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Which of these hot Pokemon should I choose for my team. Right now I am using Incineroar but all of them are really good and I can't decide. Could you give me details of why I should pick Cinderace/ Charizard/ Incineroar and why?

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Singles or doubles?
What kind of doubles? OU, VGC, or something else? Are there any Pokemon, moves, or abilities that you're not allowed to use?

3 Answers

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Ok, so I want to answer this question as well, because I’d like to give a side by side comparison of these three fire starters.

Starting things off, I presume you don’t have the HAs of these 3 Pokémon, except maybe Cinderace. If you want to obtain their HAs, at least Cinderace’s and Charizard’s, you can grab them from Home. For Incineroar you can trade it from SM/USUM if you buy the ability to transfer Pokémon from Pokémon Bank, or you can get someone to trade it for you. The reason I’m telling you this is because their HAs are all great abilities, and much more useful than Blaze. Cinderace gets STAB from everything due to Limbero, Incineroar is the best in doubles when it has Intimidate, and Charizard with Solar Power hits HARD as a Special Attacker.

With this in mind, Cinderace and Incineroar are theoretically better in doubles when they have their HAs. The only thing that Charizard misses out on is that it needs a special condition for its ability to work (sun, to be exact). Cinderace and Incineroar have the edge here because their abilities activate right away.

For their roles, Cinderace is usually a fast physical sweeper. With great speed and attack, and the ability to hit Dragapult with a STAB super effective Sucker Punch (which gets priority). Court Change can swap your opponents boosting moves, such as screens and Tailwind (Whimsicott usually carries Tailwind, and Whimsicott also usually carries a sash, just throwing that out there). Incineroar with Intimidate is a good tank. With access to Bulk Up, Darkest Lariat, Will-O-Wisp, and Fake Out (the set I use), it can make a great mixed tank with EVs invested in HP, Special Defense, and Attack. Charizard is a fast Special sweeper, and Solar Power just boosts its special sweeping capabilities even more. Roost, Heat Wave, Air Slash, and Solar Beam are the moves it usually carries (sometimes with Dragon Pulse instead of Roost). Solar Beam covers Water and Rock types, and with the sun set up for the Solar Power boost, it charges in 1 turn.

Now, I’ll post my movesets for them below, note that these are just what I personally use.

Cinderace @ Life Orb
Ability: Libero
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Court Change
- High Jump Kick
- Sucker Punch
- Gunk Shot

Usually I use a Heavy Duty Boots set, but since this is doubles where no one uses entry hazards, I’ve swapped them out for a Life Orb. Limbero allows it to always get STAB. Jolly gives it a speed boost, since the LO already gives it the power it needs. Court Change swaps things like your opponents screens to your side. High Jump Kick hits Rock types super effectively. Sucker Punch hits ghost types like Dragapult, and since Dragapult is faster than Cinderace, the priority is nice. Gunk Shot hits fairy types.

Charizard @ Leftovers
Ability: Solar Power
EVs: 4 HP / 252 SpA / 252 Spe
Timid Nature
IVs: 0 Atk
- Air Slash
- Heat Wave
- Roost
- Scorching Sands / Solar Beam

Solar Power Charizard is a great sweeper in the sun. Leftovers heal off Solar Power damage. Timid gives it a speed boost because Solar Power’s special attack boost is plenty good. Air Slash is STAB. Heat Wave is STAB that hits both opponent, which is great in doubles. Roost heals what Leftovers can’t. With the addition of Scorching Sands, Charizard can now hit Rock and Electric types with a special move. Solar Beam hits Rock and Water types, and it charges in 1 turn with the sun up.

Incineroar @ Leftovers
Ability: Intimidate
EVs: 172 HP / 84 Atk / 252 SpD
Careful Nature
- Will-O-Wisp
- Fake Out
- Bulk Up
- Darkest Lariat

I made this set a couple days ago, and I’ve taken taken a liking to it. It supposed to be a tank that can hit hard. Leftovers are for healing. Intimidate lowers both opposing Pokémon’s attack by one stage. The EVs allow it to be bulky with some investment in Attack for Fake Out and Darkest Lariat. Careful raises Special Defense and lowers special attack. Will-O-Wisp cuts the opponents attack in half. Fake Out gets free damage on one of the opposing Pokémon, unless they have Inner Focus or Dynamax. Bulk Up raises attack and defense. Darkest Lariat is STAB and your attacking move.

So, my personal favorite is Intimidate Incineroar, but it really depends on what kind of Pokémon you want. A physical sweeper, special sweeper, or a tank depends on your team. Also, if you can’t get an HA for any of these Pokémon, I suggest Scorching Sands Charizard over the rest of the options due to it being able to hit both opponents at once with Heat Wave. I’d also recommend a LO if it’s not Solar Power. Also, if you didn’t buy the DLC for Scorching Sands, you can just set up sun and go with Solar Beam.

Hope this helps! :)

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That is a good quality answer
2 votes

For doubles, I would pick charizard
He is the only special attacker of the 3, so he can use heat wave which is good in doubles. If you have access to a solar power charizard, then I would use it with a sun setter such as a ninetails with drought. Cinderace and incineroar can do good damage, but only against one opponent at a time because they are physical so heat wave won’t be good. A good set for it if you are using a sun setter with it would be:
[email protected]/life orb
Ability:Solar Power
EVs:252 Sp.Attack 252 Speed 4 HP
•Heat Wave
•Solar Beam
•Air Slash
•Scorching Sands
If you don’t have a solar power charizard, that’s OK. It’s still good with blaze. A sun setter would still be a great partner for it.
If you are worried about hazards, then court change cinderace might be a better choice. If they send hazards your way, you can give them the hazards instead. It also stead their screens (light screen and select) if they set those up. A good set would be:
[email protected] Orb

Ability:Libero or Blaze
Nature:Adamant or Jolly
EVs:252 Attack 252 Speed 4 HP
•Pyro Ball
•Court Change

edited by
nobody uses hazards in vgc or is this to swap screens and tailwind to your side
I was gonna say that, NebbyY.
Ok thanks everyone!
I said for screens, and I also pointed out that no one switches in doubles, I should’ve been more clear and said that no one uses entry hazards because of no one switching.
You recommend charizard in doubles, when rock slide is one of the best moves there. And one of the most popular, trick room. And Incineroar, is the best physical attacker of the three who gets earthquake(And cinderace only has one point of attack more, which makes almost no difference). And cinderace is bad in doubles anyway, because it's main purpose is to be a glass cannon, but if you are a glass cannon with no spread moves, you really won't find the most usage in double battles(Cinderace can do well it's just harder for it to be good than it is in singles). And sure Incineroar is weak to rock and ground moves, but it has actual bulk to survive that(It has the highest physical defense of any fire starter, and pretty solid hp).
1 vote

It depends on your team.

**Incineroar is a great supporter as well as being very offensive. It gets Fake Out, Parting Shot, Roar and Will-o-wisp as support options. For offence, it gets Flare Blitz, Darkest Lariat, Close Combat and U Turn. For a support set: Fake Out, Parting Shot, Flare Blitz and Will-o-wisp/Roar/Darkest Lariat.. For offence, Darkest Lariat, Flare Blitz, U Turn and Close Combat. Careful or Adamant nature. EVs: 252 HP/252 special defence/4 attack or 252 HP/4 special defence/252 attack. Very VGC viable because of Intimidate. It often plays with U Turn and Intimdate as a supporter. Figy Berry and Assault Vest are both great items.

Cinderace is very fast with high attack. Great offence options, with Pyro Ball, High Jump Kick, U Turn, Sucker Punch, Iron Head, Zen Headbutt, Gunk Shot and Bounce. The ability is interesting, and useful. High Jump Kick and Bounce cause it to change type to resist ground and rock. I reccomend High Jump Kick, Pyro Ball, Bounce and U Turn. I actually saw one in the player's cup with Giga Impact! Very good dynamax Pokemon too. I recommend a Life Orb. EVs are simple, 4 HP, Jolly, max attack and speed.

Charizard is the classic generation one fire starter. Amazing special attacker. Solar Power goes great with Max Flare. It has a great gigantamax form that has a move that damages all opponents apart from fire types every turn. Best options are Heat Wave, Solar Beam, Dragon Pulse and Air Slash for offence. I recommend running Heat Wave, Solar Beam, Protect and Air Slash. Run simple EVs, 4 HP/252 special attack/252 speed. Timid.

I would go for Incineroar if you need a suppport Pokemon, CInderace if you need a physical attack or Charizard for a special attacker. If you don't really need a particular role, use Charizard. It's a great Pokemon.

I mean I kind of need a speedy Pokemon in my team so maybe me gonna go with cinderace.
Charizard is also very fast and it can set up max airstream.