PokéBase - Pokémon Q&A
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Welcome to the SV Monotype team thread! This thread is dedicated to showcasing teams that have excelled on the ladder or in tournaments within the SV Monotype metagame. The thread serves as a space where you can display your teams without the need for an extensive Rate My Team (RMT) analysis. As long as your team is viable within the SV Monotype metagame, feel free to share it here (no gimmicks allowed!!).

  • Please only provide teams that are compatible with DLC 2. Teams from DLC 1 or pre-DLC will be outdated and ineffective in the current metagame.
  • If you want feedback for your teams, post it in the RMT section.
  • Offer constructive suggestions, avoiding random comments to maintain clarity.
  • Encourage meaningful discussions, while avoiding arguments.
  • Provide comprehensive details, including EVs, natures, and sets in Showdown! importable format.
    Each team submission must include a description with the archetype (e.g., Balance, Hyper Offense, Stall) and three lines of analysis for each Pokémon.
  • Sprites are optional but appreciated.
  • Limit three teams per post for clarity and organization.

More information about posting can be found here.

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Wait…. what does Articuno have in common with Flutter Mane?
Articuno's good on Flying to check Special wallbreakers such as Specs Dragapult, Greninja, etc, and can switch in to Ice Beam.
Flutter Mane isn’t a Flying Type though……
TERA FLYING
Then again, Toxapex isn't related with Roaring Moon
Roaring Moon is lined up with Kingambit, who are both Dark Types. Toxapex is lined up to Greninja, who are both Water Types.
Is this not just mons that are good on different monotype teams? I don't think it's that deep...

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Team Archive

This is a contents section of the thread. All the teams posted in the thread would be sorted here according to their types.

Dragon

Steel

Fire

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Well, I'll post the team I wanted to post since Gouging Fire was Suspect Tested and remains legal in SV Monotype.

Raging Bolt + Dragonite Offense (Dragon, Click Title for Pokepaste)

This team was built for a Core Laddering Challenge (CLC) where I had to use Raging Bolt + Dragonite on a Dragon team. The team does quite well on the Monotype Ladder. This version is an updated one regarding EV spreads of two Pokemon. (Original Version if you care) Raging Bolt + Dragonite is a nice solid offensive core.

Raging Bolt's Calm Mind set allows it to beat checks to Dragonite such as Corviknight, Skarmory, and Toxapex. Raging Bolt was also useful for the Water matchup in general. On the original team, Raging Bolt has enough Speed EVs to outspeed slower Gliscor sets. The updated EV spread allows Raging Bolt to outspeed uninvested Great Tusk and Adamant Azumarill, and survive an unboosted Icicle Crash from Chien-Pao, and a Moonblast from Flutter Mane at +1.

Dragonite appreciates Raging Bolt being able to get rid of its checks. You can use Outrage over Dragon Claw for the power. Earthquake is used to hit Steel-types such as Gholdengo, Archaludon, Iron Treads, Excadrill, and Heatran. Extreme Speed is used for priority against faster Pokemon, though you could get away with using something like Encore to provide more setup opportunities, Roost for healing, or a coverage move such as Fire Punch or Thunder Punch.

Latias is used for speed control with its Choice Scarf set, being able to use its STAB moves to clean up weakened teams. Mist Ball is used over Psychic due to the slight power it has and the 50% chance to lower Special Attack. Scarf Healing Wish Latias is really good for Dragon teams, as it can give a breaker a second chance at breaking or allow Archaludon to become healthy again to wall more physical wallbreakers.

Gouging Fire is used since its Fire/Dragon typing helps it with the Ice, Steel, and Fairy matchups. Gouging Fire is also a really a good wincon due to its bulk, letting it get off multiple Dragon Dances. Earthquake provides coverage against Pokemon such as Heatran, Toxapex, and Ceruledge. Morning Sun lets Gouging Fire recover HP so it can stay in longer. On the original team, Gouging Fire has enough speed to outspeed Choice Scarf Kleavor after a Dragon Dance boost. However, since Gouging Fire basically makes Bug teams unemployed, the updated EV spread on Gouging Fire lets it outspeed Chien-Pao and Flutter Mane after a Dragon Dance boost and makes Ice Beam from Choice Specs Greninja a 3HKO.

Baxcalibur was recently banned from Monotype, so I had to change out Baxcalibur for Kyurem. :( Kyurem is a Dragon Dance Loaded Dice shot set so it can have strong consistent STAB moves in Icicle Spear and Scale Shot. Dragon Dance Kyurem is here to basically take over the spot of Swords Dance Baxcalibur. Freeze-Dry with Jolly Nature may seem counterproductive, but Freeze-Dry is literally there just to OHKO Quagsire so it won't ruin Kyurem's day.

Archaludon is really good for Dragon teams, being a Steel/Dragon that can help in the Fairy matchup. Archaludon can take hits to activate Stamina, making its Body Press more powerful. Thunder Wave allows Archaludon slow down faster Pokemon to cripple them, which is useful for Raging Bolt since it isn't exactly fast. The Speed EVs allows Archaludon to outspeed Jolly Azumarill and Jolly Kingambit if you run into one. 32 Special Defense EVs combined with the 248 HP EVs allow Archaludon to live a Choice Specs Moonblast from Flutter Mane from full HP, allowing Archaludon to OHKO it with Iron Head, the Steel STAB for the set. The rest of the EVs are used in Defense with Impish Nature to let Archaludon take physical hits more comfortably.

The team doesn't have hazard removal since most of the team doesn't care about hazards being up, and Cyclizar without Shed Tail isn't good to use.

Well, that's all of the explanations for this team. Have fun using it! If I build more teams that are fun and solid for use on ladder, I'll share them.

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strong text#Steel: Hazard Balance

Steel Hazard Balance Paste

Steel is one of the better Monotypes at setting and keeping hazards down thanks to the french fry man. Kingambit is the main wincon after the opponent is worn down by hazards. Lum Berry makes stopping Gambit harder. Heatran is for a fire immunity and Gouging Fire check while answering a variety of Physical attackers. Skarmory with Rocky Helmet checks Great Tusk and Sneasler and lays hazards with Spikes. With Whirlwind it can gain free hazard chip and stop boosting. Gholdengo keeps down hazards and is the team’s speed control with Scarf, allowing it to score valuable suprise KOes against Mono-Ghost and Mono-Ice. Trick can mess with opposing Slowking-G and Amoongus. Arch aids in speed control by spreading paralysis and helps against Mono-Dragon with Draco Meteor. Mirror Coat greatly punishes special attacks. Excadrill deals massive amounts of damage. With Mold Breaker it can deal with Rotom-Wash, which can give this team problems, and also set rocks on Hatterene.


Fire: Double Moth Sun Hyper Offense

Fire Double Moth Sun Hyper Offense Paste

This is a Hyper Offense Mono-Fire Team. Torkoal sets sun, Stealth Rocks, and removes opposing Stealth Rocks with Rapid Spin, although this team isn’t bothered too much with Rocks. Lava Plume fishes for burns. Yawn gives swap-in opportunities for teamates. Ogerpon-Hearthflame’s Ivy Cudgel hits like a truck after a Swords Dance and with Mold Breaker can nail Heatran. Horn Leech is for longevity in while sweeping, although it can be replaced with Trailblaze to beat faster threats such as Flutter Mane, Kilowattrel, and Chien-Pao. Stomping Tantrum is coverage for Archaludon and Arcanine-Hisui. Iron Moth is moth one and functions as the team’s main speed control and answer to Rain. With Discharge it can snipe off Pelipper. Volcarona is the other moth and sets up with Quiver Dance and Morning Sun, quickly spiraling out of control if the opponent is not careful. Gouging Fire is set to Proto-Speed and is the team’s wallbreaker. Scovillain also is a setup sweeper and outspeeds nearly everything without a Scarf under Sun. Focus Sash gives Scovillain guaranteed setup without hazards, although it can be replaced in favor of Heavy-Duty Boots or a Life Orb.

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