Water Snek (Gyarados) @ Life Orb
Ability: Moxie
EVs: 252 Atk / 4 SpD / 252 Spe
Adamant Nature
- Dragon Dance
- Waterfall
- Earthquake
- Ice Fang
Bork (Boltund) @ Choice Band
Ability: Strong Jaw
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Crunch
- Thunder Fang
- Fire Fang
- Psychic Fangs
Slurp (Goodra) @ Assault Vest
Ability: Gooey
EVs: 248 HP / 252 SpA / 8 SpD
Modest Nature
IVs: 0 Atk
- Acid Spray
- Dragon Pulse
- Fire Blast
- Ice Beam
Scaly Boi (Kommo-o) @ Leftovers
Ability: Soundproof
EVs: 252 Atk / 4 SpA / 252 Spe
Naive Nature
- Drain Punch
- Clangorous Soul
- Poison Jab
- Clanging Scales
Yoink! (Weavile) @ King's Rock
Ability: Pickpocket
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Beat Up
- Brick Break
- Poison Jab
- Ice Shard
BirB (Unfezant) @ Scope Lens
Ability: Super Luck
EVs: 252 Atk / 4 SpA / 252 Spe
Naive Nature
- Night Slash
- U-turn
- Air Slash
- Defog
Tell me what to change around on this team. Thanks!