I was thinking about whimsicott and beat up and thought it would be really cool to use beat up on a weakness policy dragapult, so here we are! I’m sure this has been done before but I thought it might be good.
Cobalion @ Assault Vest
Ability: Justified
Level: 50
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Iron Head
- Close Combat
- Bounce
- Megahorn
Standard Cobalion set. I like max bug for psyspam but I think stone edge could be good for weather (max rock into torkoal + prankster taunting venusaur could be good. Worst case venusaur uses max fire/ground, but Cobalion is assault best so it shouldn’t be too bad.
Whimsicott @ Focus Sash
Ability: Prankster
Level: 50
EVs: 252 HP / 4 Def / 252 Spe
Timid Nature
IVs: 0 Atk
- Beat Up
- Tailwind
- Taunt
- Moonblast
The centerpiece of the team, beat up is to proc weakness policy dragapult and boost Cobalion, tailwind is for speed control because Rillaboom/ Urshifu/ Togekiss are all kind of mid speed, taunt is for trick room/support and sleep threats, and moonblast is in case of opposing taunts.
Togekiss @ Scope Lens
Ability: Super Luck
Level: 50
EVs: 4 HP / 252 SpA / 252 Spe
Timid Nature
IVs: 0 Atk
- Dazzling Gleam
- Air Slash
- Follow Me
- Protect
Togekiss is a Pokémon that benefits from tailwind, plus redirection is very important in VGC. Just a standard set.
Dragapult @ Weakness Policy
Ability: Clear Body
Level: 50
EVs: 88 HP / 252 Atk / 168 Spe
Adamant Nature
- Dragon Darts
- Phantom Force
- Fly
- Protect
Dragapult was where this team started. EV’d to underspeed whimsicott by 1 for beat up. I’ve thought about replacing fly for dive/steel wing, or maybe even a special variant.
Urshifu-Rapid-Strike-Gmax @ Expert Belt
Ability: Unseen Fist
Level: 50
EVs: 252 Atk / 4 SpD / 252 Spe
Adamant Nature
- Surging Strikes
- Close Combat
- Thunder Punch
- Detect
I thought that Urshifu would be ridiculous in tailwind because I ran some calcs and:
252+ Atk Expert Belt Urshifu-Rapid-Strike Surging Strikes (3 hits) vs. 0 HP / 0 Def Dynamax Cinderace on a critical hit: 627-741 (104.1 - 123%) -- guaranteed OHKO
You’ll definitely move before in tailwind unless your opponent has their own tailwind/quash, so the amount of offensive pressure this thing exerts is crazy. Thunder Punch hits Togekiss/bulky waters. Now that I think about it, Dracovish would probably do the same.
Rillaboom-Gmax @ Grassy Seed
Ability: Grassy Surge
Level: 50
EVs: 148 HP / 252 Atk / 4 Def / 20 SpD / 84 Spe
Adamant Nature
- Grassy Glide
- Fake Out
- High Horsepower
- Knock Off
Finally, Rillaboom. To be honest, I kind of just threw it on and am open to suggestions for replacement.
This team has many weaknesses, particularly trick room and the many repeat typings, so any and all feedback is appreciated. Thank you!
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