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1 vote

If I want to run a team with Trick Room, how many Pokemon should be able to benefit from the effects of Trick Room? Should there be a fast member on the team in case I'm unable to set up a Trick Room?

Not very important, but for what tier?
As slow as humanly possible
If this isn't for a tier, what format/rules are you asking about?

2 Answers

0 votes

You should have two trick room Pokémon in case one dies. They should be slow and bulky too. It is also nice to have a fast sweeper with good coverage in case your options for trick room end. The rest of your Pokémon should have a base speed of 40 or lower. Try to concentrate on attack rather then defense as trick room is short. Also make sure to not use setup moves and to have separate Pokémon for special and physical attacks. A cleric is occasionally nice too. Make sure you vary different Pokémon types too. This is all the advice I have.

any recommended mons?
–1 vote

A good trick room team should actually have at least 3 mons with trick room(I never get trick room off with only one or two trick room mons). Obviously take slow and bulky/slow and strong Pokemon to fight. A good idea is to use Dusclops, Slowking(galar) and Hatterene. I suppose you CAN use Shuckle or Ferrothorn, but those mons aren't very good in a trick room team(in my view), but I'll include sets for those anyway. You should also use Mega Slowbro(yes this works), and an extra annoying screen setter is Reuniclus, for it's bulk(kind of), but it's ability regernerator and it's high special attack is devastating. I would recommend Dusclops, Slowking(galar), Hatterene, Slowbro, Reuniclus, and use Blissy for a staller. Here are some sets:

Dusclops @eviolite
Ability: Frisk
EVS: 252 D, 252 SpD, 4 HP
IVs: 0 attack, 0 Speed
- Trick room(duh)
- Night Shade(solid damage)
- Taunt(kill the annoying setup guy)

Slowking(galar) @Sitrus Berry
Ability: Regenerator
EVS: 252 D, 252 SpD, 4 SpA
Ivs: 0 attack, 0 Speed
- Trick Room(duh)
- Eerie Spell(takes away PP)
- Sludge Bomb(nice stab)
- Substitute(to be extra annoying/cover your retreat)

Hatterene @Life Orb
G-max: yes
Ability: Magic Bounce
EVS: 252 D, 252 SpD, 4 SpA
Ivs: 0 attack, 0 speed
- Trick Room(duh)
- Psychic(stab)
- Dazzling Gleam(stab)
- Mystical Fire(lowers SpA, good for stall)

Slowbro @ Slowbronite(is that how you spell it?)
Ability: Regernerator -> Shell Armour
EVS: 252 SpD, 252 SpA, 4 D
Ivs: 0 attack, 0 speed
- Scald(stab)
- Psychic(stab)
- Ice Beam(bye bye grass)
- Shadow Ballghost repelant)

Reuniclus @ Light Clay
Ability: Regernetor
Evs: 252 SpD, 252 D, 4 SpA
- Reflect(stall)
- Light Screen(stall)
- Psychic(stab)
- Pain split(heal)

Blissy @ Sitrus Berry
Ability: Natural Cure
Evs: 252 SpD, 252 D, 4 HP
- Soft-Boiled(heal)
- Seismic Toss(good damage)
- protect(STALLL)
- Brick Break(screen repelent)

my promised sets for Shuckle and Ferrothorn:

Shuckle @ Contrary
Ability: Red Card
EVS: 252 SpD, 252 D, 4 HP
- Sticky Web
- Stealth Rock
- Infestion
- Shell Smash

Ferrothorn @Rocky Helmet
Ability: Iron Barbs
Evs: 252 SpD, 252 D, 4 HP
- Gyro Ball
- Leech Seed
- Power Whip
- Spikes

Thank's for reading! Hope I helped!

brick break blissey

What format are you playing that allows both Gmax and Megas?

...If this is for NDAG...
Well, screens break me, so I figured I'd break screens. Also, yes, NDAG. It works. You CAN have Gmax and megas. I tried it and it works. However, you don't need G-max, but it's cool in my opinion
Almost all of the Pokémon you mentioned are unviable in NatDex AG, and screens aren’t common there either.
??? I can still use them
...Your point? Just because the Pokemon are useable in a format doesn't mean they're viable. Please do some research before answering a question next time.