Pokémon Rate My Team
2 votes
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This is my first ever Hackmons team, and I just started recently. However, I'm pretty happy with this team. I got to around 1350-1400 in the ladder in about 2 weeks. Please RMT.

Zygarde-Complete @ Leftovers
Ability: Magic Bounce
EVs: 252 HP / 252 Atk / 252 Def / 252 SpD / 252 Spe
Impish Nature
- Recover
- Dragon Hammer/Dragon Tail
- Earthquake
- Sunsteel Strike/Stealth Rock

This is my physical wall/lead. Magic Bounce counters thinks such as Spore and Stealth Rock. Earthquake and Dragon Hammer for STAB, though Dragon Tail might be useful as well. Sunsteel Strike is for Sturdy Shedinja and Recover is for well... recovery.

Sceptile-Mega @ Steel Gem
Ability: Contrary
EVs: 252 HP / 252 Def / 252 SpA / 252 SpD / 252 Spe
Timid Nature
IVs: 0 Atk
- Draco Meteor
- Flash Cannon
- Earth Power
- Moongeist Beam/Leaf Storm/Overheat

This is my Contrary special sweeper. I prefer Mega Sceptile over Ultra Necrozma just because it is so much faster and I don't want to have to switch out against faster Pokémon that can kill it and have to lose all my stat boosts. I use Draco Meteor to raise special attack, and I use Steel Gem Flash Cannon for fairies. I know, Steel Gem is an unusual item, but I did it in case a bulkier Fairy type like Xearneas could tank a normal Flash Cannon. Earth Power covers Steel Types. As for the last move, I can't decide. Moongeist Beam is another option for Shedinja and FEAR. Leaf Storm is another STAB Contrary option. Overheat is also good paired with ability, and it covers Celesteela and Skarmory. It's countered, however, by Pikilate Fake Out+ Extreme Speed M-Diancie.

Mewtwo-Mega-X @ Sitrus Berry
Ability: Unburden
EVs: 252 HP / 252 Atk / 252 Def / 252 SpD / 252 Spe
Adamant Nature
- Belly Drum
- Photon Geyser
- Close Combat
- Spectral Thief

This is my Physical Sweeper. After I use Belly Drum, Sitrus Berry activates and I have x4 attack and x2 speed thanks to Unburden. Photon Geyser is physical because Mewtwo's attack > special attack, does good damage, and kills Sturdy Shedinja. Close Combat for another powerful STAB move that kills basically everything at x4. Spectral Thief covers psychic and ghost types and can remove boosts.

Shedinja @ Focus Sash
Ability: Sturdy
EVs: 252 HP / 252 Atk / 252 Def / 252 SpD / 252 Spe
Jolly Nature
- Endeavor
- Extreme Speed/Accelerock
- Spore
- Safeguard

This is basically a troll that can switch in to many attacks thanks to unlimited Sturdy. I give it Focus Sash in case an opponent goes for Sunsteel Strike, Moongeist Beam, etc. I put them to sleep with Spore, put them to 1 HP with Endeavor, then Extreme Speed/Accelerock. I use Safegaurd so Shedinja doesn't get burnt or poisoned. It is countered by ghost types though, because I can't Endeavor them.

Blissey @ Choice Scarf
Ability: Imposter
EVs: 252 HP / 252 Def / 252 SpD / 252 Spe
Timid Nature
IVs: 0 Atk
- Trick
- Stealth Rock
- Roar
- Taunt

Don't let the strange moveset fool you, all this really is a Choice Scarf Imposter Blissey. I can counter many Pokémon that are stat boosted by out speeding them with Choice Scarf. The other moves are in case the foe is a transformed Pokémon and I do not transform myself. Trick can be useful for making foes stuck with using one move, as long as I'm willing to get rid of my Choice Scarf. Stealth Rock and Roar is a viable combo, and Taunt is for preventing status moves.

Chansey @ Eviolite
Ability: Corrosion
EVs: 252 HP / 252 Def / 252 SpD / 252 Spe
Bold Nature
IVs: 0 Atk
- Toxic
- Defog
- Shore Up
- Seismic Toss

This is just a normal, non Imposter, Special Wall Chansey. Corrosion allows me to poison pesky steel types such as Registeel and Celesteel with Toxic. Defog is crucial for removing Stealth Rock, as Stealth Rocks one-shot Shedinja. Shore Up for recovery and Seismic Toss for dealing fixed damage. It gets wrecked by Poison Steel Giratina, or any Poison Heal users for that matter. Wonder Guard is also a problem.

Anyways, tell me what you think about my team, and suggest any improvements. Thanks!

by
It's pretty hard yo rate a hackmons team
If it has sturdy, why have a focus sash? That'll be used up first
If you read the description, you would notice that Focus Sash is used in case the opponent uses Photon Geyser, Sunsteel Strike, or Moongeist Beam.

1 Answer

2 votes
 
Best answer

It's been a little while since I've played Hackmons, but hopefully I'm not that out of touch with the metagame:

Magic Bounce is a great ability, but if Mold Breaker Speed-Deoxys is stull running around as the most popular lead in Hackmons, that's not going to help you. Adding Magic Coat to your moveset could be a better option, since it still works against Mold Breaker. 99.9% of the time, the first move Deoxys is going to throw out is Spore (and if not, Rocks). Magic Coat completely shuts it down and would make Zygarde a good anti-lead. You can still run Magic Bounce, to better check Prankster, or you could do a different ability. Toxic Orb+Poison Heal is always awesome, as is Fur Coat.

In Hackmons, Contrary works best with either a physical or mixed set; every high-power move that lowers SpA lowers only SpA, while a lot of physical moves (V-Create, Superpower, Dragon Ascent) lower multiple stats, allowing you to gain power, bulk, and speed simultaneously. You make a point that you prefer Sceptile for its speed, but I would recommend Ash-Greninja, since it still has a high speed (which really won't even matter after a V-Create), has better physical and special offenses, and is immune to Prankster Topsy-Turvy. Here's a list of moves that alter stat stages after dealing damage, for reference.

Mewtwo is pretty good. You're going to need to watch out for Prankster Topsy-Turvy, though.

Sturdninja? No, no, no, no, no. The metagame has adapted waaaaay too much for that. Use Magic Guard:
Shedninja @ Focus Sash
Ability: Magic Guard
EVs: everything
Jolly Nature
- Recycle
- Spiky Shield / Baneful Bunker
- x2 troll moves
Keep in mind that this is a full stall set, since you're going to want to alternate between protecting and recycling 99% of the time, so that you're always unkillable. Works beautifully with Toxic Spikes support (might be better to put that on Zygarde over Rocks, for this reason). I used it with 0 attacking moves, but you can run Endeavor if you want, although you have to play it carefully and use it only on a switch prediction, or else you'll be unable to get your Sash back. Also, watch out for Skill Link and Parental Bond; that's really the one and only reliable counter to this set.

Imposter Blissey is a very reliable anti-stat snowball mon. My only complaint is that most Imposter mons also run Scarf, so Trick is kind of a meh option here. Toxic could be a better option, since Imposter Blissey, especially when Scarfed, is best for threatening a boosted opponent out. If it can take that and sweep the game with it, it'll happily do that as well, but especially in the early game, preventing a sweep is Blissey's best use, and putting a Toxic timer on it really handicaps it.

Chansey looks good.


One thing I would recommend for your team is Unaware/Spectral Thief. Here's a set I used when I was playing:
Gyarados-Mega @ Sitrus Berry / Assault Vest / Lum Berry
Ability: Unaware
EVs: 252 HP / 252 Atk / 252 Def / 252 SpD / 252 Spe
Adamant Nature
- Spectral Thief
- Power Trip
- Diamond Storm
- Drain Punch
Stat snowballs are absolutely insane in Hackmons, enough so that this is the third time I've brought up Prankster Topsy-Turvy, even though this set is, frankly, just better, since you get stats off of it and it also works on Dark Types. Although I guess it doesn't work on Normal types, so that's a minus. I guess Drain Punch can help a little with that. And in any case, PTT vs Dark = death, while this vs Normal still ignores their stats, giving you a fighting chance.

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Thanks so much.
Can recycle recycle items? Only berries
Yes, as long as the item was consumed, and not Knocked Off/Tricked, Recycle can replenish it. I've used this Shedinja set before.
Parental Bond is banned on hackmons, eight ninety
Oh, really? That's new.
I've been playing a lot and I haven't seen a single Mold Breaker Deoxys. They're uncommon if non-existent nowadays. As for Sturdinja, I have one on my team and it's worked beautifully, as well as a lot of teams using it, so I'd say it's still viable.
Oh thanks.
I just realized the best idea ever final gambit sturdy blissey