Pokémon Rate My Team
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Heya, I'm bad at teambuilding so don't expect anything good at this team :s

Ariados @ Leftovers
Ability: Insomnia
EVs: 252 Atk / 252 Spe / 4 HP
Jolly Nature
- Sticky Web
- X-Scissor
- Sucker Punch
- Shadow Sneak

Victreebell @ Life Orb
Ability: Chlorophyll (idk :s)
EVs: 252 Atk / 252 Spe / 4 SpD
Adamant Nature
- Leaf Blade
- Poison Jab
- Return
- Sword Dance

Crobat @ Choice Band
Ability: Inner Focus
EVs: 228 Atk / 252 Spe / 24 HP
Jolly Nature
- Cross Poison
- Brave Bird
- U-Turn
- Leech Life

Tentacruel @ Black Sludge
Ability: Liquid Ooze
EVs: 128 Def / 128 SpD / 252 HP
Bold Nature
- Toxic Spikes
- Rapid Spin
- Hex
- Scald

Nidoking @ Life Orb
Ability: Sheer Force
EVs: 252 SpA / 252 Spe / 4 Def
Timid Nature
- Sludge Wave
- Earth Power
- Shadow Ball
- Ice Beam

Seviper @ Choice Specs
Ability: Infiltrator
EVs: 252 SpA / 252 Spe / 4 HP
Modest Nature
- Sludge Wave
- Venoshock
- Dark Pulse
- Flamethrower

And that is all, now ya can discuss 'bout how bad is this team :s

by
edited by
At first glance, it doesn't seem THAT bad. Thing is, if you run into a steel monotype team, you're doomed. That's all I have to say, please add another pokemon other than Seviper that knows a (decent) fire move or any move that's super effective against steel. Then there is Lunala, a Psychic type pokemon. With Shadow Shield, it's gonna kill more than half of your team is one fell swoop if you leave it unchecked. I know more then half of your team has moves that are super effective, but Lunala is just... If my friend didn't let my Komo-o set up, his Lunala would have picked off my team one by one, and I would be over. The rest of your pokemon's individual weaknesses are covered by another pokemon, so if you keep on switching, you should be fine. Just kepp a clear head and remember that you dont always have time to swet up. I mean with the hazzards.
Lunala is allowed in Monotype?
thanks for answering! do you have any suggestion to replace  seviper with? i was thinking of muk or arbok but theyre both physical attackers. And yeah, ik that if i run into a mono-steel im pretty much dead :s
Can you.. make it PS! importable as I uh have a difficult time reading and comprehending these sets...
Lunala isn’t in monotype, it’s banned.
https://www.smogon.com/forums/threads/monotype-past-generations-hub.3661945/#post-8411581

Only Nidoking and Crobat are viable Pokemon in this team. You're better off reading this thread to learn more about this tier, and you can probably use a sample team from which you can build around.

1 Answer

2 votes

Hmm. Let’s take a look.

Ariados
It’s base stats are…..a bit low. To say the least. It’s very easy to outspeed and OHKO, and just about any attacker can do that to Ariados. Your team has no mega, so how about Mega Venusaur?
Venusaur @ Venusaurite
Ability: Chlorophyll
EVs: 252 HP / 4 Def / 252 SpA
Modest Nature
IVs: 0 Atk
- Sludge Bomb
- Giga Drain
- Synthesis
- Hidden Power [Fire]
The Smogon set, but instead of a more defensive approach, I took a bulky special sweeper approach. Sludge Bomb is STAB, Giga Drain is STAB and heals you, Synthesis is recovery, and Hidden Power Fire hits the Steel types that otherwise trouble your team. It is gives Chlorophyll before mega evolving in the unlikely situation that you’re in the sun and you want to outspeed something.
Victreebel
It’s speed and defenses are somewhat….mediocre, we already have an attacking Grass/Poison type, and it’s attack stat isn’t good enough to justify using it. How about Alolan Muk?
Muk-Alola @ Iapapa Berry
Ability: Gluttony
EVs: 248 HP / 12 Def / 248 SpD
Careful Nature
- Curse
- Poison Jab
- Knock Off
- Recycle
Smogon’s set. Curse boosts it’s attack and defense, and lowers the speed it doesn’t really need. Poison Jab is STAB, Knock Off is STAB that removes the opponent’s item, and Recycle can get back your Iapapa Berry. With Gluttony, if your HP is reduced to half or less, the Iapapa Berry will heal 50% of your health, so recycling it to keep the great recovery is very helpful.
Crobat
Hmm. Crobat is used more often to utilize it’s stellar speed to Defog away hazards that otherwise give annoying chip damage to teams. So how about we do just that?
Crobat @ Black Sludge
Ability: Infiltrator
EVs: 252 HP / 4 Atk / 252 Spe
Jolly Nature
- Brave Bird
- U-turn
- Defog
- Roost
Again, similar to Smogon’s set. Brave Bird is STAB, U-Turn can pivot away, Defog eliminates hazards, and Roost heals damage dealt by opponents and Brave Bird.
Tentacruel
Well, we already have a defogger in Crobat, so we’re not in need of a spinner. But there is an ever so amazing Water/Poison type that’s not here!! Toxapex is an outstanding wall, capable of stopping many potent sweepers in their tracks. So, let’s take a look at Toxapex, shall we?
Toxapex @ Black Sludge
Ability: Regenerator
EVs: 252 HP / 252 Def / 4 SpD
Bold Nature
IVs: 0 Atk
- Toxic
- Baneful Bunker
- Recover
- Scald
Toxic is easy to use, as Toxapex has amazing bulk. Baneful Bunker protects you for a turn while they suffer from poison. Recover allows you to heal off all the damage they tried so hard to deal to you. Scald is STAB and can burn opponents if they aren’t poisoned, and is helpful against opponents that are immune to Poison or strong physical attackers that can actually hit you with a punch hard enough that Toxapex can notice it. Regenerator heals 1/3 of your health upon switching, so your opponent will have to deal with this thing a long time.
Nidoking
Looks good to me. Flamethrower or Stealth Rock are better than Shadow Ball, though, as the former hits Steel and the latter is a helpful entry hazard.
Seviper
Hm. Seviper is pretty much Victreebel without the grass typing. It’s stats aren’t that great.
We have some special attackers already, but nothing physical. How about we use Scolipede?

Scolipede @ Life Orb
Ability: Speed Boost
EVs: 252 Atk / 4 SpD / 252 Spe
Adamant Nature
- Swords Dance
- Poison Jab
- Megahorn
- Rock Slide
Speed Boost makes your already good speed in a place where it is nigh impossible to outspeed it. Swords Dance boosts your attack. Posion Jab and Megahorn are STABs. Rock Slide covers Fire and Flying, which otherwise give it trouble as a Bug.

Here is your new and improved team! Hope this helps!

by
Quick question. Don't a lot of sets run protect, so first turn they protect and then they outspeed a crap ton of things?
Not always, and you get a speed boost during the turn you set up Swords Dance anyway.
Also, you can do Water-Z + Aqua Tail on Scoli, helps against Fire also, but boasts more power than Rock Slide. Pretty much a choice actually.