Here's a little something I cooked up in that wierd lil' brain of mine. I call it: SubSucker Bisharp.
Rook (Bisharp)@ Sitrus Berry
EVs: 252 HP / 252 Atk / 4 Def
- Sucker Punch
- Swords Dance
- Quick Guard
Tah-dah! It looks incredibly unstable, but this is 1v1, so there's a chance it could work. This set is countered by:
- Stallers (nothing for Sucker Punch to hit)
- Fighting-types (yowzah)
- Infiltrator (Sub is useless)
- Burns (can be worked around, but it's not pretty)
My thoughts behind this Bisharp:
I was toying around with Pokémon for VGC 2015 when I came to Bisharp. Somehow I thought of Sub + Sucker Punch Mega Mawile and wondered if it could apply to Bisharp. So I whipped out the ol' thinking cap and put together what I dubbed "SubSucker Bisharp". The thinking is to (hopefully) get a Substitute out without taking too much damage. As the opponent tries to break the first Sub, I Swords Dance. I Swords Dance until the Sub is broken. Then I put out another Sub and eat my Sitrus Berry. They are forced to break this Sub. Now I slay them with anywhere from a +1 (in case of Intimidate) to a +6 Sucker Punch. Quick Guard is to prevent ugly Mach Punches for a turn, although I could replace it with Iron Head to hit things that Sucker Punch cannot.
So there it is, my original concept of SubSucker Bisharp! I have never used this in practice, but in theory it's pretty cool.
WARNING: SubSucker Bisharp has not been battle-tested. Use at your own risk.