Pokémon Rate My Team
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Before i start il mention that if im missing a tag, or anything, feel free to edit it as much as you want, this team has not gone through any testing or anything so im not sure on some moves (i dont even have all pokémon)
and il also mention that im writing evs here because i just like it but in champions its sps (sps is, what i know just what i call them) which goes up to 32 which means 32 stat points.

THE ROSTER!

Whimsicott @ Focus Sash
Ability: Prankster
EVs: 32 SpA / 2 SpD / 32 Spe
Timid Nature

  • Moonblast
  • Encore/Taunt
  • Tailwind
  • Protect

Whimsicott is my lead and tailwind setter with prankster for priority and being wery hard to stop from setting up tailwind, moonblast to not be taunt bait, encore or taunt to either stom trick room or lock pokémon into a set up move, protect or other status move. Protect to stay safe.


Gallade-Mega @ Galledite
Ability: Inner Focus
EVs: 2 HP / 32 Atk / 32 Spe
Adamant Nature

  • Sacred Sword
  • Psycho Cut
  • Swords Dance
  • Protect

My mega, Gallade. Inner focus stops flinching which is nice, evs gives max damage and speed, i picked adamant nature because it feels like a speed bosting nature wouldn't do much but i didn't look into it that much. Sacred sword stops anyone with iron defense or bulk up and is stab, psycho cut is stab, swords dance to set up and dish out even more damage than normal sacred sword mega gallade and again, protect to stay safe.
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Gholdengo @ Life orb
Ability: Good As Gold
EVs: 2 HP / 32 Spa / 32 Spe
Modest Nature

  • Make It Rain
  • Shadow Ball
  • Nasty Plot
  • Protect

Life orb, max SpA, NASTY PLOT bosted stab make it rain does... alot of damage. Good as gold mostly stops incineroar and many other support pokémon and shadow ball is stab. I dont think its nessesary to tell you what protect is for again...
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Milotic @ Leftovers
Ability: Competitive
EVs: 20 Def / 14 SpA / 32 SpD
Calm Nature

  • Ice Beam
  • Muddy Water
  • Icy Wind
  • Protect

I had a pretty hard time deciding the moves on milotic and im still not sure but calm nature max SpD is (if my eyes work) enough to survive archualudons stab electro shot. The rest of the evs gives some SpA to deal a litle bit more damage and 20 Def to survive a standard set garchomp earthquake from both my and my opponents side (i probably don't need the entier 20 points for that but it felt good so thats what i have now). I picked milotic over kingambit because of the bad type match up with gholdengo and it gives speed controle with icy wind, accuracy drops from muddy water and the ability to OHKO standard set garchomp.
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I Gotcha (Sinistcha) @ Sitrus Berry
Ability: Hospitality
EVs: 32 HP / 14 Def / 20 SpD
Bold Nature

  • Matcha Gotcha
  • Rage Powder
  • Trick Room
  • Life Dew

A standard set, alot of healing, redirection, reverse and set trick room, sitrus berry and matcha gotcha to heal back up. No, rtg dont check the sinistcha set you made before that calm mind set! (or the gholdengo)
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Garchomp @ Lum Berry
Ability: Rough Skin
EVs: 2 HP / 32 Atk / 32 Spe
Jolly Nature

  • Earthquake
  • Rock Slide
  • Dragon Claw
  • Protect

Aah, finaly my beloved garchomp! Rough skin for some nice chip damage, earthquake is stab, rock slide hits flying types and has a 30% chance to flinch, i would want focus sash or life orb but i cant use them, i dont like choice items and it feels like incineroar isnt wery common right now and burn cant be removed but a stat drop can and so i chose lum berry to remove burns and other status conditions.
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And I think thats all...

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