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The mons:
Lapras-Gmax @ Weakness Policy
Ability: Water Absorb
Level: 50
Shiny: Yes
Gigantamax: Yes
EVs: 84 HP / 220 Def / 104 SpA / 60 SpD / 40 Spe
Modest Nature
IVs: 0 Atk
- Freeze-Dry
- Hydro Pump
- Protect
- Thunderbolt
Raichu @ Assault Vest
Ability: Lightning Rod
Level: 50
EVs: 32 HP / 220 Def / 4 SpA / 8 SpD / 244 Spe
Timid Nature
- Volt Switch
- Nuzzle
- Fake Out
- Grass Knot
Charizard-Gmax @ Focus Sash
Ability: Solar Power
Level: 50
EVs: 4 HP / 252 SpA / 252 Spe
Timid Nature
IVs: 0 Atk
- Heat Wave
- Hurricane
- Protect
- Beat Up
Virizion @ Life Orb
Ability: Justified
Level: 50
EVs: 40 HP / 172 Atk / 116 Def / 180 Spe
Jolly Nature
- Leaf Blade
- Close Combat
- Bounce
- Protect
Grimmsnarl-Gmax (M) @ Light Clay
Ability: Prankster
Level: 50
EVs: 152 HP / 4 Atk / 244 Def / 84 SpD / 24 Spe
Impish Nature
- Fake Out
- Spirit Break
- Reflect
- Light Screen
Weezing-Galar @ Black Sludge
Ability: Neutralizing Gas
Level: 50
EVs: 220 HP / 40 Def / 84 SpA / 124 SpD / 40 Spe
Calm Nature
IVs: 0 Atk
- Taunt
- Protect
- Strange Steam
- Sludge Bomb
EXPLANATIONS:
After using a darmanitan team, I noted some usage of Lapras and that Aurora Veil was hard to bypass. Thus, I decided to build a team revolving around Lapras.
Whilst searching for a partner as the team's core, I was kind of fussed about Dracozolt's max lightning/Bolt Beak and was extremely scared of it for it could 2HKO Lapras. Almost nothing else could 2HKO or even 3HKO without Aurora Veil on turn 1, followed by Aurora on turns 2 and 3. To paint the image in your mind, Primarina is a 3HKO with Max Overgrowth, notwithstanding the Aurora Veil turns which would effectively turn it into a 4HKO.
Additionally, Weakness Policy Lapras could punish anyone trying to take advantage of its poor typing by activating the WP.
Lapras can 2HKO Primarina after WP
The movesets are pretty standard also, just a tad unsure of whether to use thunder or thunderbolt. Freeze dry to counter water types with stab.
Raichu stood out to me a lot as a lightning rod pivot. As aforementioned, I was extremely scared of Dracozolt 2HKOing me. With ALOT of investment in defense, Raichu can tank Rhyperior's Earthquake after Aurora Veil which means that Raichu should become a 2HKO or even a 3HKO against other neutral moves - Which Raichu's typing allows of perfectly. Volt Switch is its main form of damage whilst allowing it to switch out of a bad matchup. Raichu's superior speed in this series allows it to also become a CRUCIAL pivot. Grass knot is to threaten extremely heavy rocks, grounds and deal damage to passive mons such as Lapras/Primarina without switching out. Nuzzle is for speed control which Lapras enjoys and Fake out for pressure.
At the start, I was using Weavile as my beat-upper for Virizion. I decided Virizion would be my grass-mon as it also has access to a fighting typing. Virizion + Charizard either acts as a late-game cleaner or my lead. This is great because Raichu's offensive presence isn't as felt as Virizion's, bolstering a much better movepool. EVs allow Charizard to just outspeed Virizion and go for the Beat Up. Another great gimmick I play is to beat up then use Bounce, allowing Virizion to completely evade any attacks directed towards it. Both have protect which allows them to make reads.
Weezing (Galarian) is another interesting mon that I came across. It's weak to ground, psychic and steel - which doesn't land anywhere near the top 20 mons in Pikalytics. Aurora Veil allows it to possess higher bulk, not to mention its massive 120 base defense. Taunt is pretty valuable too, as it allows it to deactivate any anoyying Grimmsnarls, Clefairys or Amoonguses. Protect and Sludge Bomb is self explanatory also. The main reason I decided to opt for Weezing is due to its bulk and ability, Neutralizing gas. Neutralizing gas can deactivate all abilities on the field. Because Lapras doesn't have a great ability to begin with, offsetting Lapras's ability doesn't strike much of a change. With Neutralizing gas, I automatically shut down numerous gimmicks:
- No rain setting (drizzle)
- No sun setting (drought)
- No hail setting (tho idrm)
- No Coalossal + WP + Sneasal + Steam Engine so Lapras can just punish it with OHKO
- No Beat-UP Terrakions
- No Huge Power Azumarill
- No Pranksters
- No +3 Priority Comfeys
- No redirection from opposing mons with lightning rod if I'm trying to Max Lightning Primarina
It has also proved effective nonetheless.
Last mon is Grimmsnarl. I'm a bit unsure of this for now. At the start, I was opting for an eject button Grimmsnarl with trick. The EVs tank Urshifu's Close Combat too. However, I am just unsure of its item/role... Dual Screening doesn't sound great because Lapras will already set up Aurora Veil.
The team is a defensive and bulky one, lasting a long time in a match and overwhelming the opponent's one mon in the late game. Please provide feedback, especially for that Grimmsnarl!