Well, this team probably isn't the best but it has won me a decent amount of battles.
Feraligatr @ Life Orb
Ability: Sheer Force
EVs: 248 HP / 252 Atk / 8 SpD
Adamant Nature
- Aqua Jet
- Waterfall
- Ice Punch
- Crunch
Waterfall is my main. I use it for the high damage against most Pokémon. Ice Punch and Crunch are there for coverage, and they get boosted by Sheer Force. The only move I am not sure about is Aqua Jet. I put it there for Sturdy/Sash Explosion users but I don't use it that much. I need help on what I should replace it with.
Ampharos-Mega @ Ampharosite
Ability: Mold Breaker
EVs: 248 HP / 252 SpA / 8 SpD
Modest Nature
- Thunderbolt
- Dragon Pulse
- Thunder Wave
- Focus Blast
Thunderbolt is my main STAB move, and then Dragon Pulse and Focus Blast is for coverage against Ground/Grass types. I put Thunder Wave to set up more status for my Chandelure.
Chandelure @ Weakness Policy
Ability: Infiltrator
EVs: 252 SpA / 248 SpD / 8 Spe
Calm Nature
- Hex
- Will-O-Wisp
- Energy Ball
- Flamethrower
I have Hex, which works well with my team's Thunder Wave/Toxic, and then I have Will-O-Wisp for the 130 STAB attack. Flamethrower is another STAB move and then I have Energy Ball for coverage. Why Weakness Policy? Well, I have noticed that it is decently bulky and can sometimes tank supereffective moves. But, it doesn't always happen so I think this might need to be changed.
Bronzong @ Macho Brace
Ability: Levitate
EVs: 228 HP / 252 Atk /28 SpD
Brave Nature
IVs: 0 Spe
- Earthquake
- Zen Headbutt
- Gyro Ball
- Trick Room
I use Bronzong mainly to set up Trick Room (since my team is kind of slow) so that I can outspeed people and then Gyro Ball to do massive damage to fast Pokemon. I have Macho Braco to halve its speed for even more power. Earthquake is to cover fire types and Psychic is just for STAB coverage (I think I might replace this with Zen Headbutt instead)
Malamar @ Focus Sash
Ability: Contrary
EVs: 248 HP / 252 Atk / 8 SpD
Adamant Nature
- Psycho Cut
- Knock Off
- Superpower
- Topsy-Turvy
I use Malamar for its nice ability to invert stat changes. So when I get a Dragon-Dancer or some other Pokémon with tons of stat buffs, I send in Malamar. I have the sash so it can tank 1 hit (even if it is 4x Attack-boosted) and then make them super weak. Psycho Cut and Night Slash are nice STAB coverage moves and Superpower makes it stronger because of my Contrary.
Blissey @ Leftovers
Ability: Natural Cure
EVs: 252 HP / 252 Def / 4 SpD
Bold Nature
- Wish
- Heal Bell
- Counter
- Toxic
I like 3 of the moves on Blissey. But many people have questioned me for using both Wish and Softboiled. Since Blissey is the only Pokémon that can heal, Wish is a must. But I am considering removing Softboiled. I would like some ideas for a replacement.
So, yeah. There's my team. Please give me some advice to improve it.