass and Psychic AND a double to Bug and 2 singles to Grass and Poison respectively).

So Baile Oricorio has the most, then Pom-Pom, and finally Pa'u and Sensu.

As for weaknesses, Electric/Flying has 2 (Ice and Rock), then Fire/Flying has 3 (Water and Electric are 2x and Rock is a 4x), and both Psychic/Flying and Ghost/Flying have 5 (both are weak to Electric, Ice, Rock, Ghost, and Dark).