Tell me what you think.
Hippowdon (F) @ Leftovers
Trait: Sand Stream
Impish Nature (+Def, -SAtk)
EVs: 252 Def/ 252 HP/ 4 Atk
- Earthquake
- Yawn
- Stealth Rock
- Slack Off
weather setter and physical wall. helps check fast threats like Jolteon without Air Balloon.
Terrakion @ Choice Scarf
Trait: Justified
Jolly Nature (+Spd, -SAtk)
EVs: 252 Atk/ 248 Spd/ 8 HP
- Stone Edge
- Close Combat
- X-Scissor
- Rock Slide
Choice Scarf revenge killer/physical attacker. kills stuff dead, threatens Steel type counters like Empoleon, Ferrothorn, and Lucario.
Claydol @ Leftovers
Trait: Levitate
Calm Nature (+SDef, -Atk)
EVs: 252 SDef/ 252 HP/ 4 Def
- Earth Power
- Rapid Spin
- Calm Mind
- Shadow Ball
Special wall/spinning tank. switches into a Ground attack, or a victim of Hippowdons Yawn, says up CM and tears stuff up. Shadow Ball covers common Levitating Ghosts like Gengar and Mismagius. Rapid Spin is for using Rapid Spin to do what Rapid Spin on a Rapid Spin user does: Spin away Entry Hazards by using Rapid Spin.
Scizor (F) @ Choice Band
Trait: Technician
Adamant Nature (+Atk, -SAtk)
EVs: 262 Atk/ 252 Spd/ 4 Def
- Bullet Punch
- Pursuit
- U-Turn
- Superpower
you can't tell me you haven't seen this. im not even going to bother explaining if you haven't.
Heatran (M) @ Leftovers
Trait: Flash Fire
Timid Nature (+Spd, -Atk)
EVs: 252 SAtk/ 252 Spd/ 4 SDef
- Fire Blast
- Torment
- Earth Power
- Substitute
TormenTran switches into a Fire attack and gets a boost. sets up a Sub and Torments, then attacks until the sub breaks or sets up a Sub on a turn an opponent can't use a Supereffective attack, then attack next turn when they can, breaking the Sub, put up another, and attack next turn, so on and so on. easy.
Garchomp (M) @ Life Orb
Trait: Rough Skin
Jolly Nature (+Spd, -SAtk)
EVs: 252 Spd/ 248 Atk/ 8 SDef
- Earthquake
- Swords Dance
- Outrage
- Substitute
a SwordSub Sweeper. +2 Atk Outrage + Life Orb is Savage. nuff said.
Well? What say you, comrades??