Pokémon Rate My Team
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Alomomola @ Heavy-Duty Boots
Ability: Regenerator
Tera Type: Flying
EVs: 252 HP / 252 Def / 4 SpD
Relaxed Nature
IVs: 0 Spe
- Scald
- Wish
- Protect
- Flip Turn

I honestly just love this thing. Wish and Protect let it stall out pretty much anything with it's incredible HP. Add Regenerator to that, and it's just crazy.


Roaring Moon @ Booster Energy
Ability: Protosynthesis
Tera Type: Flying
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Dragon Dance
- Knock Off
- Earthquake
- Acrobatics

Roaring Moon is the broken thing. Not much to say, it's just the normal Smogon set.


Corviknight @ Rocky Helmet
Ability: Pressure
Tera Type: Water
EVs: 248 HP / 252 Def / 8 SpD
Impish Nature
- Defog
- Body Press
- U-turn
- Roost

Corviknight is another good wall, and it can remove hazards.


Iron Moth @ Booster Energy
Ability: Quark Drive
Tera Type: Flying
EVs: 124 Def / 132 SpA / 252 Spe
Timid Nature
- Substitute
- Fiery Dance
- Sludge Wave
- Energy Ball

Iron Moth's a really good special sweeper, with Fiery Dance letting it snowball into destroying everything. I like running Tera Flying because it turns its crippling weakness to Ground into an immunity.


Iron Valiant @ Booster Energy
Ability: Quark Drive
Tera Type: Fairy
EVs: 4 Atk / 252 SpA / 252 Spe
Naive Nature
- Moonblast
- Close Combat
- Thunderbolt
- Psyshock

Iron Valiant is a nice mixed sweeper. I started out using the Swords Dance set, but it wasn't doing anything so I swapped to the mixed set.


Kingambit @ Black Glasses
Ability: Supreme Overlord
Tera Type: Dark
EVs: 252 Atk / 4 Def / 252 Spe
Adamant Nature
- Swords Dance
- Sucker Punch
- Kowtow Cleave
- Iron Head

The other broken thing. Kingambit is an amazing lategame sweeper.

Threats

I have absolutely no counter to Gliscor, and it just absolutely destroys my team. Any damage I do to it is quickly healed with Poison Heal.

Gholdengo, especially Tera Flying Gholdengo, also ruins my team, unless Roaring Moon is still out and it didn't Tera.

Pokepaste

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If you added a Toxic user to your team, you could gain more value from Alomomola. Tera Flying from Kingambit can keep you from being toasted by Great Tusk. In, fact you could use Great Tusk with Ice Spinner to take care of Gliscor. You could sacrifice Substitute to use Discharge on Iron Moth to take care of Gholdengo Tera-Flying, then you could maybe Spec / Scarf Iron Moth.
What do you recommend replacing for Great Tusk? And what should I replace for a Toxic user?
I don’t think your team really has room for a Toxic Pokémon. It’s just that Alomomola doesn’t have much to stall for, although crippling dangerous physical attackers is big enough of a role for it. I would suggest Tera Dragon instead of Tera Flying( why does Alomola have this Tera?) though, since Alomomola’s weaknesses become resistances and you still will keep your Water-Fire resistances. If you want to use Great Tusk, it would cost some offensive capabilities for your team, but Gliscor…..

Great Tusk @ Leftovers  
Ability: Protosynthesis  
Tera Type: Steel  
EVs: 252 HP / 252 Atk / 4 SpD  
Adamant Nature  
- Close Combat / Knock Off  
- Earthquake / Knock Off
- Bulk Up  
- Ice Spinner  

You could replace Roaring Moon or Iron Valiant with this. If you use replace Roaring Moon, you’ll still be able to combat Zamazenta and Sneasler with Iron Valiant. You could replace Close Combat or E-Quake for Knock Off if you wanted. If you replace Iron Valiant, Great Tusk can take care of voids left against Poison, Dark with Earthquake, Close Combat. You don’t need Rapid Spin on Tusk since Corviknight has Defog. This allows Tusk to have Ice Spinner AND Bulk Up to become a physical wall. Hope this helped!

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Best answer

Alrighty, let's see this.

General thoughts:
I usually don't do this, but upon seeing the composition and set of your team, I started having doubts. First of all, you have an astounding three Booster Energy mons, something usually only found on Hyper Offense teams featuring Screens or Hazards or whatever. Hyper Offense teams back themselves with multiple strong sweepers (and maybe one strong wallbreaker) so even if one faints, more can take its place. However, this is clearly not an HO team, with two defensive mons. This would normally be fine with other sweepers/wallbreakers, however when using Booster Energy, you face a dilemma. If you are sweeping and am getting forced out by priority/anything, you either die and lose one of your scarce sweepers, or you switch and lose your Booster Energy. Either way, Booster Energy spam is not good on a more balanced team. With that being said, Balance is not a good team style at the moment, with Hyper Offense and Stall being quite dominant tat the moment. In order to stick with the triple Booster mons, I'm going to convert this into an HO team as that involves as little changes as possible.

Alomomola: To be honest, Mola fits well with balance. Its slow pivoting allows it to bring in offensive threats easier and allow them to take minimal damage switching in. Problem is, you encounter the same dilemma I mentioned earlier: Booster spam does not fit with Balance. Anyways, back to HO.

Ninetales-Alola @ Light Clay
Ability: Snow Warning
Tera Type: Water
EVs: 248 HP / 8 Def / 252 Spe
Timid Nature
- Aurora Veil
- Encore
- Freeze-Dry
- Moonblast

Absolutely great mon on HO. Screens work well with setup mons like Moon, and just helps the team out in general so they can start recklessly attacking. Encore is to lock in mons that try and setup on Ninetales, which would otherwise be setup fodder. Ninetales can also help with that Gliscor dilemma, even with Tera Water variants.

Roaring Moon: Honesty, this thing is cracked on HO. As an HO main, I speak from experience.

Corviknight: Now to replace this thing with another sweeper. Moth is currently the only Special sweeper (Valiant can't really boost itself), so another special threat would be appreciated. Particularly, I find Enamorous to be quite good. I've used dual Fairy multiple times in the past, and I can saw for sure that now Heatran usage has dipped, dual Fairy is better than ever. Technically it's triple fairy with Aloninetales, but its more or less a suicide screen setter more than anything.

Enamorus (F) @ Choice Specs
Ability: Contrary
Tera Type: Fairy
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
- Moonblast
- Earth Power
- Mystical Fire
- Psychic

Specs Enamorous is able brute force through many mons early on in the game so the Booster mons are able to sweep easier. Regarding Gholdengo, EP hits it, Mystical Fire hits Balloon Ghold, and the sheer power of Moonblast hits Tera Flying Ghold. When using Enamorous, prioritize on getting rid of mons that get in the way of your sweepers, such as Dondozo walling Moon or Glowking with Moth.

Iron Moth: Yeah this set works, just make sure to time your sweeping attempt well since, nine times out of ten, it can only attempt sweeping once. This is due to 1) Booster, obviously, and 2) Substitute damaging it a bunch and 3) Hazards damaging it for a lot. Tera Grass is better for Moth, as giving it another STAB is more useful as whatever Flying can offer. Grass still resists Ground, still making it a decent defensive typing.

Iron Valiant: Let's put it this way. SD Valiant is quite hard to use, especially if you try the "standard" SD Encore set. Valiant is quite frail on the special side, making it susceptible to revenge killing from the likes of Greninja, or just any priority move in general. That weakness is removed with Aurora Veil, just make sure to attempt the sweep while you have plenty of AV turns left. Mons like Lando can be hard to break through with CC and Knock Off being the only attacking move. Thus, I have a habit of replacing Encore with Spirit Break.

Iron Valiant @ Booster Energy
Ability: Quark Drive
Tera Type: Dark
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Swords Dance
- Close Combat
- Knock Off
- Spirit Break

Tera Dark throws another STAB into the mix in order to more effectively break through mons like Moltres and Toxapex (chipped Toxapex; you ain't breaking through healthy Pex). But yeah, that's standard, apart from the deviation in the last move.

Kingambit: One suggestion: Since HO teams often struggle with opposing offensive threats, Tera is usually used as the default defensive answer to certain threats. In my opinion, Kingambit executes this the best. As Anchor suggested, Tera Flying is a great option on Gambit, as not only you deal with Gliscor better, but you also hard wall most variants of Defensive Tusk, and Offensive Tusk that have Ice Spinner aren't making it past the three Fairies. It can also help against Nasty Plot Gholdengo, which can threaten you late game by outplaying Sucker Punch with Nasty Plot and dealing huge damage with Focus Blast. However, Tera Flying changes that dynamic entirely. I could go on for days about mons that carry Ground/Fighting moves AND get wrecked by Flying Gambit: Valiant, Rillaboom, even chipped Roaring Moon go down to Iron Head after its EQ goes into a now Flying Gambit. All I'm saying is, Tera Flying is good. Consider it.

And there you go, an HO team. I had no idea what teamstyle you were going for at the start, so I just chose the one that best suited most of your existing mons. I hope you have fun using this team!

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edited by
Thank you! I was trying to go for a balance but I don't really know what a balance is because I'm terrible at competitive.
Is 'de facto' a mistake?
If you're going for Balance, play around with defensive cores that cover each other's weaknesses. For example, Dondozo and Glowking takes on most of the offensive meta, then you can throw on several others to counter more niche threats, such as SpDef Clefable for Greninja with both Grass Knot and Dark Pulse. Use sweepers that don't rely on one-time items, such as Dragonite or Ogerpon-Wellspring. Another option is to use a Choiced Wallbreaker in order to facilitate a sweeper of your choice and Kingambit for the late game. The Specs Enamorous in my answer works well in this role. Keep in mind the meta is currently in a HO-or-Stall situation, and I haven't been seeing a lot of Balance (maybe bc I play NatDex too much but whatever), so I recommend trying Balance out once the meta settles down (and heatran rises back up probably)
bruh apparently i messed up what de facto means XD