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2 votes
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If you have a good competitive moveset for Kingambit, post an answer below and upvote the best ones. Movesets for any of its pre-evolutions can also be shared on this thread.

Be sure to include full set details in your post, e.g. items, abilities, natures and EVs. Some explanation, including the intended game mode for your set, is also appreciated. Access the full list of guidelines here.

Kingambit Pokedex & learnset for reference.

Kingambit sprite

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9 Answers

4 votes

Gen 9 Monotype Swords Dance (Dark/Steel)

Kingambit @ Lum Berry / Black Glasses
Ability: Supreme Overlord / Defiant
EVs: 116 HP / 252 Atk / 140 Spe
Adamant Nature
- Swords Dance
- Kowtow Cleave
- Iron Head
- Sucker Punch

A Swords Dance Kingambit set for Gen 9 Monotype. Swords Dance boosts Kingambit's already high attack, making it a scary breaker. Kowtow Cleave is used for a Dark STAB move. Iron Head is used for Steel STAB that pairs nicely with Kingambit's Dark STABs. Sucker Punch is used for priority Dark STAB that lets Kingambit deal damage to fast Pokemon since Kingambit's base speed stat is 50.

140 Speed EVs are used to let Kingambit outspeed Corviknight. The rest of the EVs are used in HP to give Kingambit some bulk. The Ability you use is up to your preference. Supreme Overlord gives you a 10% boost to your attack for every fainted teammate, which is nice. Defiant can be used instead to punish Pokemon who lower your stats. Lum Berry is used to heal off a status condition that cripples you, while Black Glasses is used to power up your Dark STABs without any drawback.

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If you wanted to give it bulk, why not just put them in Defense? Isn't Def better at bulking something up then HP? It's HP is already 100.
Hp helps both Def and SpDef, which Def can’t do.
Wait,it helps with Defensive stats, too? that's interesting...
You should read this question to help you understand: https://pokemondb.net/pokebase/389362
Thanks!
2 votes

True story on how I decided on Kingambit today:
checks showdown team
who have I not uploaded yet
checks database
dang, I forgot to upload Dragonite
checks again
oh wait

ⓒⓗⓔⓒⓚⓜⓐⓣⓔ (Kingambit) @ Assault Vest
Ability: Supreme Overlord/Defiant
Tera Type: Flying
EVs: 252 HP / 252 Atk / 4 SpD
Adamant Nature
- Iron Head
- Kowtow Cleave
- Tera Blast
- Sucker Punch

Pretty neat Gambit set I like to check nasty sweepers with. Volcarona can hit for less than 50%, if it decides to be sneaky and Tera Water Hatterene gets nailed with a +2 Kowtow Cleave if you go with Defiant (or hurt just as much with SO's boosting shenanigans), and it can check the standard things like Gholdengo and even Great Tusk with TBlast Flying. Sucker Punch for OHKOing all forms of the nasty Dragapult, and Iron Head for Iron Valiant. You could Tera Ghost, but I chose Tera Flying, because it gives me a STAB super-effective move for ⓒⓗⓔⓒⓚⓜⓐⓣⓔ's biggest, well, check, in Great Tusk, and it helps with the extra hurting Earthquakes flying (no pun intended) around the tier, as well as the incredibly crippling Fighting weakness.

Things You Beat:
4 of the big 5 of OU (Great Tusk, Volcarona, Iron Valiant, and Dragapult)
Hatterene
Greninja
Gholdengo
Rotom Wash
Toxapex
Non-Sun Walking Wake
Iron Moth

Things You Lose To:
Other Kingambit
Fighting moves
Great Tusk
Gholdengo With Focus Blast
Iron Moth

Top Teammate
Gholdengo. They switch into each other so easily, and is by far the best excuse to have two Steel types. Together, they can force switches easily and ⓒⓗⓔⓒⓚⓜⓐⓣⓔ the opponent to give up their Tusk, letting Gambit to sweep freely. Honorable mentions go to Volcarona and Corviknight.

Summary
There's a reason Kingambit is in the big 5 of OU, and 99% of it is because it has an incredible stat spread, movepool, and typing. The other 1% is because he looks cool.

Ban Great Tusk. Not because it's overpowered, but because I don't like him.
screeches of a thousand deaths in the distance
Oh, I gotta go. I forgot to feed my Mareep.

MrKensa,
Lord of the Sheep

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2 votes

Gen 9 OU

Kingambit @ Leftovers / Black Glasses / Heavy-Duty Boots / Lum Berry
Ability: Supreme Overlord
Tera Type: Flying/ Fire / Fairy / Dark
EVs: 96 HP / 252 Atk / 160 Spe
Adamant Nature
- Kowtow Cleave
- Iron Head
- Sucker Punch
- Swords Dance

This is one of the most important Pokemon released in the Gen 9 metagame. When the dust settled and threats like Chi-Yu, Annihilape, Chien-Pao, Espathra, Gholdengo, Volcarona, and Garganacl got banned or became easier to handle, Kingambit emerged as the single best Pokemon in the meta and a suffocating presence in the teambuilder and meta, mandating the presence of Great Tusk on balance. It's not very difficult to see why this Pokemon is so good, it has great defensive stats, a great typing offensively and solid defensively, Swords Dance, Sucker Punch, and most importantly of all, the ability Supreme Overlord, turning it from a very good bulky attacker to possibly the best late game Pokemon ever. If you have more Pokemon on your team than the opponent, the opponent is more than likely in a winning position, which can be viewed as unhealthy by some. This Pokemon started to pick up steam around 2 or 3 months ago, and I believe the only reason why it was not suspected was because of the release of Pokemon home coming up.

Oh and also, Kingambit is the best abuser of Terastalization. Its movepool is linear, usually it's this exact set of mives, maybe with Low Kick or Tera Blast instead of Swords Dance, but the ability to terastilize into several viable options makes this Pokemon a threat. With Flying, you resist Fighting and have a Ground immunity, letting you set up on Great Tusk. With Fire, you resist Fire and are immune to Will-O-Wisp. Fairy lets you resist Fighting, not have a Stealth Rock weakness, and keep your favorable match up against Dragon types like Dragapult, Baxcalibur, and Roaring Moon. Tera Dark boosts Kowtow and Sucker to absurd power levels, and makes you less weak to Ground and Fire.

Kingambit can find many opportunities to set up with its bulk and natural typing, which offers plenty of neutralizes and resistances. For example, you can set up on Dragapult's Shadow Ball, Meowscarada's Flower Trick or Knock Off, and Tornadus-T's Bleakwind Storm.

Good teammates for Kingambit are slow wallbreakers like Hoopa Unbound, Arcanine-Hisui, Samurott-Hisui, and Sheer Force Braviary-Hisui, or fast attackers like Dragapult and Iron Valiant, which can force the enemy into uncomfortable Sucker punch scenarios. Gholdengo is another powerful Pokemon that pairs well with a kingambit, with Ghold liking Gambit's resistance to Dark, Steel and Gambit appreciating the Fighting immunity.

Kingambit loves Entry hazard support wearing its checks down. Stealth Rock setters like Glimmora and Kleavor can help Kingambit deal with Corviknight, while spikes setters like mixed Life Orb Garchomp and Hisuian Samurott can wear Great Tusk with Spikes. Life Orb Garchomp can lure a Tusk trying to spin its spikes away and prank it with a Life Orb Draco Meteor, which will KO after Spikes I believe. Samurott-H forms a dark type offensive core with Gambit, and Great Tusk cannot switch into its Aqua Cutter or Razor Shell, so spikes are way easier to maintain.

Both Slowking-Galar and Landorus-Therian can be fantastic defensive teammates, as Slowking can resist Fighting and help Gambit break through Great Tusk with its Future Sight support, while being able to bring Kingambit in safely by forcing switches with its assault vest set, or with its slow Chilly Reception pivot set, having a similar effect to Teleport in gen 8. Landorus-Therian packs a Ground immunity and Fighting resistance, as well as the obvious Intimidate making it force switches it can take advantage of with U-turn.

However, Kingambit has its counters. If you're up against a lone Kingambit that has a Swords Dance boost, and your Great Tusk just took fifty from an Iron Head, just use the power of friendship, which will overcome anything. Your showdown elo rating might tank a bit, but the real elo is just the friends we made along the way.

Leftovers are the main item of choice, allowing you to gain passive recovery. Black Glasses can be considered to strengthen your Sucker Punch and Kowtow Cleave without a drawback such as losing your HP. Heavy-Duty Boots is to avoid taking Stealth Rock damage on Tera Flying and Fire sets, making it easier for Gambit to come in and Swords Dance up at any given moment. They can be used with other Tera options too, as the lack of Stealth Rock and spikes chip can help Kingambit make the most of its defensive typing. Boots will let it take hits easier under hazards, but I'd recommend Leftovers the most. However, Hisuian Samurott and Kleavor are pretty good Pokemon from my experience, so Boots could become the standard item sometime in the future, regardless of Tera Type.

160 Speed EVs and Adamant allow Kingambit to outspeed the common EV spread used by Substitute Skeledirge and uninvited Corviknight, without sacrificing any power or bulk.

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1 vote

Kingambit @ Leftovers
Ability: Supreme Overlord
Tera Type: Flying
EVs: 84 HP / 252 Atk / 172 Spe
Adamant Nature
- Swords Dance
- Brick Break/Kowtow Cleave
- Iron Head
- Sucker Punch
Simple gambit set but you can run brick break for opposing gambits and breaking screens is a nice bonus despite lack of usage due to shed tails ban.The 172 speed evs are the main part of the set being able to outspeed Skeledirge post tera and after, assuming its tera fairy which is majority.Tera Flying is for Great Tusk and dumped the rest of the evs to hp for bulk and with gambits natural bulk your not missing out much.This gambit set is better on teams that cant handle Skeledirge that well.

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0 votes

Gen 9 OU

Kingambit (M) @ Life Orb
Ability: Supreme Overlord
Terra Type: Dark
EVs: 252 HP / 252 Atk / 4 Def
Adamant Nature
- Sucker Punch
- Iron Head
- Kowtow Cleave
- Swords Dance
- Sucker Punch Priority STAB to compensate for Kingambit’s lacking speed.
- Iron Head Great hard hitting steel STAB.
- Kowtow Cleave Hard hitting Dark STAB with infinite accuracy.
- Swords Dance Boost Kingambit’s attack even higher to make an amazing wall breaker.

You can send in Kingambit and sweep / clean late game with supreme overlord when at least four Pokémon are fainted and sword dance for more power.

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0 votes

Gen 9 OU physical tank set (for both doubles and singles)
Item: Life Orb
Ability: Defiant/Supreme Overlord
Tera Type: Dark/Rock/Psychic (chose Dark because I couldn’t be bothered, and I chose the other two to counter Kingambits Fire and Fighting weakness)
EVs: 252 Atk, 252 Def, 6 HP
Nature: Impish (lowers SpA, boosts Def)
- Kowtow Cleave
- Iron Head
- Swords Dance
- Stone Edge/Zen Headbutt

Kowtow Cleave and Iron Head are STAB. Swords Dance is a great set up move. The last moveslot could be either Stone Edge or Zen Headbutt to handle Fire/Bug or Fighting types, respectively.

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0 votes

Kingambit @ Blunder Policy
Ability: Supreme Overlord
Terra Type: Dark
EVs: 252 Atk / 252 Spe / 4 Def
Jolly nature
- Swords Dance
- Iron Head
- Kowtow Cleave
- Guillotine
- Guillotine will either miss, raising kingambits speed 2 stages, or hit, giving you a ohko. Win win situation.
- Iron Head Great hard hitting steel STAB.
- Kowtow Cleave Hard hitting Dark STAB with infinite accuracy.
- Swords Dance Boost Kingambit’s attack even higher to make an amazing wall breaker.

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Guillotine is banned in OU
0 votes

Gen 9 OU Endgame Sweeper

Kingambit @ Leftovers
Ability: Supreme Overlord
Tera Type: Flying
EVs: 108 HP / 252 Atk / 148 Spe
Adamant Nature
- Sucker Punch
- Iron Head
- Brick Break
- Swords Dance

This thing is so great, it is even possible to sweep whole AG teams, acting as a more versatile version of Houndstone (low bar though). The EVs are taken from Smogon with one more speed point to outspeed max speed Hatterene, as well as Iron Hands and Corviknight which is mentioned by Smogon. Tera Flying is a great defensive Tera, especially when a Choiced sweeper enters, enabling you to get a free two Swords Dances. Sucker Punch obliterates from there, Iron Head for STAB and reliable damage, and Brick Break to work as a reliable counter to Grimmsnarl, the most annoying lead imo.

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0 votes

Queen's Gambit (Kingambit) (F) @ Lum Berry
Ability: Supreme Overlord
Shiny: Yes
Tera Type: Fairy
EVs: 252 HP / 252 Atk / 4 Def
Brave Nature
- Swords Dance
- Iron Head
- Sucker Punch
- Tera Blast

This is a standard Gambit set designed to make use of it's bulk and the brute it's attack is. Tera blast Fairy annihilates common threats like Tusk. Sucker Punch and Iron Head still keep STAB, still making them deadly. Sucker, as usual, makes up for it's speed and Iron Head messes up Fairy types, Fairy Tera allowing this annihilation.

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Why 4 SpA?
I forgot to change that since PS puts in the SpA EVs for Tera Blast, which as you know changes to physical if your Atk is higher than SpA when terastallized.