Infernape @ Choice Specs
Ability: Blaze
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
IVs: 0 Atk / 30 Def
- Flamethrower
- Focus Blast
- Grass Knot
- Hidden Power [Ice]
Lucario @ Assault Vest
Ability: Steadfast
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
IVs: 0 Atk
- Aura Sphere
- Flash Cannon
- Dark Pulse
- Psychic
Scrafty @ Leftovers
Ability: Shed Skin/Moxie
EVs: 252 Atk / 4 SpD / 252 Spe/HP
Adamant Nature
- Rest/Dragon Tail
- Drain Punch
- Dragon Dance/Bulk Up
- Knock Off
Toxicroak @ Choice Band
Ability: Poison Touch
EVs: 252 HP / 252 Atk / 4 SpD
Adamant Nature
- Poison Jab
- Pursuit
- Bullet Punch
- Drain Punch
Gallade @ Galladite
Ability: Justified
EVs: 252 HP / 252 Atk / 4 SpD
Adamant Nature
- Close Combat
- Psycho Cut
- Leaf Blade
- Ice Punch
Hawlucha @ Power Herb
Ability: Unburden
EVs: 252 Atk / 4 SpD / 252 Spe
Adamant Nature
- Acrobatics
- Drain Punch
- Stone Edge
- Sky Attack
This is what I've been working with. My main threats are Mega-Gardevoir, Flying types, and anything that can set up, especially if it has a priority move. Gardevoir can be handled by a Sky Attack from Hawlucha, provided he can get a free switch in, or Lucario, if he survives a Hyper Voice. Flying types are dealt with by Infernape (HP Ice), Gallade (Ice Punch), or Hawlucha (Stone Edge). Setup mons could be dealt with by something bulkier, but I can't find any fighting types with the right stats and typing to handle the role. Scrafty's alt set helps some but may not be enough.