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If you have a good competitive moveset for Gardevoir, post an answer below and upvote the best ones. Movesets for any of its pre-evolutions can also be shared on this thread.

Be sure to include full set details in your post, e.g. items, abilities, natures and EVs. Some detail, including the intended game mode for your set, is also appreciated. Access the full list of guidelines here.

Gardevoir Pokédex and learnset for reference.

Sprite

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28 Answers

0 votes

Gardevoir @ Gardevoirite
Ability: Pixilate
EVs: 6 HP / 252 SpA / 252 Spe
Modest Nature
- Hyper Voice
- Psychic
- Shadow Ball
- Grass Knot / Thunderbolt / Focus Blast / Calm Mind

Hyper Voice (becomes more powerful through pixilate, 1.3x boost + STAB)
Psychic (Basic STAB)
Shadow Ball (To hit ghost types)
Grass Knot / Thunderbolt / Focus Blast / Calm Mind (Choose what your team needs: coverage or maybe even a stat boost.)

Hyper Voice is the clear choice over Moonblast in this scenario due to pixilate. To be honest, the last 2 slots can be any coverage move, but I would choose Shadow Ball and Calm Mind personally.

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Gardevoir @ Assault Vest
Ability: Trace
EVs: 252 SpA / 56 SpD / 200 Spe
Calm Nature
- Psychic
- Thunderbolt
- Shadow Ball
- Moonblast

So this could very well be a troll set (since I have less than 10 hours of playtime with this set in Gen 8 OU), but is very very fun to pull off. Assault Vest takes the already high 115 base SpD it has and with the 54 EVs this thing tanks like a chad (or chadette). Just to show that this takes a Specs STAB Shadow ball from Aegislash-Blade

252+ SpA Choice Specs Aegislash-Blade Shadow Ball vs. 0 HP / 56+ SpD Assault Vest Gardevoir: 234-276 (84.4 - 99.6%) -- guaranteed 2HKO
Psychic and Moonblast are STAB , with latter having a chance to decrease SpD and former SpA and hit hard neutrally as well, as for an example hitting a tank neutrally:

252 SpA Gardevoir Moonblast vs. 252 HP / 4 SpD Clefable: 165-195 (41.8 - 49.4%) -- guaranteed 3HKO after Leftovers recovery

Thunderbolt hits Water-/Flying- mons and can take a dump on some tanky mons very hard, without being Modest like:

252 SpA Gardevoir Thunderbolt vs. 40 HP / 252 SpD Alomomola: 238-282 (49.4 - 58.6%) -- 67.2% chance to 2HKO after Leftovers recovery

Shadow Ball is good coverage and well hits hard.
I am not at all a good player, as I started Pokemon this September only, with FireRed, but I am having fun using this set in Showdown for the entirety of 10 hrs I used it. Any suggestions and improvements are highly appriciated.

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0 votes

Gardevoir @ Gardevoirite
Ability: Trace
EVs: 4 HP / 252 SpA / 252 Spe
Timid Nature
- Hyper Voice
- Shadow Ball
- Mystical Fire
- Thunderbolt

This set gives at least neutral coverage on everything so far. Scizor, Kartana, Ferroseed, etc. try to take advantage of Gardevoir's Fairy-typing? Mystical Fire to the face. Ghost-types or other Psychics show up and try to destroy Gardie? Give them a taste of their own medicine with Shadow Ball. Thunderbolt turns things like Empoleon and Jellicent into crispy penguin/jellyfish dinners. Hyper Voice + Pixilate is pretty self-explanatory.

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Gen 8 BDSP UU

Gardevoir @ Leftovers
Ability: Trace
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
IVs: 0 Atk
- Calm Mind
- Psychic
- Moonblast
- Taunt / Knock Off

Calm Mind Gardevoir set for BDSP UU. Calm Mind lets Gardevoir boost its special attack so your attacks have more power. Psychic and Moonblast are used as STAB moves that is a good type combination. Taunt lets you shut down bulky Pokemon such as Chansey. Knock Off is also an option to cripple switch-ins by removing their items. Knock Off on this set is used for the utility of removing items, rather than doing a lot of damage.

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0 votes

Gardevoir (Gen III) @ Wide Lens
Ability: Synchronize
EVs: 252 SpD / 252 SpA / 4 Spd
Timid Nature
- Hypnosis
- Calm Mind
- Dream Eater
- Substitute / Telekinesis

Everything might be pretty clear, first you use hypnosis with a boosted accuracy thanks to wide lens. After the opponent sleeps you can use one or two calm mind to get that extra SpD & SpA and then start using Dream Eater. After using Hypnosis for the second time you can make a substitute and then heal back up with Dream Eater. This moveset depends mainly on Hypnosis and Dream Eater. So you can use Telekinesis to increase accuracy by replacing Substitute. Once you have boosted with two Calm Minds then there's nothing that can stop this Gardevoir from wiping the opponents! And that Substitute can take damage before they even hit you once. I do not recommend going for Substitute just after two Calm Minds in a row cause after third turn the opposing Pokemon will wake up leaving you very vulnerable.

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Dark types be like: Allow us to introduce ourselves.
Telekinesis was introduced in Gen 5.
0 votes

Gen 6 OU Special Wallbreaker

Gardevoir @ Gardevoirite
Ability: Trace
EVs: 252 SpA / 252 Spe / 4 HP
Modest Nature
- Hyper Voice
- Psyshock
- Shadow Ball
- Energy Ball

Standard M-Gardevoir wallbreaking set, with some small tweaks. Modest Nature is preferred over Timid to get a bit more bang for your buck, Energy Ball is used to surprise the Mega Swamperts, Gastrodons, Seismitoads, and Quagsires roaming Gen 6 OU. Shadow Ball for coverage, HV boosted by STAB and Pixilate, and Psyshock to destroy any Blissey/Eviolite Chansey trying to wall you.

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Gen 9
Gardevoir @ Choice Specs
Ability: Synchronize
Tera Type: Psychic
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
IVs: 0 Atk
- Shadow Ball
- Psychic
- Dazzling Gleam
- Energy Ball
Gardevoir becomes an INSANE offensive mon using this build. Specs to increase special attack, Shadow Ball, Energy Ball for coverage

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0 votes

This is the moveset I use in Pokemon Showdown 1v1:

Gardevoir @ Choice Scarf
Ability: Trace
Tera Type: Psychic
EVs: 4 HP / 252 SpA / 252 Spe
Timid Nature
IVs: 0 Atk
- Trick
- Disable
- Moonblast
- Psychic

Use Trick to lock an opponent into a move, then Disable and they'll be forced to Struggle. If you can pull that off, it's an easy win.

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