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It is similar to a previously asked question but the ones in the answers are not what I'm looking for. Don't ask why. I just want a mixed wall that isn't a grass or water type. Preferable not a steel type but if it can't be helped then I guess I'm fine with steel. Please list the ones who are at least somewhat decent


That's the similar question but the answers there are all specialized physical or special walls and I want a mixed one

If my answer helped you, would you mind clicking the green checkmark on the top? Thanks
I will but I wanna try them first. I've been busy these last few hours so I haven't had the chance to test them. If one or all actually works as a decent mixed wall then I'll select it

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Clefable @ Leftovers
Nature: Calm
Ability: Magic Guard
EVs: 252 HP / 252 Def / 4 SpD
-Thunder Wave/Toxic

Clefable is amazing. It has high HP and SpD stats. It's also slow, which is good because it can take hits for other members of the team and get a clean switch with Teleport. Soft-Boiled gives it instant healing, and it can cause status with Thunder Wave or Toxic. Due to it's fantastic ability, it can't be Toxic Stalled itself. Clefable can also function well as a Wish passer with Teleport.

Thanks to its extremely wide movepool, Clefable can provide teams with many forms of utility, be it setting up Stealth Rock, crippling foes, or supporting teammates. Its ability makes it a reliable status absorber and as such a solid switch-in to Pokemon like Toxapex and Mandibuzz, while its typing makes it a decent check to Urshifu-S as well.

(Normally I would say Toxapex but....Water-type)


(This is Smogon's set.)

Mandibuzz @ Heavy-Duty Boots
Nature: Impish
Ability: Overcoat
EVs: 248 HP / 160 Def / 44 SpD / 56 Spe
-Foul Play
-Defog/Brave Bird/Knock Off

Mandibuzz is another awesome wall. It has nice HP and Defenses, with 100/105/95 respectively. It's ability (Overcoat) allows it to be immune to Powder moves and weather chip damage. Mandibuzz can serve as a valuable Defogger, even with hazards being less prevalent. Knock Off removes needed items or Brave Bird is strong STAB. U-Turn is a great pivot move. Foul Play is always nice for physical attackers.


Celesteela @ Leftovers
Nature: Bold/Calm (If you want a Def boost from Beast Boost, use Bold. If you want a SpD boost, use Calm.)
Ability: Beast Boost
EVS: 252 HP / 128 Def / 128 SpD
-Leech Seed
-Air Slash

Celesteela has long been a good staller. It has access to Leech Seed and Toxic, taking away massive chunks of the opponent's health each turn. It's pretty hard to kill. Celesteela has as many offensive options as defensive ones, but I thought it was worth mentioning.

Smogon Clefable
Smogon Mandibuzz

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Aren't all of these specialized walls? Like they have to be physically or specially defensive? Oh and I already have good old Pex as my special wall that's why I don't want any water type suggestion because you know, thunderbolt
They can all function as mixed, special, or physical walls. I just made mixed sets. They all have pretty much equal defense and special defense stats. Toxapex functions well as a mixed wall too.
Looks like I'm gonna have to try all of these and see what happens. But are there other natural mixed walls without any fancy evs like for example, Milotic? Just pump all evs into hp and defense with bold nature and you got one very sturdy mixed wall
Clefable's EVs are very basic. Uxie is another good option, with base 130 defenses and 75 HP. Eviolite Doublade and Aegislash also work. The strategy you mentioned also works well with Galarian Slowking, I suppose.
Yep! Nice.