Pokémon Rate My Team
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Hi,
Can you please rate this trick room team please? Thank You!

Luna (Musharna) (F) @ Lum Berry
IVs: 0 Atk
EVs: 252 HP / 4 SpA / 252 SpD
Ability: Synchronize
Level: 100
Shiny: Yes
Sassy Nature
- Moonlight
- Healing Wish
- Trick Room
- Psyshock
This Musharna is used when a opponent leaves a pokemon on my team on low hp. It can quickly set up trick room if needed, and can use healing wish. Musharna can tank with its resistances and is used as a cleric. Musharna's low speed also complements the trick room too.

Jewel (Carbink) @ Leftovers
Ability: Sturdy
Jewel (Carbink) @ Leftovers
IVs: 0 Atk
EVs: 252 HP / 240 Def / 4 SpA / 12 SpD
Ability: Sturdy
Level: 100
Shiny: Yes
Relaxed Nature
- Power Gem
- Trick Room
- Reflect
- Stealth Rock
Carbink is (like Musharna) a tank. Carbink is my lead. With his high defenses, trick room, and stealth rock, Carbink is an amazing lead. Carbink's speed is low too, allowing it to quickly set up stealth rocks on the opponent's team.

Legion (Crawdaunt) (M) @ Life Orb
Ability: Adaptability
EVs: 252 HP / 252 Atk / 4 SpD
Brave Nature
- Crabhammer
- Swords Dance
- Knock Off
- Superpower
For the first of the sweepers, there is Crawdaunt. His ability allows him to whip enemies with strong attacks (not to mention the life orb) and OHKO some PkMn. Crawdaunt also has an amazing low speed, which suits the trick room team.

Sweet&Sour (Mawile) (M) @ Mawilite
EVs: 248 HP / 252 Atk / 8 SpD
Ability: Intimidate Level: 100
Shiny: Yes
Brave Nature
- Swords Dance
- Iron Head
- Play Rough
- Fire Fang
Mawile (Mega) is a sweeper mostly for its low speed and ability (when it mega evos). Huge power with swords dance can bring its attack stat to over 1200! Mawile also has iron head, which allows it to attack fairy type PkMn since Zwelious and Crawdunt are weak to fairy types. With this attack stat PLUS stab and secondary effects PLUS amazing move pull, Mawile makes a solid sweeper.

Mini Hydra (Zweilous) (M) @ Choice Band
EVs: 252 HP / 252 Atk / 4 SpD
Ability: Hustle
Level: 100
Adamant Nature
- Outrage
- Thunder Fang
- Ice Fang
- Crunch
Should I really have to talk here? Zwelious + Hustle + Outrage + Choice Band = DESTRUCTION A.K.A Guaranteed OHKO (except for fairy types). Try it for yourself on the damage calculator on PkMn showdown (http://pokemonshowdown.com/damagecalc/). Ice fang, crunch, and thunder fang is for coverage. Zwelious is OP and is an amazing hustle user.


Crematellia (Chandelure) (F) @ Air Balloon
Ability: Infiltrator
EVs: 248 HP / 252 SpA / 8 SpD
Quiet Nature
IVs: 0 Atk / 0 Spe
- Trick Room
- Shadow Ball
- Heat Wave
- Taunt
Chandelure is a last resort trick room user + mini sweeper. Chandelure has a list of things to execute before becoming OP.
1. Set up trick room (if needed)
2. Taunt (if needed)
3. Heat Wave (depends)
4. Hex and DESTROY

Thank You For Rating This Team!
-TheDracoWave

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edited by
On Musharna, why are you using shadow ball over psyshock? On Crawdaunt, why are you using x-scissor over superpower? On Mawile, why are you using hyper cutter over intimidate? On Chandelure, why are you using hex over shadow ball?
Why do three of them need trick room I mean it's kind of a waste of a move slot give Carbink sturdy so it is a guaranteed survival set up trick room into a slow Pokemon the only thing they could happen is being double-teamed and all people expect out of Carbink is Stealth Rock and then explosion so they think  they can just take their time and set up.
First, Carbink already has sturdy. Second, trick room only lasts 5 turns, so increasing the number of Pokemon that know trick room increases the chance that one of them will be active when trick room ends, so they can use trick room immediately. Third, Carbink's weak physical attack means explosion does very little damage.
How about normal gem that's what most exploding Pokemon have
He could have Carbink hold a normal gem, but that would sacrifice the leftovers recovery and one move slot for explosion. I don't think it's worth it.

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