Espeon @ Light Clay
![][1]
Trait: Magic Bounce
EVs: 104 HP / 152 Special Attack / 252 Speed
Timid Nature (+Spe, -Atk)
- Reflect
- Light Screen
- Hidden Power [Fire]
- Psychic
This guy is my lead, because of Magic Bounce. Reflect and Light Screen are my first two moves, and Light Clay boosts them a little.Hidden Power is for some coverage, and Psychic is for STAB.
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Skarmory @ Focus Sash
![][2]
Trait: Sturdy
EVs: 252 HP / 252 Defense / 4 Special Defense
Bold Nature (=Def, -Atk)
- Spikes
- Stealth Rock
- Roost
- Whirlwind
Skarmory is to set up the battlefield with Spikes and Stealth Rock. A bummer that it can't learn Toxic Spikes, though. Roost is to heal, and Brave Bird is to hit hard. Focus Sash and Sturdy is to make sure that it stays in for a bit longer. My Skarmory with Stealth Rocks is like, "Take that, Gliscor users!" XD
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Starmie @ Leftovers
![][3]
Trait: Natural Cure
EVs: 4 HP / 252 Special Defense / 252 Speed
Modest Nature (+SpA, -Atk)
- Rapid Spin
- Recover
- Hydro Pump
- Ice Beam
Starmie is my Spinner, to get rid of the pesky Spikes and Rocks. Hydro Pump is for STAB, and Ice Beam is for coverage against Grass types. Recover is to start all over again.
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Heatran @ Choice Scarf
![][4]
Trait: Flash Ifre
EVs: 252 HP / 252 Special Attack / 4 Speed
Timid Nature (+Spe, -Atk)
- Fire Blast
- Earth Power
- Roar
- Hidden Power [Water]
Go Heatran, Go! Fire Blast is for my STAB move. Earth Power is to cover 4x Rock weakness. Roar is to get rid of hard opponents, and Hidden Power Water is for covergae.
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Tyranitar @ Leftovers
![][5]
Trait: Sand Stream
EVs: 152 Attack / 104 Defense / 252 Special Attack
Quiet Nature (=SpA, -Spe)
- Crunch
- Earthquake
- Fire Blast
- Hidden Power [Flying]
This big beast's Crunch is for the awesome STAB. Earthquake is for coverage, as is Hidden Power. Fire Blast is a move that makes this guy a Mixed Attacker, but I might change it later on.
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Chansey (F) @ Eviolite
![][6]
Trait: Natural Cure
EVS: 236 HP / 152 Special Defense / 120 Speed.
Calm Nature (+SpD, -Atk)
- Aromatherapy
- Wish
- Protect
- Psychic
Yeah, Chansey! Follow in my steps as a doctor! :P So, anyways, Aromatherapy is to cure everyone on the team. Wish is to heal my self, and Protect is for that turn right before Chansey cures itself with Wish. Psychic is for a STAB move.
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Importable Copy
Espeon @ Light Clay
Trait: Magic Bounce
EVs: 104 HP / 152 SAtk / 252 Spd
Timid Nature (+Spd, -Atk)
- Reflect
- Light Screen
- Hidden Power [Fire]
- Psychic
Skarmory @ Focus Sash
Trait: Sturdy
EVs: 252 HP / 252 Def / 4 SDef
Bold Nature (+Def, -Atk)
- Spikes
- Stealth Rock
- Roost
- Whirlwind
Starmie @ Leftovers
Trait: Natural Cure
EVs: 4 HP / 252 SDef / 252 Spd
Modest Nature (+SAtk, -Atk)
- Rapid Spin
- Recover
- Hydro Pump
- Ice Beam
Heatran @ Choice Scarf
Trait: Flash Fire
EVs: 252 HP / 252 SAtk / 4 Spd
Timid Nature (+Spd, -Atk)
- Fire Blast
- Earth Power
- Roar
- Hidden Power [Water]
Tyranitar @ Leftovers
Trait: Sand Stream
EVs: 152 Atk / 104 Def / 252 SAtk
Quiet Nature (+SAtk, -Spd)
- Crunch
- Earthquake
- Fire Blast
- Hidden Power [Flying]
Chansey (F) @ Eviolite
Trait: Natural Cure
EVS: 236 HP / 152 SDef / 120 Spd
Calm Nature (+SDef, -Atk)
- Aromatherapy
- Wish
- Protect
- Psychic
[1]: http://www.pokestadium.com/pokemon/sprites/handheld/emerald/frame2/196.png
[2]: http://www.pokestadium.com/pokemon/sprites/miscellaneous/pokesho/shiny/227.gif
[3]: http://www.pokestadium.com/pokemon/sprites/handheld/crystal/animated/121.gif
[4]: http://www.pokestadium.com/pokemon/sprites/handheld/black-white/animated/485s.gif
[5]: http://www.pokestadium.com/pokemon/sprites/handheld/crystal/shiny/248.png
[6]: http://www.pokestadium.com/pokemon/sprites/handheld/emerald/animated/113.gif