Zacian-Crowned @ Rusted Sword
Ability: Intrepid Sword
Level: 50
Tera Type: Ground
EVs: 252 Atk / 60 Def / 196 Spe
Jolly Nature
- Iron Head
- Sacred Sword
- Tera Blast
- Protect
Super strong, super fast. Behemoth blade cause it's good, nice steel damage. Sacred sword or play rough, I'm not sure but if someone could tell me which one is better for my team, that'd be nice. Tera ground blast to OHKO Miradon, Raging Bolt, Chi-Yu, and other ground weak mons. Also makes me immune to any thunder claps from bolt, and electric moves from Miradon. Ik people say he's kinda meh now, but he's still my glorious king.
Regidrago @ Life Orb
Ability: Dragon's Maw
Level: 50
Tera Type: Steel
EVs: 4 HP / 252 SpA / 252 Spe
Timid Nature
- Dragon Energy
- Draco Meteor
- Tera Blast
- Protect
Really good synergy with Zacian, its able to do massive damage with dragon energy. Zacian hits the fairy types that drago can't. Under tailwind it becomes a huge threat. I didn't think Tera Dragon was neccesary, as tera steel tera blast can help hit fairy types if Zacian isn't on the field. Protect cause it's good.
Talonflame @ Covert Cloak
Ability: Gale Wings
Tera Type: Flying
EVs: 84 HP / 172 Atk / 252 Spe
Jolly Nature
- Tailwind
- Feint
- Brave Bird
- Protect
Bit of a weird mon i've been told, but i have it mainly to attack whimsicott, it outspeeds by alot and priority brave bird OHKO's whims. Feint to break any protecting moves, as it moves faster than every other mon except Zacian.
Gueng-Pao (Chien-Pao) @ Focus Sash
Ability: Sword of Ruin
Level: 50
Tera Type: Ghost
EVs: 4 HP / 252 Atk / 252 Spe
Jolly Nature
- Icicle Crash
- Sacred Sword
- Sucker Punch
- Protect
Chien-Pao helps support Zacian and the other physical mons even more. Sword of Ruin is such a good ability, and Chien pao is one of my favorite offensive mons (besides Zacian). I'm not sure if I should run Icicle crash or ice spinner. Sacred sword for coverage. Sucker punch for Caly-S. Tera ghost to be immune to fake out and the fighting moves that are quad against it.
Landorus @ Choice Scarf
Ability: Sheer Force
Level: 50
Tera Type: Poison
EVs: 4 SpD / 252 SpA / 252 Spe
Modest Nature
- Earth Power
- U-turn
- Sandsear Storm
- Sludge Bomb
I wanted to use orb lando, but it's already on drago, so i'm using scarf lando instead. Earth power hits hard, sludge is coverage. Sandsear for spread damage (miss chance kinda crazy tho), and U-turn cause why not (might as well make use of the 125 atk). Tera poison to increase sludge dmg.
Iron Hands @ Assault Vest
Ability: Quark Drive
Level: 50
Tera Type: Grass
EVs: 4 HP / 252 Atk / 4 Def / 196 SpD / 44 Spe
Adamant Nature
- Drain Punch
- Wild Charge
- Fake Out
- Heavy Slam
Hands is pretty good on this team, nice prevalent fake out pressure. Wild charge OKHO's urshifu water (I think, haven't calced it yet). Drain punch does good damage, with some healing in return. Heavy slam also OHKO's Flutter, but i'm also not sure. Tera grass cause spore exists.
Any ideas or suggestions just comment.