Team Building Process: (How do you put in sprites?)
So, I started with a lead. Anti-Lead Infernape can set up rocks and score KO's, so I started with him.
Then I added in a scarfer, Mixed Victini.
Then i wanted a physical sweeper, I chose double dance Terrakion.
I wanted someone who could take some hits, but still could do some damage. I chose Evolvite Porygon 2.
I didn't have a Special Sweeper, so i added in CM Alakazam with a Focus Sash.
For my sixth, I put in a second scarfer in MoxieMence.
In testing, I noticed MoxieMence wasn't working very well, so I replaced him with Choice Band Lucario.
I also realized that I couldn't handle Pyschics, so I added in CB Scisor.
I realized that rain teams were giving me trouble, so I replace Victini with Rotom-W, who also forms a VoltTurn core with Scisor.
The Team:
Infernape @ Focus Sash
Trait: Blaze
EVs: 252 Atk / 4 SAtk / 252 Spd
Hasty Nature
- Fake Out
- Overheat
- Close Combat
- Stealth Rock
Standard Anti-Lead Infernape. Gets up rocks and gets some KO's.
Rotom-Wash @ Choice Scarf
Trait: Levitate
EVs: 252 SAtk / 4 SDef / 252 Spd
Timid Nature
- Hydro Pump
- Volt Switch
- Thunder
- Trick
Scarf set, has Thunder because he's a rain counter. VoltTurn with Scisor.
Scizor @ Choice Band
Trait: Technician
EVs: 252 HP / 252 Atk / 4 SDef
Adamant Nature
- Bullet Punch
- Pursuit
- U-turn
- Superpower
CB Scisor. Pursuit trapper and VoltTurn with Rotom-W.
Lucario @ Choice Band
Trait: Inner Focus
EVs: 252 Atk / 4 SDef / 252 Spd
Jolly Nature
- Close Combat
- Crunch
- ExtremeSpeed
- Ice Punch
A somewhat odd set, but it works really well. CB Ice Punch did 82% to multiscale dragonite. That's a lot. Used to have Bullet Punch, but I replaced it with Crunch.
Porygon2 @ Eviolite
Trait: Analytic
EVs: 252 HP / 4 Def / 252 SAtk
Quiet Nature
IVs: 0 Atk / 0 Spd
- Recover
- Tri Attack
- Ice Beam
- Thunderbolt
Duck Tank. Minimum Speed so It will move last, minimum attack to help against Foul Play (and he doesn't need it anyways.)
Alakazam @ Focus Sash
Trait: Magic Guard
EVs: 4 HP / 252 SAtk / 252 Spd
IV's: 0 Atk
Timid Nature
- Calm Mind
- Psyshock
- Shadow Ball
- Hidden Power [Ice]
Min attack for Foul Play. Special sweeper, really powerful.
Replays:
http://pokemonshowdown.com/replay/oucurrent-46805452
http://pokemonshowdown.com/replay/oucurrent-46806595
http://pokemonshowdown.com/replay/oucurrent-46809108
^Before Moxiemence got removed^
http://pokemonshowdown.com/replay/oucurrent-46810993
http://pokemonshowdown.com/replay/oucurrent-46812985
^Before terrakion got removed^
http://pokemonshowdown.com/replay/oucurrent-46815081
http://pokemonshowdown.com/replay/oucurrent-46818316
^Before Victini got removed^
http://pokemonshowdown.com/replay/oucurrent-46970545
http://pokemonshowdown.com/replay/oucurrent-46972818
Importable
Infernape @ Focus Sash
Trait: Blaze
EVs: 252 Atk / 4 SAtk / 252 Spd
Hasty Nature
- Fake Out
- Overheat
- Close Combat
- Stealth Rock
Rotom-Wash @ Choice Scarf
Trait: Levitate
EVs: 252 SAtk / 4 SDef / 252 Spd
Timid Nature
- Hydro Pump
- Volt Switch
- Thunder
- Trick
Scizor @ Choice Band
Trait: Technician
EVs: 252 HP / 252 Atk / 4 SDef
Adamant Nature
- Bullet Punch
- Pursuit
- U-turn
- Superpower
Lucario @ Choice Band
Trait: Inner Focus
EVs: 252 Atk / 4 SDef / 252 Spd
Jolly Nature
- Close Combat
- Crunch
- ExtremeSpeed
- Ice Punch
Porygon2 @ Eviolite
Trait: Analytic
EVs: 252 HP / 4 Def / 252 SAtk
Quiet Nature
IVs: 0 Atk / 0 Spd
- Recover
- Tri Attack
- Ice Beam
- Thunderbolt
Alakazam @ Focus Sash
Trait: Magic Guard
EVs: 4 HP / 252 SAtk / 252 Spd
Timid Nature
- Calm Mind
- Psyshock
- Shadow Ball
- Hidden Power [Ice]