My first ever competitive team. Im a week playing after watching a couple wolfey vgc videos rating and suggestions
Maushold-Four @ Wide Lens
Ability: Technician
Shiny: Yes
Tera Type: Normal
EVs: 252 HP / 252 Atk / 4 Spe
Adamant Nature
- Population Bomb
- Super Fang
- Protect
- Crunch
The team sweeper set up with oranguru in front of a Tailwind and you can sweep entire teams. Usually takes a support role so isnt easy to expect. Crunch to counter ghost types.
Oranguru @ Sitrus Berry
Ability: Telepathy
Tera Type: Normal
EVs: 252 HP / 92 SpD / 164 Spe
Calm Nature
IVs: 0 Atk
- Instruct
- Protect
- Trick Room
- Psychic
The support pokemon. For instruct to sweep teams. Trick room if needed or to counter room. Telepathy lets it survive earthquakes frm garchomp.
Talonflame @ Eject Button
Ability: Gale Wings
Tera Type: Fire
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Tailwind
- Brave Bird
- Flare Blitz
- Roost
Tailwind setter. Usually sent out with garchomp to start because of immunity to earthquake and eject button allowing clean switch to maushold oranguru after first turn.
Garchomp @ Rocky Helmet
Ability: Rough Skin
Tera Type: Dragon
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Swords Dance
- Earthquake
- Dragon Claw
- Substitute
Great backup to oranguru and talonflame. Set up swords dance and it will rip through teams. Substitute to get main combo on field
Hydreigon @ Life Orb
Ability: Levitate
Tera Type: Dark
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
IVs: 0 Atk
- Draco Meteor
- Dark Pulse
- Fire Blast
- Flash Cannon
Sp At very strong and diverse.
Amoonguss @ Leftovers
Ability: Effect Spore
Tera Type: Grass
EVs: 252 HP / 4 SpD / 252 Spe
Modest Nature
IVs: 0 Atk
- Spore
- Rage Powder
- Giga Drain
- Sludge Bomb
To be used in tailwind if main team faints also strong but definetly the weakest link along with Hydregion but nonetheless good pokemon opne to suggestions on how to make my first team better.