So this team isn't the greatest team, but I really want it to be better. So I posted a RMT thing for this, but it didn't post for some reason. Anyway, lets get started!
Doughblade (Doublade) @ Eviolite
Ability: No Guard
Shiny: Yes
EVs: 252 HP / 252 Atk / 4 SpD
Adamant Nature
- Swords Dance
- Shadow Sneak
- Pursuit
- Iron Head
Swords dance Shadow sneak is really good for Ghost teams, while dealing great damage still if neutral, Pursuit is a really good move when you think a Psychic or a Ghost type is gonna switch, and is VERY Satisfying when you pull it off. Iron head is good STAB to take down fairy types that may give Doublade a hard time. Doublade usually knocks out at least 1 mon to give the team an advantage.
Robo-Maid (Magearna) @ Assault Vest
Ability: Soul-Heart
EVs: 252 HP / 252 SpA / 4 SpD
Modest Nature
IVs: 0 Atk
- Flash Cannon
- Fleur Cannon
- Aura Sphere
- Volt Switch
AV. Flash cannon is the best special STAB Magearna gets, it comes in useful many times. Fleur cannon is great, dealing TONS to weakened pokemon, and also is the main move to go for if all moves are at least neutral, Aura Sphere does well against lots of types and is good coverage, Volt Switch is a surprise move that deals with Water team quite well.
Touche (Metagross-Mega) @ Metagrossite
Ability: Tough Claws
Shiny: Yes
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Meteor Mash
- Thunder Punch
- Hammer Arm
- Ice Punch.
Meteor mash has a chance to raise attack, making Metagross become an even bigger threat, deals tons even when neutral. Ice punch and Thunder Punch are amazing coverage with Metagross's amazing speed when mega, And Hammer arm does great on lots of mons.
no earthquake pls (Magnezone) @ Choice Scarf
Ability: Magnet Pull
Shiny: Yes
EVs: 4 Def / 252 SpA / 252 SpD
Modest Nature
IVs: 0 Atk
- Flash Cannon
- Thunderbolt
- Hidden Power [???]
- Signal Beam
Magnet pull Magnezone is more viable in Monotype, with Steel team becoming more common. And this is a set I came up with. (Magnezone's moveset SUCKS) Flash cannon and Tbolt are great STAB. HP is a good move, i'm not sure what type though. Signal beam is good with Grass teams being pretty common, it also screws Psychic types over.
Napoleon (Empoleon) @ Leftovers
Ability: Defiant
Shiny: Yes
EVs: 252 HP / 4 SpA / 252 SpD
Calm Nature
IVs: 0 Atk
- Defog
- Toxic
- Scald
- Ice Beam
Defogger and lead. It usually and Cripples stuff with Toxic and Defogs, Scald is amazing for burning physical attackers, and Ice beam is just good coverage.
FOR AMERICA (Bisharp) @ Chople Berry
Ability: Defiant
Shiny: Yes
EVs: 252 Atk / 252 Def / 4 Spe
Adamant Nature
- Sucker Punch
- Swords Dance
- Brick Break
- Iron Head
(Nickname is joke, not Racial slur)
I really like Bisharp. Sucker punching stuff and Being an amazing late-game sweeper. SD Sucker punch links nicely and does great on most mons. Brick break is great to OHKO opposing Bisharp as they set up SD. Iron head is good STAB for lots of Pokemon and is just great.
Make
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Rate!