Pokémon Rate My Team
0 votes
5,326 views

This team is quite competitive, and has gotten me to a ladder rating of 1111 currently. I would love to hear some feedback as to how I could improve the movesets, though I'd rather not switch the Pokemon.

Cliff (Lycanroc-Dusk) (F) @ Wide Lens
Ability: Tough Claws
Tera Type: Rock
EVs: 252 Atk / 4 SpA / 252 Spe
Hasty Nature
- Accelerock
- Drill Run
- Iron Head
- Play Rough

Cliff is my anti-Dragon, Steel and Fairy coverage, with Accelerock as a counter to Trick Room. She's the weakest member of the team on paper, but has proven to be a reliable threat time and time again. My only worry for her is Walking Wake, hence Play Rough. The Wide Lens is also great for Drill Run's accuracy.

Saber (Chien-Pao) @ Chople Berry
Ability: Sword of Ruin
Tera Type: Dark
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Ice Spinner
- Aerial Ace
- Crunch
- Sacred Sword

Saber is one of my two sweepers. Ice Spinner is a good counter for Psychic Seed Indeedee, Sacred Sword is good coverage against Chi-Yu and another Chien-Pao, and Aerial Ace and Crunch provide two powerful moves that are excellent against Annihilape and other sweepers. Saber is the second-oldest member of the team.

Curse (Zoroark-Hisui) (F) @ Leftovers
Ability: Illusion
Tera Type: Normal
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
IVs: 0 Atk
- Bitter Malice
- Flamethrower
- Psychic
- Sludge Bomb

One of the two new members of the team, Curse is useful for two things: her Typing, and her extremely high offensive power. Admittedly, she's a bit fragile, but this moveset has served me well so far. I would appreciate alternative moves to provide better coverage.

Hugs (Dragonite) (M) @ Yache Berry
Ability: Inner Focus
Tera Type: Dragon
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Extreme Speed
- Thunder Punch
- Waterfall
- Dragon Claw

Finally, we have Hugs the Dragonite. A stalwart member of the team with an excellent movepool, Hugs is the teammate I need the most advice for. I'm unused to playing with Dragonites, and thus lack the ability to fully capitalize on their wide moveset. Any advice for Hugs would be appreciated.

That's my 2v2 Doubles team! Any and all advice is gladly welcomed, so if you have any tips, feel free to leave them below!

by
Aerial Ace is bad on Chien-Pao, Icicle Crash could replace it, or Ice Shard / Sucker Punch for priority. Why no Multiscale on Dragonite? Hasty on Lycanroc should be replaced by Jolly, and Wide Lens by Focus Sash or something like that. You also need another Rock STAB on it, like Rock Slide because this is doubles. Iron Head doesn't provide much, so a Rock STAB could replace it. I'm also not sure that HZor is good for 2v2 doubles.
@PKBrocolliHead Inner Focus is actually Dragonite’s preferred ability in doubles. The immunities to Intimidate and flinches (notably from Fake Out) are super valuable. Also, Focus Sash is banned in 2v2.
@PKBroccoliHead This moveset is designed to cover as many types as possible. And what’s wrong with Cliff having a Hasty nature? Speed is more important to me. Rock Slide is probably a good idea, though.
The moveset on your Lycanroc (Cliff) has 4 Special Attack EVs and Hasty Nature, but your set doesn't have Special moves, making the 4 SpA EVs and Hasty Nature kind of pointless. Jolly Nature also raises your speed, and lower special attack, and your set for Lycanroc has no Special moves, so Jolly Nature would be better for your Lycanroc set.
Ah, that makes sense.
Oh if Inner Focus is Dragonite's preferred ability than nvm. But idk if non boosted TPunch and Waterfall would be good
I think that stealth rock might go well on lycanroc if it gets to set it up at the start of the battle, earthquake might be preferred over drill run if you give them air baloon or use a flying type alongside lycanroc.

Please log in or register to answer this question.