Sorry for the short descriptions on what the mons do, I'm not really the best at explaination
Cloyster @ Focus Sash
Ability: Skill Link
EVs: 252 Atk / 4 SpD / 252 Spe
Adamant Nature
- Icicle Spear
- Rock Blast
- Ice Shard
- Shell Smash
Usually used as a last resort, the ace if you will.
Skarmory @ Leftovers
Ability: Sturdy
EVs: 252 HP / 232 Def / 24 Spe
Impish Nature
- Whirlwind
- Stealth Rock
- Spikes
- Brave Bird
The hazard setter.
Latias-Mega @ Latiasite
Ability: Levitate
EVs: 252 SpA / 68 SpD / 188 Spe
Modest Nature
- Mystical Fire
- Draco Meteor
- Recover
- Healing Wish
Made to prolong Skarmory, and Magnezone. Plus generalist.
Tentacruel @ Black Sludge
Ability: Liquid Ooze
EVs: 248 HP / 156 Def / 8 SpA / 96 Spe
Timid Nature
- Rapid Spin
- Toxic Spikes
- Haze
- Scald
This Tentacruel is made to be a counter lead, its my usual lead, plus the presence of Skarmory fools people into sending their Fire-type Pokemon.
Magnezone @ Aguav Berry
Ability: Sturdy
EVs: 252 HP / 4 Def / 252 SpA
Modest Nature
- Flash Cannon
- Thunderbolt
- Toxic
- Mirror Coat
Counter against heavy special attack hitters (mainly Charizard and Serperior).
Garchomp @ Rocky Helmet
Ability: Rough Skin
EVs: 252 HP / 4 Atk / 252 Spe
Jolly Nature
- Earthquake
- Rest
- Roar
- Sleep Talk
Main follow up to the setup.