Dragonite
Ability: Multiscale
Item: Loaded Dice
Tera: Normal
EVs: Hp: 4, Atk: 252+, Sp Atk: 0-, Spd: 252
Moves:
Scale Shot
Earthquake
Extreme Speed
Dragon Dance
Dragonite is a very scary sweeper, with it's Moves being very difficult to resist without using your Tera. Loaded Dice-Scale Shot is very strong STAB, Extreme Speed is great priority with solid power and able to go before basically any other damaging attack, Earthquake for Rock and Steel types, and Dragon Dance for set up.
Darkrai
Ability: Bad Dreams
Item: Choice Scarf
Tera: Poison
EVs: Hp: 4, Atk: 0-, Sp Atk: 252+, Spd: 252
Moves:
Dark Pulse
Ice Beam
Sludge Bomb
Trick
Darkrai is a new addition to the team because I found I was very weak to Ghost types like Dragapult. Dark Pulse is strong STAB, Ice Beam is great coverage, Sludge Bomb deals with Fairy types, and Trick stops stall mons.
Iron Treads
Ability: Quark Drive
Item: Booster Energy
Tera: Flying
EVs: Hp: 4, Atk: 252+, Sp Atk: 0-, Spd: 252
Moves:
Rapid Spin
Earthquake
Knock Off
Stealth Rock
Iron Treads is a very well rounded pokemon with great offensive and defensive capabilities. Rapid Spin helps get rid of hazards, and Knock Off stops Ghost types from coming in and blocking that. I also have Stealth Rocks so I have hazards myself, plus High Horsepower instead of Earthquake if Rilaboom shows up.
Zapdos
Ability: Static
Item: Rocky Helmet
Tera: Steel
EVs: Hp: 252, Atk: 0-, Def: 4, Sp Atk: 252+
Moves:
Discharge
Hurricane
Volt Switch
Roost
I added Zapdos instead of Pecharunt because Pecharunt just let me down too many times for me to keep it. Discharge is consistent STAB and can get a para off, Hurricane is the only useable special flying move I got, Volt Switch let's me pivot into other pokemon, and Roost keeps Zapdos alive.
Hatterene
Ability: Magic Bounce
Item: Leftovers
Tera: Steel
EVs: Hp: 204, Atk: 0-, Sp Atk: 252+, Spd: 52
Moves:
Draining Kiss
Psyshock
Stored Power
Calm Mind
Hatterene is mostly here to make most Stall teams just have an awful time because they can't use Toxic on it because of it's Magic Bounce Ability. Draining Kiss is good for extra recovery and hits Dark types, Psyshcok stops pokemon like Blissey from walling Hatterene, Stored Power will destroy teams when I get set up, and Calm Mind is said set up. I do want to mention that Hatterene has some Spd EVs to outspeed Haze Toxapex.
Ogerpon-Wellspring
Ability: Water Absorb
Item: Wellspring Mask
Tera: Water
EVs: Hp: 4, Atk: 252, Sp Atk: 0-, Spd: 252+
Moves:
Ivy Cudgel
Horn Leech
Encore
Swords Dance
Orgerpon has a great typing and strong stats. Ivy Cudgel is a strong and consistent STAB move, while Horn Leech helps Orgerpon stay alive. Swords Dance gives me set up, and Encore punishes alot of set up and defensive moves.
Pokepaste:
https://pokepast.es/527034722a5b4a66