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2 votes

I love seeing 1v1 teams. But with one Pokemon, it doesn't work very well and there will just be a bunch of questions. So I had the idea to have this question. Answer with your Pokemon. People can comment for advice on it. Avoid using sprites as it severely lags the page.

Posts over a month old will be hidden to keep the thread unclogged

asked by
edited by
Wait, do we get advice after the tourney, or do we not post at all until after the tourney?
Sorry for the noobish question.
You post for advice anytime you want, but I'm saying that you should post after you've lost just so your opponent doesn't see your Pokemon and counter it.

Although I really don't care. :P

7 Answers

1 vote

Here's a little something I cooked up in that wierd lil' brain of mine. I call it: SubSucker Bisharp.

Rook (Bisharp)@ Sitrus Berry


Ability: Defiant
EVs: 252 HP / 252 Atk / 4 Def
Adamant Nature
- Substitute
- Sucker Punch
- Swords Dance
- Quick Guard

Tah-dah! It looks incredibly unstable, but this is 1v1, so there's a chance it could work. This set is countered by:

  • Stallers (nothing for Sucker Punch to hit)
  • Fighting-types (yowzah)
  • Infiltrator (Sub is useless)
  • Burns (can be worked around, but it's not pretty)

My thoughts behind this Bisharp:

I was toying around with Pokémon for VGC 2015 when I came to Bisharp. Somehow I thought of Sub + Sucker Punch Mega Mawile and wondered if it could apply to Bisharp. So I whipped out the ol' thinking cap and put together what I dubbed "SubSucker Bisharp". The thinking is to (hopefully) get a Substitute out without taking too much damage. As the opponent tries to break the first Sub, I Swords Dance. I Swords Dance until the Sub is broken. Then I put out another Sub and eat my Sitrus Berry. They are forced to break this Sub. Now I slay them with anywhere from a +1 (in case of Intimidate) to a +6 Sucker Punch. Quick Guard is to prevent ugly Mach Punches for a turn, although I could replace it with Iron Head to hit things that Sucker Punch cannot.

So there it is, my original concept of SubSucker Bisharp! I have never used this in practice, but in theory it's pretty cool.

WARNING: SubSucker Bisharp has not been battle-tested. Use at your own risk.

answered by
edited by
First, why would you use quick guard when it's completely outclassed by protect? Second, why would someone use this when most opponents can one-shot it before it gets the chance to use substitute once?
0 votes

This was already on here, I don't want to take credit for it, but I can't remember who it was by. It was an incredible 1v1 moveset that is a lot of fun to play with, here it is:

Alakazam @ Alakazite (note the original used a rocky helmet which works great as well, I just prefer the extra speed)
Ability: Magic Guard
EVs: 4 HP / 252 Def / 252 Spe
Timid Nature
- Protect
- Encore
- Disable
- Psychic

Pretty simple, you use protect, mega evolve and see if they use an attacking move or a status move. If they use a status move then use encore, if they use an attacking move use disable. If you have some luck then you can trap into struggle by using the opposite move from the turn before.

Pretty much how it works, hope you like this moveset not created by me!

answered by
Dang, this guy vs. SubSucker Bisharp… nothing would happen XD
No, because it could be forced into struggle :P
'Zam can't touch Bisharp with Psychic, while Bisharp can't hit back with Sucker Punch. It would come down to Struggle.
Now I really want to try this out.
0 votes

I toyed around with a Haxorus in OU and got this.
Haxorus (M) @ Lum Berry
Ability: Rivalry
Shiny: Yes
EVs: 4 HP / 252 Atk / 252 Spe
Adamant Nature
- Outrage
- Dragon Dance
- Iron Tail
- Taunt
It can kill most pokes in 1 or 2 hits. I set up Taunt so that Mega Slowbro can't use Iron Defence.
Iron Tail is there since it is the strongest move I could find for Haxorus that can counter Fairy types.
Pokes that are faster or have high HP/Defence and have Fairy, Ice or Dragon type moves.(At the same time)

answered by
0 votes

I found that a munchlax eviolite works.
Munchlax Item : Eviolite

  • Thick fat
  • last resort
  • power up punch
  • sleep talk
  • rest
  • relaxed nature

4 hp / 252 def / 252 spdef

Pretty simple. Although will definitly not work every time. Use power up punch, if does 1/4 or less, use again. Than use rest and sleep talk. Hopefully when you use sleep talk you can pull of a last resort or power up punch again.

answered by
0 votes

I love using this Umbreon build in 1v1s, I went very well with him,
so I wanted to share this build with you.

Hopefully it suits you :).

Umbreon @ Leftovers
Ability: Inner Focus
EVs: 6 HP / 252 SpA / 252 Spe
Modest/Timid Nature
IVs: 0 Atk
- Moonlight (use when low health)
- Dark Pulse (good power, STAB)
- Psychic (coverage)
- Shadow Ball/Toxic

answered by
0 votes

I think a Shedinja with this moveset will help out alot and I suggest this moveset and item, I am no expert tho so I don't know the best nature and stuff:
Item: Buginium Z - Audino if Shedinja is obtainable in Sun and Moon :/ but you can do a Focus Sash instead just in

Sand Attack/Double Team - Make sure you can still take out the opponent even if they have moves super effective against you
Will-O-Wisp - Watch your victim burn alive! MUAHAHAHAHAHAHAHA!!!
X-Scissors - STAB plus, with the Buginium Z it's Savage Spin-Out with a base power of 160!!
Phantom Force - Escape from those with moves that can cause you to faint and deal damage to them +STAB

answered by
Most opponents will move first and one-shot the Shedinja before it has a chance to use sand attack.
0 votes

Magnezone @ Custap Berry
Ability: Sturdy
EVs: 252 SpA / 252 Spe
Mild Nature
IVs: 0 HP / 0 Def / 0 SpD
- Thunderbolt
- Flash Cannon
- Hyper Beam / Signal Beam
- Metal Sound

This is a gimmicky set. First, you use Metal Sound on the opponent to lower their Special Defense. If they don't attack you, use it again. If they do attack you, Sturdy will let you survive. The Custap Berry will give your next move priority, so you can obliterate them with the appropriate attacking move. Signal Beam is really situational but is useful if your opponent is 4x weak to Bug (Exeggutor, Celebi, Malamar, Hoopa-U, Shiftry, and Cacturne). Hyper Beam is almost always a better pick.

Nature and IVs are chosen to minimize defenses to increase the likelihood that you will be taken down within 1/4 HP so Custap Berry can activate.

- Priority and Alolan Marowak
- Multi-hit moves (especially Bonemerang) and Alolan Marowak
- Pokémon that resist/are immune to your attacks like Magnezone, Steelix, etc. and Alolan Marowak
- Things that will negate Sturdy like Burns, Bind/Sand Tomb/etc., Fake Out, etc. and Alolan Marowak
- Did I mention Alolan Marowak?

answered by