Pokémon Rate My Team
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Here in this RMT Sensei Ben and his faithful companion Master Kijani bring to you some of the greatest Gods, Godesses, and Heroes for one ultimate goal. Victory.


We were in the process of making a team. It started out with a couple UU pokes and Sensei Ben looked at it and went

Why don't we just make this a UU team?

I look at him, and go

>Wynaut, I need a new one anyway

So we finish the team, good synergy and a couple pokes I've never used before but quite like.




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Julius Ceaser (Empoleon) @ Leftovers
Trait: Torrent
EVs: 252 HP / 4 SAtk / 252 SDef
Calm Nature
- Stealth Rock
- Scald
- Roar
- Toxic

The great ruler of Rome, famous for being stabbed in the back by his friends. This time he is a lone wanderer who has joined our dojo to learn the ways of the warrior. Stealth Rocks, Toxic and Roar all help this fella to achieve team playing and staller. Syncronize is a nope with Toxic as he is immune due to his wonderful steel typing. He's able to take most Volt Switches with ease and set up hazards. Have to watch out for physical attackers though. Scald is rarely used, but it gets STAB and a chance to burn which is nice.

>Et tu Brutus



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Taranis (Rotom-Heat) @ Choice Scarf
Trait: Levitate
EVs: 4 Def / 252 SAtk / 252 Spd
Modest Nature
- Volt Switch
- Overheat
- Trick
- Hidden Power [Ice]

Taranis the Irish god of Thunder. Our Scarf Switcher with incredibly powerful STAB Overheat, and HP Ice to take down Dragon and Ground types. Volt Switch gives us wonderful momentum while Trick cripples walls like Umbreon and Blastoise.

>Bealtaine na flaithis báisteach síos a n-fury ar dhuit



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Andraste (Nidoqueen) (F) @ Life Orb
Trait: Sheer Force
EVs: 252 HP / 252 SAtk / 4 SDef
Modest Nature
- Earth Power
- Fire Blast
- Toxic Spikes
- Sludge Wave

Andraste the Celtic Goddess of Victory. Sheer Force + LO means ultimate power couple with two STABs and a powerful coverage move. T-Spikes allows for crippling which is always nice to have. No one appreciates being toxic'd on a switch in. Also works well with Ceaser abusing Roar. Sludge Wave and Earth Power are our STABs with Fire Blast taking down pretty much everything else. Go big or go home.

>Bua a mise



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Cadmus (Flygon) (M) @ Choice Band
Trait: Levitate
EVs: 4 HP / 252 Atk / 252 Spd
Jolly Nature
- Outrage
- Earthquake
- U-turn
- Fire Punch

Cadmus son of King Agenor and Queen Telephassa and the founder of Thebes. Strong and true to his family Cadmus deals incredible damage to opponents with Choice Band. Late game clean-up with STAB Outrage. Scouting in the form of U-Turn. Fire Punch deals with Bug and Grass types (Roserade). Earthquake is second STAB and works well in case the opponent still has a steel type going.
Band Flygon is incredibly powerful, but the speed will often get him killed.

>Έχω γίνει Θάνατος



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Scatach (Mienshao) (F) @ Expert Belt
Trait: Regenerator
EVs: 4 HP / 252 Atk / 252 Spd
Hasty Nature
- Hi Jump Kick
- Hidden Power [Ice]
- U-turn
- Toxic

Scatach the Shadow, daughter of Ard-Greimme. Feared for her skills in combat and renowned throughout the ages, she graces us with her presence. This is the set created by Sensei Ben for countering all of those pokemon in OU. Well I can tell you it works just as well in UU. Hi Jump Kick is incredibly powerful STAB. U-Turn is scouting and combined with Regenerator and speed it works wonders. HP Ice takes down those highly annoying Gligars and other flying types. Toxic is quite the surprise and can work well for switch ins, allowing me to poison, then U-Turn out of the threat.

>Sa scáth bréag mé i fanacht ...



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Setna Khaemswe (Slowbro) (M) @ Leftovers
Trait: Regenerator
EVs: 252 HP / 252 Def / 4 SDef
Bold Nature
- Calm Mind
- Slack Off
- Scald
- Flamethrower

Setna Khaemswe, the legendary magician of Egypt who outsmarted both Thoth and Ptah, and defeated the Demons of Ennead. CM Slowbro is hell to take down. Capable of surviving a LO boosted Crit U-Turn from Mienshao. After two Calm Minds he is capable of Slacking off all that damage and Calming his Mind some more. When fully set-up nothing shall stop him. Scald is STAB and incredibly powerful. Flamethrower is secondary move and provides great coverage. Regenerator work when I simply want him to function as a Defensive wall.

>لاغلب خصمك، يجب أولا معرفة نفسك




~Master Kijani
~Sensei Ben

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edited by
cough two levitaters cough.

And everything has counters to the weaknesses so yeah, it's good synergy.
Oh I forgot the 252 HP Ev's. Major facepalm :c
Rule of UU: Always carry a scarfer faster than Herracross.

That's possibly the only thing wrong i see with Rotom. Sure, Modest ensures power, but it loses speed, thus making a base 86 Speed stat lose to a fully invested 85 base speed stat. That being said, Herracross can easily come and destroy your team with dual STABs, except for Nidoqueen, who wont like taking an EQ. So i suggest going Timid > Modest on Rotom-H.
I'll change that for sure Leboss and see how it works. Of course you're probz right and all xD
Ice Beam > Fire Blast on Nidoqueen.

Scarf Flygon is pretty scary to the team, capable of 2HKO'ing Slowbro after rocks iirc. Hits Crobat too. Also, Fire Blast is kinda useless, since you only hit Grass (lol, Sludge Wave), Steel (lol, Earth Power, and Ice types, whom Nidoqueen should not be staying in to finish off, especially without the Speed investment. Now, about speed, i suggest running 8 Speed EVs, to help outspeed other Queens that run your set, thus allowing you the KO, or force a switch, and dishing out some free damage

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