Meet my gang.
3 UUs.
3 OUs.
Get ready.
Astro (Mew) @ Leftovers
Trait: Synchronize
Shiny: Yes
EVs: 252 SDef / 252 HP / 4 Def
Calm Nature
- Stealth Rock
- Taunt
- Heal Bell
- Thunder Wave
Astro, my lead. His main purpose is support since he taunts, sets up rocks, cripples opponents and heal some of his crippled teammates.
Pimp (Honchkrow) (M) @ Life Orb
Trait: Moxie
EVs: 252 Spd / 252 Atk / 4 SAtk
Hasty Nature
- Brave Bird
- Sucker Punch
- Superpower
- Heat Wave
Pimp takes out most Pokemon slower than him and the rest with Sucker Punch if they don't resist. As soon as there is a Ferrothorn or Forretress he is there to bring on the heat and get his Moxie boosts.
RK9 (Arcanine) (M) @ Choice Band
Trait: Intimidate
EVs: 252 Atk / 4 HP / 252 Spd
Jolly Nature
- Close Combat
- ExtremeSpeed
- Wild Charge
- Flare Blitz
RK9 is my banded monster who can easily take out Pokemon such as Scizor, Blissey, etc and cripple physical attackers.
Eonic (Latios) @ Life Orb
Trait: Levitate
EVs: 252 Spd / 252 SAtk / 4 HP
Timid Nature
- Dragon Pulse
- Psyshock
- Surf
- Thunderbolt
Eonic here is pretty much the strongest member of my team. He takes out pretty much anyone who can't tank his hits. I have Life Orb here because I don't want a hit-and-run Specs set. Although it lacks power I am able to stay in and kick ass a little longer.
Tusked Bandit (Mamoswine) (M) @ Choice Scarf
Trait: Thick Fat
EVs: 252 Atk / 4 HP / 252 Spd
Adamant Nature
- Icicle Crash
- Earthquake
- Stone Edge
- Superpower
Yes, there is no Ice Shard. Yes, that is a scarf. Why? To fool other people who expect a Life Orb set and go straight for the attack and get outspeeded and KO'd. I have Icicle Crash and Earthquake as my STAB moves as well as Superpower and Stone Edge. As unusual as it looks it works pretty well.
Jelly Belly (Jellicent) (M) @ Leftovers
Trait: Water Absorb
EVs: 252 SDef / 236 HP / 20 SAtk
Calm Nature
- Scald
- Acid Armor
- Recover
- Shadow Ball
Jelly Belly is probably the bulkiest member of my team. It can tank most special attacks pretty well with HP to spare. Why I have Acid Armor you ask? To patch up the physical weakness. The reason why I don't have Will-O-Wisp there is because I prefer Scald to damage users and probably inflict a burn.
This team has a pretty good win/loss ratio and I want to know what you guys think. P.S. I have also converted this team into a UU team and I will make the RMT for it shortly.
Astro (Mew) @ Leftovers
Trait: Synchronize
Shiny: Yes
EVs: 252 SDef / 252 HP / 4 Def
Calm Nature
- Stealth Rock
- Taunt
- Heal Bell
- Thunder Wave
Pimp (Honchkrow) (M) @ Life Orb
Trait: Moxie
EVs: 252 Spd / 252 Atk / 4 SAtk
Hasty Nature
- Brave Bird
- Sucker Punch
- Superpower
- Heat Wave
RK9 (Arcanine) (M) @ Choice Band
Trait: Intimidate
EVs: 252 Atk / 4 HP / 252 Spd
Jolly Nature
- Close Combat
- ExtremeSpeed
- Wild Charge
- Flare Blitz
Eonic (Latios) @ Life Orb
Trait: Levitate
EVs: 252 Spd / 252 SAtk / 4 HP
Timid Nature
- Dragon Pulse
- Psyshock
- Surf
- Thunderbolt
Tusked Bandit (Mamoswine) (M) @ Choice Scarf
Trait: Thick Fat
EVs: 252 Atk / 4 HP / 252 Spd
Adamant Nature
- Icicle Crash
- Earthquake
- Stone Edge
- Superpower
Jelly Belly (Jellicent) (M) @ Leftovers
Trait: Water Absorb
EVs: 252 SDef / 236 HP / 20 SAtk
Calm Nature
- Scald
- Acid Armor
- Recover
- Shadow Ball