Golem @ Custap Berry
Ability: Sturdy
EVs: 4 HP / 252 Atk / 252 Spd
Adamant Nature
- Stealth Rock
- Earthquake
- Explosion
- Rock Blast
Suicide lead. I set up SR, try to get off as much damage as I can, and then use Custap Explosion when the time is right.
Scolipede @ Black Sludge
Ability: Swarm
EVs: 248 HP / 36 Atk / 56 Def / 168 Spd
Jolly Nature
- Megahorn
- Spikes
- Toxic Spikes
- Aqua Tail
A hazard setter. It sets up Spikes and Toxic Spikes, then takes out other setters like Golem with Aqua Tail and psychic/dark types with Megahorn.
SΔwk (Sawk) @ Choice Band
Ability: Sturdy
EVs: 252 Atk / 4 SDef / 252 Spd
Adamant Nature
- Close Combat
- Earthquake
- Ice Punch
- Stone Edge
The main physical sweeper. Band boosts its stellar attack, and all four moves can take out the majority of Pokemon in one hit.
Braviary @ Leftovers
Ability: Defiant
EVs: 252 HP / 192 SDef / 64 Spd
Careful Nature
- Bulk Up
- Brave Bird
- Roost
- Substitute
Bulk Up Braviary basically just uses Substitute, spams Bulk Up, and proceeds to wipe out anything it outspeeds with Brave Bird. If it is hit, it can always use Roost and make its only weakness Fighting for that turn.
Ampharos @ Leftovers
Ability: Static
EVs: 252 HP / 252 SAtk / 4 SDef
Modest Nature
- Focus Blast
- Thunderbolt
- Volt Switch
- Hidden Power [Grass]
Ampharos is a good Pokemon all-around, and uses Thunderbolt to KO most things, and unsuspecting Focus Blasts to deal damage on other Pokes.
Misdreavus @ Eviolite
Ability: Levitate
EVs: 248 HP / 220 Def / 40 Spd
- Will-O-Wisp
- Shadow Ball
- Heal Bell
- Pain Split
This burns physical attackers, heals status conditions, and has instant recovery with Pain Split.