Politoed (M) @ Leftovers
Trait: Drizzle
EVs: 48 HP / 204 Def / 252 SAtk / 4 SDef
Modest Nature (+SAtk, -Atk)
- Scald
- Ice Beam
- Refresh
- Toxic
My weather-getter-upper, Politoed. Scald > Surf/ Hydro Pump for my STAB move because of the Burn chance. Ice Beam is for those Grass-types who think they are slick. Toxic is for other leads and walls that need a residual breakdown. Refresh is for those who had the same idea.
Toxicroak (M) @ Black Sludge
Trait: Dry Skin
EVs: 4 HP / 252 Atk / 252 Spd
Jolly Nature (+Spd, -SAtk)
- Substitute
- Bulk Up
- Drain Punch
- Sucker Punch
After a few Bulk Ups, Croak is not someone to eff' with. Sub is to avoid status and to use Bulk Up. The HP i lost from using it will be recovered in 2 turns with Dry Skin + Black Sludge. Drain Punch is STAB/ HP Grubber. Sucker Punch is priority that gives me excellent coverage with Drain Punch and kills off the last HP of what used to be my opponent + gives me a chance against Psychic switch-ins.
Whiscash (M) @ Expert Belt
Trait: Hydration
EVs: 4 HP / 252 Atk / 252 Spd
Jolly Nature (+Spd, -SAtk)
- Dragon Dance
- Rest
- Waterfall
- Earthquake
I never see this guy. Probably cause those stats don't exactly scream "Pick ME!!". Dragon Dance is for some boosting. Rest in Rain with Hydration is BAWS. Not only does it recover ALL my HP, but it cures me of status. Takes Electric moves for the team as well.
Salamence (M) @ Expert Belt
Trait: Intimidate
EVs: 252 Atk / 4 Def / 252 Spd
Jolly Nature (+Spd, -SAtk)
- Hone Claws
- Aqua Tail
- Dragon Rush
- Dragon Dance
This is sort of a psuedo-double dance set. Hone Claws for the Accuracy & D-Dance for the Speed. Both are +1 Attack each obviously. Aqua Tail is Rain Boosted power and Dragon Rush is STAB. He is for Ground immunity.
Shaymin @ Leftovers
Trait: Natural Cure
EVs: 252 HP / 224 Def / 32 SDef
Bold Nature (+Def, -Atk)
- Aromatherapy
- Giga Drain
- Seed Flare
- Hidden Power [Ice]
Physical wall. Aromatherapy is for Cleric stuff. Giga Drain is for recovery while Seed Flare is for POWAH!! HP [Ice] is coverage. Might replace Giga Drain for Air Slash since he was made to take Grass-Type attacks. Need some help with him, or a replacement all together.
Jolteon (M) @ Wise Glasses
Trait: Volt Absorb
EVs: 4 HP / 252 SAtk / 252 Spd
Timid Nature (+Spd, -Atk)
- Thunder
- Signal Beam
- Shadow Ball
- Volt Switch
Another Electric absorber. Thunder is POWH!! Signal Beam is for Grass + Psychic for Poli/ Whiscash & Croak, respectively. Shadow Ball is coverage. Volt Switch is to get out of tight situations.