Pokémon Rate My Team
0 votes
1,027 views

Testing a rain team for BW, rate it please.
———————————————————————-
Scizor @ Choice Band
Ability: Technician
EVs: 252 HP / 252 Atk / 4 Spe
Adamant Nature
- U-turn
- Bullet Punch
- Superpower
- Wing Attack

Scizor’s job is to deal massive damage with bullet punch, fire HP will have weakened damage from rain and then U-turn comes in, superpower is for ferrothorn, not sure it will OHKO it, but it will certainly deal some damage. Wing attack is just a free slot from me not knowing what to put there.

Heatran @ Air Balloon
Ability: Flash Fire
EVs: 252 HP / 252 Def / 4 Spe
Modest Nature
IVs: 0 Atk
- Stealth Rock
- Flash Cannon
- Lava Plume
- Magma Storm

Heatran’s job is to absorb STAB high special attack/attack mons fire attacks, for example, scizor is in, but the opponent switches to chandelure. Rain won’t be enough to stop a OHKO, so i’ll switch to heatran in order to absorb it. The flaw with heatran is that it will have trouble dealing damage with fire moves since rain is in, but I still think it’s necessary for the team.

Haxorus @ Life Orb
Ability: Mold Breaker
EVs: 252 Atk / 252 Spe
Jolly Nature
- Swords Dance
- Outrage
- Dragon Dance
- Brick Break

Here I just wanted to have fun :p. Haxorus with swords dance will OHKO almost everything not faster than him, dragon dance is to boost my speed when opponent switches with thought of a swords dance not knowing what is expecting him....

Tentacruel @ Black Sludge
Ability: Rain Dish
EVs: 252 HP / 240 Def / 16 Spe
Bold Nature
IVs: 0 Atk
- Rapid Spin
- Toxic
- Scald
- Toxic Spikes

Aight, every rain team MUST have a tentacruel. In rain, this mon is almost unbeatable, with the ability to rapid spin, it makes it a better alternative to blastoise, (srry blastoise fans) and scald is there to BURN ferrothorn to death, toxic spikes is for when opponent makes a wrong prediction and DIES.

Politoed @ Leftovers
Ability: Drizzle
EVs: 252 HP / 252 Def / 4 SpD
Bold Nature
IVs: 0 Atk
- Protect
- Perish Song
- Scald
- Ice Beam

Drizzle. That’s it. Scald is to burn ferrothorn and ice beam is for garchomp, dragonite w stealth rock damage, and salamence.

Thundurus-Therian (M) @ Life Orb
Ability: Volt Absorb
EVs: 252 SpA / 4 SpD / 252 Spe
Modest Nature
IVs: 2 Atk / 30 Def / 30 SpA
- Agility
- Thunder
- Volt Switch
- Hidden Power [Water]

Having one of the highest special attacks in OU, no one could forget him. Agility is there to outspeed scarfed mons, thunder with rain will never miss and with stab gets a total power of 180!!!, volt switch is for when trouble comes, and HP water to deal with a smarty pants who wants to nullify thunder with a ground type :p.

I know my team has MANY flaws, but please just comment on how I could improve it.

by

Please log in or register to answer this question.