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If you have a good competitive moveset for Arctozolt, post an answer below and upvote the best ones. Movesets for any of its pre-evolutions can also be shared on this thread.

Be sure to include full set details in your post, e.g. items, abilities, natures and EVs. Some explanation, including the intended game mode for your set, is also appreciated. Access the full list of guidelines here.

Arctozolt Pokédex and learnset for reference.

Sprite

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2 Answers

2 votes

This set is going to be a bit gimmicky
[email protected]/Icy rock
Ability: slush rush/volt absorb
Evs: 252atk/252spe/4hp
Nature: jolly
Some people will slowly see it coming together while some people will still be confused, just continue reading.
Moves:
- thunder wave
Hopefully now everybody sees where this is going
It actually has a fair chance of out speeding other pokes and I think that it can outspeed everything slower than electrode
-bolt beak
Since you're gonna outspeed them this is strong
- icicle crash/ice punch
Flinch goes nice with outspeeding. Can choose to trade 10%freeze and 10 accuracy for 10bp and 30%flinch chance.
-hail/Stone edge/rock tomb/low kick/stomping tantrum/bulldoze
Hail to make sure you outspeed everything, Stone edge and rock tomb for coverage
Rock tomb helps with greater speed control. Low kick for coverage. Stomping tantrum for coverage and may have a bit of synergy when icicle crash misses. Bulldoze also is speed control+coverage.

Just paralyse then spam attack ur opponent. Works well with sticky web support. Do not use against electric types or pokes that cannot be paralysed. Ground may be considered as you hv super effective ice STAB.

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1 vote

Arctozolt @ Choice Band
Ability: Static
EVs: 248 HP / 252 Atk / 8 SpA
Brave Nature
- Bolt Beak
- Icicle Crash
- Freeze-Dry
- Low Kick

Look, Arctozolt sucks (even when compared to the other fossils) and Rotom-Frost would probably be better. Take advantage of Bolt Beak's higher power when you can move first. Switch the ability for Slush Rush when it's out.

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