I recently made this NU team and it's served me really well, have barely lost any battles. Maybe lost like 2 out of 20 battles.
Well I sometimes lead with this guy. I set up a D-Dance and then Outrage.
Fraxure @ Eviolite
Ability: Mold Breaker
EVs: 4 HP / 252 Atk / 252 Spd
Adamant Nature
- Outrage
- Dragon Dance
- Superpower
- Poison Jab
When I send out this guy I generally go for Charge Beam to try and get a boost but if I think I can't afford that I just go straight for another attack.
Ampharos @ Leftovers
Ability: Static
EVs: 252 HP / 252 SAtk / 4 SDef
Modest Nature
- Charge Beam
- Thunderbolt
- Hidden Power [Ice]
- Counter
I usually try to get a Bulk Up then attack.
Gurdurr @ Eviolite
Ability: Guts
EVs: 252 HP / 252 Atk / 4 SDef
Adamant Nature
- Bulk Up
- Drain Punch
- Ice Punch
- Mach Punch
This is guy is for spin support basically. Can also screw with the opponent's stat boost and toxic or burn it just to piss'em off c:
Wartortle @ Eviolite
Ability: Torrent
EVs: 252 Def / 252 HP / 4 SAtk
Bold Nature
IVs: 0 Spd
- Toxic
- Scald
- Rapid Spin
- Haze
I sometimes lead with Miltank. I stealth rock and then I do what I think is suitable.
Miltank (F) @ Life Orb
Ability: Sap Sipper
EVs: 252 HP / 252 Atk / 4 SDef
Adamant Nature
- Return
- Stealth Rock
- Punishment
- Milk Drink
Dragonair is basically the same as Fraxure but I sometimes go for Extremespeed as a revenge killer.
Dragonair @ Eviolite
Ability: Shed Skin
EVs: 4 HP / 252 Atk / 252 Spd
Adamant Nature
- Dragon Dance
- Outrage
- Waterfall
- ExtremeSpeed
To be honest I'm not a big fan of RMTs cause then people can learn your weaknesses and pummel you <.> but I still wanna know what people think of this team.