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So basically, walls that are usable in OU.

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The walls I see perform the best most often in OU are Buzzwole, Celesteela, Chansey, Clefable, Ferrothorn, Gastrodon, Gliscor, Heatran, Jirachi, Landorus-T, Latias-Mega, Mew, Rotom-W, Tangrowth, Tapu Bulu, Tapu Fini, Toxapex, Venusaur-Mega, and Zapdos. :P
@Staka Lando-T? Normally I see it as a setter or sweeper. I don't think having  a wall being quad weak to something is that good.
All you need is chansey
I hope you don't mind me changing this to make it a bit heavier on content. I'm toying with a few ideas for new rules, and I want to see how something like this goes. The aim is to make the answer even better anyway!
Defensive Lando-T (252HP, 252Def or 252HP 112Def 144Spe. Both Impish nature) is used as a wall, usually with Leftovers, and usually won't be fighting the OU Special Attackers that carry Ice attacks (it is usually paired with a Specail Defensive Heatran and or Rotom to counter them). The few OU physical threats that fight Lando usually use Ice Punch without STAB, which aren't always enough to 2HKO with Intimidate, so Lando can get a heavy hit on them before going down. :P

Also, why are you complaining about Landorus having a x4 weakness when Buzzwole, Ferrothorn, Gastrodon, Gliscor, Heatran, and Tapu Bulu are also walls I listed with quad weaknesses? :P

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Celesteela, Chansey, Clefable, Ferrothorn, Gastrodon, Skarmory, and Toxapex come to mind for clear walls. They're complete stops to certain Pokemon without a means of answering them. Generally, these Pokemon specialize in stopping certain types of attackers. For example, Chansey is the quintessential stop to most special attackers. It synergizes well with physical walls like Celesteela and Toxapex that can sponge physical attacks meant for Chansey. Usually their offensive presence isn't as overwhelming as some of the wrecking balls in the metagame, but often they can stall out enemies with status moves or just outright kill them in the case of Ferrothorn and Chansey. Status effect moves, Leech Seed, and a form of recovery are nearly omnipresent on sets for them, but they may find themselves getting run down by some of the overwhelmingly powerful attackers in the tier or stopped hard by a certain Pokemon. For example, Skarmory and Celesteela might completely stop attackers like Mega Pinsir, but once Magnezone hits the field they're dead without a Shed Shell. Chansey might be the best special wall one could ask for, but many attackers run Psyshock just to break the egg.

Pokemon like Buzzwole, Gliscor, Jirachi, Mega Latias, Rotom-W, Tangrowth, Mega Venusaur, and Zapdos are moreso tanks. They're fairly bulky and may sometimes even wall certain Pokemon cold, but they aren't as bulky as straight-up walls. Many of them do possess good offenses along with good bulk, as opposed to frail glass cannons like Greninja or pure stalling wall prowess like Chansey.

I didn't mention Landorus-T, Heatran, or the Tapus above, how come? Well, they're so versatile that they can run a myriad of sets. For example, a Landorus might run a suicide lead, or an attacker, or even a bulky set. I feel these are more so in a bit of a limbo where their role can easily be defined by what the player wants. Otherwise, they're closer to tanks.

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