Pokémon Rate My Team
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As you probably gathered from the title, I'm making a UU team centered around Mega Absol, but I'm having a hard time deciding who I should use for my last two slots (well, only one now; Amoonguss has been suggested). I also haven't battled in the UU tier in a while (only about a handful of battles this Gen? My first Gen 7 UU team got boring quick), so I'm not sure what I should really be looking out for, which naturally led me here. Here's what I got so far:


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Absol-Mega @ Absolite
Ability: Justified
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Swords Dance
- Sucker Punch
- Play Rough
- Iron Tail

The star of the show. Swords Dance / Sucker Punch makes a deadly combo on any Pokémon, but Mega Absol can use it better than most because its ability becomes Magic Guard, so now the opponent can't even throw out a Toxic or Will-O-Wisp. Plus, its dark-typing is STAB and anti-prankster. Play Rough provides Fighting and Dark coverage, who resist Sucker Punch, and Iron Tail for the fourth slot to cover fairies, who would also resist SP.


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Mew @ Leftovers
Ability: Synchronize
EVs: 4 Def / 252 SpD / 252 Spe
Jolly Nature
- Taunt
- Stealth Rock
- Defog
- U-turn

Kind of a suicide lead? Minus the suicide part? This set was originally intended for Archeops (due to its superior speed), but I switched to Mew because everyone was suggesting it (and the fact it only takes neutral damage from Stealth Rocks doesn't hurt). So here we are. This set is pretty straightforward; Even though Mew has 100 speed, instead of 110 like Archeops, it can still outrun most setup pokemon (that aren't prankster) and taunt them before they can make a move. Stealth Rock is very useful, because Absol's subpar defenses leave it susceptible to focus sash revenge-killers. Defog to clear away any hazards the opponent might have managed to get past me, and U-Turn to preserve Mew in case I need to reset my rocks / remove opponent's hazards.


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Keldeo-Resolute @ Waterium Z
Ability: Justified
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
IVs: 0 Atk
- Secret Sword
- Scald
- Calm Mind
- Hidden Power [???] (Flying has been suggested, but maybe Fire?)

This guy's meant to be my special sweeper / second win condition in case Mega Absol gets KO'd. This set's more or less standard Keldeo, although I haven't set it to HP Ice yet because I was going to wait until I built up the rest of my team and see what coverage it was missing (and I have received a suggestion for HP Flying to cover Grass and Bug, although I guess Fire would work too, wouldn't it?).


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Scizor @ Rocky Helmet / Leftovers
Ability: Technician
EVs: 252 Atk / 4 Def / 252 SpD
Adamant Nature
- Swords Dance
- Bullet Punch
- Superpower
- U-Turn

Because Swords Dance works miracles on everything. Bullet Punch is STAB+Technician+guaranteed priority (rather than conditional priority like Sucker Punch) and U-Turn for momentum. Originally I had Baton Pass instead of Superpower (because why not bring in Absol already at +2 attack?), but apparently Baton Pass is banned in UU, so Superpower for coverage. Kind of debating between Rocky Helmet and Leftovers; please suggest (leaning toward the helmet).


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Amoonguss @ Black Sludge
Ability: Regenerator
EVs: 56 HP / 252 Def / 200 SpD
Bold Nature
IVs: 0 Atk
- Spore
- Substitute
- Giga Drain
- Clear Smog

Amoonguss was suggested as a safe switch-in for Fighting/Bug/Fairy types Absol might not want to deal with. This is a pretty self-explanatory set; Spore because it can, Substitute immediately after Spore because why not, Giga Drain for health, and Clear Smog so that I can't be set up against.


Vital things this team doesn't have:

  • Ground coverage
  • Fire coverage
  • (Probably) a counter to some Pokémon that I don't realize is running rampage through UU right now.

Things I usually like to have on my teams that this one currently doesn't:

  • A Toxic-staller
  • A Protect-user (I always like to have something that can stall behind protect)

Is there anything in the UU tier that will just completely destroy this team (or, heck, just Mega Absol) that I need a counter for? Thanks in advance.

by
edited by
Archeops isn't that good on the set because of the Rapid Spinners. And you have the opportunity to have a Fast-Physical-Attacker set as well as Fire Coverage but you just have Stealth Rock. Stealth rock is useful but at least put a Rock Move on it.
I wouldn't have Archeops. Crobat is faster, has better defensive typing and doesn't lose half of it's attack after two switch ins. I'll look a bit more into this later and suggest for last two slots.
As I said in the description, Archeops is a Stealth Rock lead; it's not meant to attack.  Missing an opportunity on a really good atk stat? Yeah, but it's the fastest pokemon that can have this moveset (which is also why Crobat isn't an option).  I just wanted something fast that can set up rocks and then U-turn out of there.
Gliscor and Mew are better stealth rock leads. Additionally, iron tail is better than rock slide on Absol, and Keldeo's hidden power should be flying type because it covers all the grass and bug Pokemon that resist Keldeo's STAB attacks.
Yeah, I was on the verge of giving Absol Iron Tail.  I think I'll change that.
As for Archeops, I guess I'll switch to Mew since everybody is saying no to it (shame too; I've always loved its design. I guess that's what happens when you have Defeatist for an ability).
And... you got rid of your only Fire Coverage (Absol)
Keldeo has scald
Sir, you have a Water type pokemon with a Water STAB move but you're still saying you have no Fire Coverage.
@KRLW I think you should add Amoongus to your team. Opponents will use bug, fighting, and fairy attacks, all of which Amoongus can switch into.
@palkia Read the comments again. YOU were the one who said he had no fire coverage.
@sumwun I will look into amoongus and see what it can do

@palkia by fire coverage I mean that none of my pokemon have a fire type attack (same with ground)
Sir, coverage means checking a weakness.
I'm pretty sure KRLW meant that he wanted to use fire attacks to exploit other Pokemons' weaknesses.
Exactly, sorry if that wasn't clear
Ohh, okay. (12 characters)

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