I've got a couple sets, the first of which I ended up replacing with the second, but they're both viable:
Girafarig #1 (Baton Passer)
Girafarig @ White Herb
Ability: Sap Sipper
EVs: 252 HP / 252 Spe
Jolly / Timid Nature
- Substitute
- Baton Pass
- Recycle
- Psych Up
- Substitute (to Baton Pass)
- Baton Pass (Pass on boosts/substitute)
- Recycle (reuse White Herb to restore lowered stats before Baton Passing)
- Psych Up (copy any stat changes of foes to Baton Pass)
To clarify, I used this set in ORAS with a copy of the team of the triples Battle Chatelaine. It didn't work especially well, but I was trying to not just use a special/sweeping set that's so common. I ended up changing it to the one below.
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Girafarig #2 (Flinching, Choice Banded Baton Passer)
Girafarig @ Choice Band
Ability: Sap Sipper
EVs: 4 HP / 252 Atk / 252 Spe
Jolly Nature
- Stomp
- Zen Headbutt
- Trick
- Baton Pass
- Stomp (STAB/Chance to flinch)
- Zen Headbutt (STAB/Chance to flinch)
- Trick (Give opponent your Choice Band, locking them into their last move)
- Baton Pass (Baton Pass any Sap Sipper boosts and/or switch out after Tricking the foe your Choice Band)