Incineroar (M) @ Choice Scarf
Ability: Intimidate
Shiny: Yes
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- U-turn
- Knock Off
- Drain Punch
- Flare Blitz
Ferroseed @ Eviolite
Ability: Iron Barbs
EVs: 252 HP / 4 Atk / 252 Def
Relaxed Nature
IVs: 0 Spe
- Stealth Rock
- Spikes
- Gyro Ball
- Thunder Wave
Hitmontop @ Leftovers
Ability: Intimidate
EVs: 248 HP / 252 Atk / 8 SpD
Adamant Nature
- Substitute
- Fake Out
- Close Combat
- Sucker Punch
Vikavolt @ Choice Specs
Ability: Levitate
EVs: 252 HP / 252 SpA / 4 SpD
Modest Nature
IVs: 0 Atk
- Bug Buzz
- Thunderbolt
- Volt Switch
- Hidden Power [Fire]
Accelgor @ Focus Sash
Ability: Unburden
EVs: 252 Atk / 4 SpA / 252 Spe
Lonely Nature
- Toxic Spikes
- U-turn
- Bug Buzz
- Knock Off
Palossand @ Weakness Policy
Ability: Water Compaction
EVs: 252 HP / 252 SpA / 4 SpD
Modest Nature
IVs: 0 Atk
- Ancient Power
- Earth Power
- Shadow Ball
- Hidden Power [Ice]
Incineroar is used for intimidating physical attackers and has Choice Scarf to U-Turn out into another Pokemon. It also threatens out other Pokemon with STAB Flare Blitz and Knock Off, and Drain Punch is for coverage and health regain. Ferroseed is used as a hazard setter and has T-Wave to slow down threatening opponents. Hitmontop usually is going to switch in after Incineroar to get off a second Intimidate, and is made to tank attacks. And after that, Fake Out can be used to flinch the opponent. Substitute is used to take an extra hit, and health is slowly regenerated from the Leftovers. Vikavolt is meant to hit very hard with Bug and Electric STAB, and Hidden Power Fire takes on other Ferroseeds, Rotom, etc. Accelgor is meant to put out at least one layer of Toxic Spikes in addition to Ferroseed's hazards, and then when Unburden kicks in, it can either U-turn, or fire off a Bug Buzz, or use Knock Off to knock off an item. Palossand is meant to take a weak water hit (Aqua Jet?), and get a boost in attack, special attack, and defense from Water Compaction. These stats can be boosted further with Ancient Power, and also provides coverage. Earth Power and Shadow Ball are STAB moves, and HP Ice is for coverage.