Pokémon Rate My Team
1 vote
1,943 views

The Fighting type is one of the best offensive Types in the game, so I wanted to make a Gen 9 monotype team based around it!

Lucario @ Wide Lens
Ability: Inner Focus
Tera Type: Normal
EVs: 252 Atk / 4 SpD/ 252 Spe
Hasty Nature
- Thunder Punch
- High Jump Kick
- Meteor Mash
- Extreme Speed

Lucario is one of my two counters for the mono-Dragon teams that I often see on the ladder. Extreme Speed for versatility, STAB High Jump Kick and Meteor Mash, (which get the accuracy boosts from Wide Lens,) and Thunder Punch to counter bulky Dondozo and Toxapex sets. Lucario is one of my favorite Pokemon, so I'd rather keep it on the team.

Gallade (M) @ Choice Scarf
Ability: Sharpness
Tera Type: Psychic
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Leaf Blade
- Psycho Cut
- Aqua Cutter
- Sacred Sword

Choice Scarf Gallade is made to outspeed and get good use out of the Sharpness ability. It's meant to outspeed common mons like Flutter Mane.

Breloom @ Loaded Dice
Ability: Technician
Tera Type: Grass
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Spore
- Mach Punch
- Aerial Ace
- Bullet Seed

Breloom is here to check Toxapex and Dondozo, which wall my team for the most part. Loaded Dice ensures extra power on Technician-boosted Bullet Seeds. I've never run Breloom before, so some help with this set would be excellent.

Quaquaval @ Assault Vest
Ability: Moxie
Tera Type: Water
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Ice Spinner
- Aqua Step
- Brave Bird
- Close Combat

Now THIS is my terrifying setup sweeper. Assault Vest for a bit of extra bulk, Ice Spinner for Dragons, STAB Aqua Step and Close Combat, plus Brave Bird in case of other Fighting types. I'm very happy with Quaquaval.

Hawlucha @ Power Herb
Ability: Unburden
Tera Type: Fighting
EVs: 252 Atk / 4 SpD / 252 Spe
Adamant Nature
- Acrobatics
- Sky Attack
- Drain Punch
- Brick Break

To be honest, I have no idea how to play Hawlucha. Am I doing it right, or should I replace it?

Tauros-Paldea-Blaze (M) @ Assault Vest
Ability: Anger Point
Tera Type: Fighting
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Close Combat
- Earthquake
- Iron Head
- Raging Bull

Finally, my screen breaker and utility mon, Paldean Tauros. This is a jack of all trades that I really don't know how to utilize properly. Could someone who's played with it maybe help me out?

So, that's my mono-Fighting team! Please leave some feedback, I really need it.

by
retagged by
Iron Valiant would be appreciated as a special attacker, alongside special Lucario.
Understood, I'm now running Special Iron Valiant.
Physical Lucario?! Who does that?! It has a much higher special Attack. A Five bst difference is a very big one!°€°
Physical Lucario vs. Special Lucario is very dependent on the rest of the team. The 5 BST makes almost no difference, and Lucario’s movepool is so great with Nasty Plot/Swords Dance, STABs, priority, and coverage options that it could run either very well.
I was kidding.

1 Answer

2 votes

Hello. Fighting, unlike in Gen 8, is actually a good type to use in Gen 9 Monotype. For the most part, you have viable Pokemon except for Hawlucha. However, I'll be replacing Tauros-Blaze, Gallade, and Hawlucha to add 3 Pokemon that are really important on Fighting teams: Iron Valiant, Great Tusk, and Iron Hands. The other Pokemon will just need changes in their movesets. Now, here is the team rate:


Lucario

Lucario is used as a Swords Dance sweeper that is useful for Fairy teams. Also, you can't Tera in Monotype, so keep that in mind. Here is the set:

Lucario @ Life Orb / Expert Belt
Ability: Justified
Tera Type: Fighting
EVs: 252 Atk / 4 SpD / 252 Spe
Adamant / Jolly Nature
- Swords Dance
- Bullet Punch
- Meteor Mash
- Earthquake / Close Combat

Earthquake provides Lucario a move to nail Pokemon such as Skeledirge, Gholdengo, Clodsire, and Toxapex, while Close Combat can be used for a powerful Fighting STAB. Life Orb boosts all of your attacks, while Expert Belt boosts your attacks when they do super effective damage without dealing with the recoil from Life Orb.


Gallade -> Iron Valiant

Since you said that you would keep Quaquavel and make it the Choice Scarf user, I decided to replace Gallade with Choice Specs Iron Valiant. Iron Valiant is the special attacker of Fighting teams that is useful for the Dragon matchup as well as the Fighting mirror matchup. Here is the Choice Specs set Iron Valiant uses:

Iron Valiant @ Choice Specs
Ability: Quark Drive
Tera Type: Fairy
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
- Moonblast
- Thunderbolt
- Psyshock
- Shadow Ball

Thunderbolt is useful against Pokemon such as Dondozo and Corviknight. Psyshock is useful coverage against Poison-types like Iron Moth, Clodsire, Amoonguss, and Toxapex. Shadow Ball is used for Ghost-types like Skeledirge and Gholdengo.


Breloom

The set Breloom uses is a Focus Sash + Swords Dance set. Here is the set:

Breloom @ Focus Sash
Ability: Technician
Tera Type: Grass
EVs: 252 Atk / 4 SpD / 252 Spe
Adamant Nature
- Bullet Seed
- Mach Punch
- Swords Dance
- Spore

Provided Breloom is at full HP, Breloom can put something to sleep with Spore and then use Swords Dance to take advantage of Pokemon being put to sleep.


Quaquaval

Quaquaval is used as a Choice Scarf user on Fighting teams that can potentially snowball through teams due to Moxie. Here is the set:

Quaquaval @ Choice Scarf
Ability: Moxie
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Wave Crash
- U-turn
- Close Combat
- Aqua Step / Ice Spinner

U-turn lets Quaquaval escape from Pokemon it cannot beat. Aqua Step provides a Water STAB that boosts Quaquaval's speed to allow it to outspeed faster Choice Scarf users, while Ice Spinner is an option to deal super effective damage to Dragon-types such as Garchomp, Dragapult, and Dragalge.


Hawlucha -> Great Tusk

Hawlucha isn't good on Fighting teams, so I replaced it with Great Tusk. Great Tusk is a really good pick for Fighting teams since it can set up Stealth Rock, clear away hazards from your side of the field, provide utility with Knock Off, and tank physical hits well. Here is the set Great Tusk uses:

Great Tusk @ Heavy-Duty Boots
Ability: Protosynthesis
Tera Type: Ground
EVs: 252 HP / 208 Def / 48 Spe
Impish Nature
- Earthquake
- Knock Off
- Rapid Spin
- Stealth Rock

Knock Off provides good utility by removing items and is useful against Ghost-types who try to spinblock Great Tusk. Heavy-Duty Boots is used to prevent Great Tusk from being chipped and poisoned by entry hazards when trying to remove them. The given speed EVs allow Great Tusk to outspeed max speed Adamant nature Tyranitar.


Tauros-Paldea-Blaze -> Iron Hands

I decided to replace Tauros-Blaze-Breed with Iron Hands. Iron Hands is a much better Assault Vest user due to its ability to tank special hits from special wallbreakers such as Greninja, Hatterene, Flutter Mane, and Iron Valiant. Here is the set:

Iron Hands @ Assault Vest
Ability: Quark Drive
Tera Type: Fighting
EVs: 252 HP / 4 Atk / 252 SpD
Careful Nature
- Drain Punch
- Thunder Punch
- Heavy Slam
- Volt Switch

Heavy Slam lets Iron Hands nail the mentioned Fairy-types of Iron Valiant, Flutter Mane, and Hatterene. Volt Switch lets Iron Hands switch out and bring in a teammate.


The revisions of the team can be found here.

Hope this helps! :)

by
edited by
Thank you! This was incredibly helpful.