Item: Focus-sash
Ability: Klutz/Limber
Nature: Jolly
EVs: 252 Attack, 252 Speed, 6 Hp
Entrainment: The reason this is the lead
Magic-coat: Reflect stuff
Thunder-punch: Damage Politode
Jump-kick: Damage T-tar
The reason this is the lead is because this makes the opponents lead unable to make weather again. Entrainment remove Drizzle, Snow-warning, Sand-stream, and Drought(Though on this team not important). Then I can just switch to my Weather lead and now I have my Weather. Klutz is for making their Item(Usually leftovers) null while Limber is if you are afraid of being OHKOed. Durant works better with Traunt, but I refuse to use that because it is EVIL!
Item: Leftovers
Ability: Drought
Nature: Timid
EVs: 252 Speed, 200 S.Attack, 58 Defense
Flamethrower: STAB
Calm-mind: Boosting
Solar-beam: Coverage
Hidden-power(Ice): Coverage
Because I am almost Guaranteed to have my weather be the one in play I do not need to worry about Ninetales being super-bulky or have to use Energy-ball in fear of the opponent switching to their lead.
Item: Life-orb
Ability: Chlorophyll
Nature: Adamant
EVs: 252 Attack, 100 Defense, 100 S.Defense, 58 Speed
Swords-dance: Boosting
Horn-leech: STAB+Healing
Mega-horn: Coverage
Nature-power(Earthquake): Coverage
Pure Sweeper, Chlorophyll boosts enough to not have a lot of Speed EVs.
Item: Focus-sash
Ability: Flash-fire
Nature: Modest
EVs: 252 S.Attack, 252 Speed, 6 Hp
Flame-charge: Speed boosting
Flamethrower: STAB
Shadow-ball: Coverage
HP(Fighting): Coverage
Special sweeper.
Item: Toxic-orb
Ability: Poison-heal
Nature: Jolly
EVs: 252 Attack, 252 Speed, 6 Hp
Swords-dance: Boosting
Earthquake: STAB
Stone-edge: Coverage
Fire-fang: Coverage
Physical sweeper, I am considering swapping for Krookidile.
Item: Leftovers
Ability: Natural-cure
Nature: Timid
EVs: 252 S.Attack, 252 Speed, 6 Hp
Rapid-spin: Remove hazards
T-Bolt: Coverage
Ice-beam: Coverage
Psyshock: STAB
Special-sweeper+Spinner.